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Post by CELS on Aug 19, 2004 5:29:06 GMT -5
STANDARD REPRESENTATION
20/21/14 - M-V - C8459DA-9 S Hi 903 IM 48M Old UWP: C8459AE-9
Aquina
20/21/14. M1V
Aquina I
C8459AE-8 S Hi 903 IM 48M
Planet: Aquina I (Tryphon) World Class: Civilised world Population: 9,280,000,000 Tech Level: 9 (Average Imperial technology) Tithe Grade: Decuma Secondus Aestimare: C5
Orbital Distance: 0.2 AU Equatorial Diameter: 13,100 km. Gravity: 0.92 g Orbital period: 48 days Length of day: 19.3 hours Atmosphere: Thin, High Oxygen Surface atmospheric pressure: 0.6 Surface temperature: 22.2 degrees celsius Hydrosphere: 54% Life forms: Native complex microscopic life. Terraforming in temperate regions. Satellites: 0
Planet Description The civilized world Tryphon is the youngest world in the Anargo subsector, and is governed by an Ecclessiarchy priesthood. Because of the planet’s thin atmosphere, temperature changes are great, from uncomfortably hot summers to lethally cold winters. Near the equator, the gothic Tryphonian cities are surrounded by thick forests with some of the older buildings hugged by thick flower bearing ivy, creating a strange contrast between the sinister Imperial architecture and the lovely terran flora. Come winter, these regions will be covered by thick layers of snow, the once teeming cities now unrecognizable in the winter cold.
Near the poles of Tryphon, the scenery is quite different. Temperature changes are even greater here, and over thousands and thousands of years, glaciers have cut deep into the lands, forming great fjords and tall mountain ranges. Because of the extreme temperatures in this region, avalanches and other natural catastrophes are common. During winters, the lands are so cold that most cities go into a form of hibernation, with no citizens allowed to venture outside without special permission. In contrast to the beautiful cities around the equator, the cities near the poles bear the look of necropolises, their streets largely empty as the citizens avoid the freezing snow storms outside
All Tryphonian cities are filled with glorious Terran architecture, gigantic gothic buildings with menacing gargoyles and the judging faces of saints looking down at the pedestrians far below. Though most of the tourists on the planet are pilgrims, stopping by to visit the planet’s many cathedrals and important shrines, a great deal actually visit to witness the proud and pure Terran architecture that is uncommon so far from the Segmentum Solar.
Government Tryphon’s government is very special in that it is the Ecclessiarchy which governs the planet. Though the planet is typical in that it still has an Imperial Commander and pays tithes like any other Imperial world, the Ecclessiarchy’s supreme position on the planet creates a quite unique situation. The government on Tryphon is known as the Priesthood of Tryphon, or simply the Priesthood, and is under direct control of the Ecclessiarchy, the Adeptus Ministorum. The world’s Imperial Commander holds the title of Pontifex Mundi Tryphon in the Ecclessiarchy, and is the highest ranking member of the Tryphonian Priesthood.
The Priesthood of Tryphon is the legislative, judicial and executive power of Tryphon, giving the preachers, priests and confessors of Tryphon tremendous power, as they have authority over the Tryphonian law enforcers and the planetary defense force. It is organized in a strict hierarchy, with no area of responsibility divided between several positions, such as the councils common on other worlds.
At the lowest level, the world is divided into thousands of parishes, each with its own single shrine. The size of each parish varies with the population, so the largest cities will have dozens of shrines, whilst entire island groups might only have a single shrine between them. Each parish is governed by a Preacher, who is both responsible for attending the shrine and governing his parish in political matters. The parishes of Tryphon form communes, varying in size from dozens to over a hundred parishes. These communes, numbering roughly a hundred, are governed by a Pontifex. In turn, these communes form regions, of which there are twenty four on Tryphon. Each region is governed by a Pontifex Regio, the subordinates of the Pontifex Mundi of Tryphon himself. Of course, the Priesthood of Tryphon also includes other members of the Ecclessiarchy, Missionaries, Confessors, other Pontifexes with special duties, such as the Pontifex Astra who guard the faith on PDF orbital defences or the Tryphonian trade vessels, and various other members with administrative positions.
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Post by CELS on Aug 19, 2004 5:29:25 GMT -5
Religion The Priesthood of Tryphon was originally founded by the Cardinal of Dorvastor, several millennia ago. Since its founding, the Priesthood has enjoyed close relations to the Adeptus Ministorum on Dorvastor, and as a result, Tryphon’s religious traditions are nigh identical to those of Dorvastor. Following the beliefs and teachings of the ancient Cult Imperialis, Tryphon is fairly conservative in terms of creed, careful to deviate too much from the standard of the Ecclessiarchy. The Cult Imperialis dictates a strong sense of hierarchy and structure within humanity. Everybody has a place and function to fulfil in the great scheme and they must be content to perform that function to the best of their ability. This is very evident in the Tryphonian culture, and most of all its form of government. Imperial sects are rare on Tryphon, as the Priesthood remain vigilant in rooting out all kinds heresy. Still, some major sects lurk under the surface, from the most heretical Resurrectionists to the feared Daughters of Uriel death cult. Society and Law The citizens of Tryphon have long known to be solitarian and monolithic since the planet was originally brought into the Imperium’s fold. The division between higher and lower classes has always been minimal, both socially and economically, but in the last few centuries, a series of events have begun to increase this division. Several radical sects have formed, such as the death-cult Daughters of Uriel, and political separatist groups such as the New Order, a military group who want to see the military forces of Tryphon replacing the government of the Priesthood, and the Tryphonian People’s Front, who fight for democracy and a government formed by leading civilians instead of members of the Ministorum. After millennia of relative peace and harmony on Tryphon, riots and small rebellions are happening more often for each passing year. The high law level that has protected the population from criminals for ages is now sending millions to prison or death every year.
Though the citizens of Tryphon are relatively poor for such a prosperous world, with the majority of the population not owning their own bath, cooking equipment or transport, the government has built many publics baths, cantinas or funded restaurants, and an extensive public transportation network. So while the Tryphonians usually have very little property, they still enjoy much of the same luxuries as other prosperous civilized worlds.
The typical Tryphonian family lives in an apartment with five or six small rooms with simple furniture and religious decorations. Unlike most Imperial worlds though, the wealthiest and most respected members do not live in great and luxurious housing. Instead, they are invited to live in Priesthood monasteries with their family. Again, the wealthy actually have very little property, but are given many luxuries through living in the Priesthood monasteries. Because of this, and because Tryphonians are very religious and devoted to the Ecclessiarchy, it is considered a great honour to be invited to live in the monasteries.
Technology Tryphon has an average high level of technology for a civilized Imperial world, though some regions are restricted by their misgivings towards technology such as servitors and so-called machine spirits. As a result, communication and cogitator (computer) technology is considerably lower on Tryphon than other high tech Imperial worlds.
Tryphon has a high technology level on other areas though. The Adeptus Mechanicus has provided the planet with a high energy, military and medical technology, as well as Standard Template Construct vehicles for the planet’s extensive transportation system. Long-range cruiser jet aircrafts, fusion-powered ferries and trains are all common features of the world’s collective transportation system.
Though the citizens of Tryphon own precious little high tech equipment, with only the richest owning their own holo-vid projectors, cogitators or even washing machines, such things are provided by the government.
Trade and Tithes Tryphon has the highest tithe grade allowed for Imperial worlds save industrial worlds, hive worlds and some agri-worlds, as it is considered a very prosperous world. The world exports agro-products, consumables, a range of industrial goods and much fine art, and its goods are known throughout the sector and beyond. In addition, Tryphon pays its tithes partly in form of regiments for the Imperial Guard. Since most of Tryphon is extremely cold most of the year, the Tryphonian Imperial Guard regiments are often used in cold climates, where they have much expertise.
Of course, Tryphon has import and export beyond its tithes to the Imperium. Most of Tryphonian interstellar trade is conducted through the Tryphonian government however, which has a monopoly on many of the world’s major industries. Trade on Tryphon itself is privatized to a certain degree. The government owns the lands used for farming, for example, and has a virtual monopoly on iron ore, which is imported, but agri-processing plants and factories are owned by private companies.
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Post by CELS on Aug 19, 2004 5:35:14 GMT -5
Physiology The citizens of Tryphon are of normal build, if a bit taller than the average Imperial citizen, due to the slightly low gravity. Since most of planet is too cold for humans to venture outside most of the year, many of the Tryphonians are rather pale, compared to those who live in more temperate regions and have a more golden skin colour. The citizens of Tryphon do not have a specific prevalent eye colour, but the red hair colour is considerably more common on Tryphon than other Imperial worlds, though still far from prevalent. Psychology Most, if not all Tryphonians are deeply religious. To serve and honour the Emperor is most important of all, and Tryphonians are often unselfish and brave people. Because of this devotion, they easily judge other people who do not conform to their high demands in matters of faith. Self-inflicted pain is common amongst Tryphonians, as they punish themselves for their sins against the God-Emperor. The type of damage inflicted and the targeted areas of the body depend on the level of guilt and cultural differences on Tryphon, but the use of whips, serrated daggers and barbed wire is common, usually on chest, arms, hands and back. As a result, especially religious people from Tryphon can usually be marked out by many scars, both fresh and old.
Some Tryphonians are notoriously mistrusting of technology, and especially automated machinery, servitors and the so-called machine spirits of the Adeptus Mechanicus, and are usually easy to spot on other worlds, making the sign of the aquila whenever encountering such high technology, or even spitting at servitors.
Language and Dialect All the citizens of Tryphon have Low Gothic as their native tongue, and member of the Priesthood of Tryphon is fluent in High Gothic as well. The Tryphonian dialect is typically barely noticeable, but is typically described as more 'sharp' and having a slightly different tone than standard Gothic.
Planetary Defense Force The Tryphonian Planetary Defense Force is an ancient and well-funded military organization with rich tradition. Originally formed from many of the Imperial Guard regiments that liberated Tryphon millennia ago, the PDF is the only worldwide organization subordinate to the Priesthood that has not been founded by the Ecclessiarchy. Though the PDF is highly devoted to the Ecclessiarchy, its origins in the Imperial Guard have led to a certain distance between the PDF and the Ecclessiarchy, and even animosity in some cases. This distance has become especially visible in the later years, when the PDF has been called upon by the Priesthood to stop quell rebellions and even stop riots, something that does not sit right with the PDF officers, who lament using deadly force against the people they are intended to protect. Typically, some members of the Priesthood will characterize PDF soldiers as weak-hearted and short-sighted, while the PDF characterize some members of the Priesthood as cruel and heartless. Despite this occasional animosity, the Tryphonian PDF still receives much funding from the Priesthood, and is a relatively well-equipped force.
The Tryphonian PDF is divided into the Tryphonian United Armies, the world’s Orbital Defense Force, and the Tryphonian Aerial Armada. The United Armies consists of twenty-four different regional armies, each answering to a PDF General. These armies are equipped almost to the standard of the Imperial Guard, with the exception of energy weapons which are extremely rare. The United Armies do not use the STC vehicles of the Imperial Guard, such as the Leman Russ and Chimera, but instead use vehicles that are unique to specific regions, or a small handful of regions. The Aerial Armada on the other hand, does use STC machines, such as the Marauder bombers, but these are also without the energy weapons that are common in the Imperial Navy and on other worlds.
History The world Tryphon was not included in the Anargo sub-sector for several millennia after the Great Crusade. Originally named Isvik Prime, this world remained undiscovered until an Adeptus Mechanicus Explorator vessel searching for potential agri-worlds came across the Isvik system. When the Adeptus Mechanicus reported that this world held a human civilization, the Imperium quickly sent an armed force escorting Imperial diplomats and missionaries to peacefully bring Isvik Prime into the fold of the Emperor. Unfortunately, the population of Isvik Prime was stubborn and proud people, refusing to submit to the authority of the Imperium, and worse still, unwilling to acknowledge the divinity of the Emperor instead of their heathen god of their own invention. After only days of discussion, the rulers of Isvik Prime decided they would show the Imperium that they meant business by ignoring the cease-fire, slaughtering the Imperial representatives and sending their fleet to destroy the Imperial ships in orbit. Only two of six Imperial ships returned to the Anargo system.
The survivors that returned to Anargo told of the betrayal on Isvik Prime, of the heathen god, and reported that none of the missionaries from the Ecclessiarchy had survived. Outraged, the Cardinal world Dorvastor raised several hundred Imperial Guard regiments in less than a year’s time, as well as a new missionary force escorted by the Adepta Sororitas. Together with other Imperial Guard regiments from the entire sector and the Imperial Navy, this force smashed through the defenses of Isvik Prime and conquered the planet in the name of the Emperor in a short and brutal war with heavy casualties on both sides. As the leading members of the old government had been executed for their crimes against the Imperium, the Mission sent by Dorvastor immediately begun assessing and rebuilding the planet, renaming it Tryphon after the current Cardinal Tryphons of Dorvastor. Since the Ecclessiarchy of Dorvastor had sent so many missionaries that were in process of rebuilding the world before the Imperium had been able to send other organizations to form a new government from the world’s own government, it was decided that the Ecclessiarchy would form a government from the Mission on Tryphon. It was decided that this government would have the same responsibilities and duties as the governments of other worlds, and would pay tithes to the Imperium and cooperate with the Adeptus Administratum as normal.
The Ecclessiarchy government, named the Priesthood of Tryphon, quickly turned the Tryphonian population into loyal subjects of the Imperium and faithful servants of the Emperor, using deadly force and strict laws to quickly get the population in shape. After only a few centuries, Tryphon was made a peaceful Imperial world, prosperous and promising. Since Tryphon was made an Imperial world, it has had an unproblematic and proud history, and developed close bonds with both Anargo and Dorvastor.
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Post by CELS on Aug 19, 2004 5:35:38 GMT -5
Date of preparation: ? World UWP: C8459AE-8 S Hi 903 IM 48M Diameter: 13,100 km Density: 0.92 Mass: 0.92 Gravity: 0.92 Primary Mass (Star): 0.459 Orbit number (Planet): 0 Orbital period (Planet): 48 days Rotation period: 19.3 hours Axial Tilt: 47 degrees Orbital Eccentricity: 0 Seismic Stress Factor: 5.46 Asteroid Belt Zones: 0 Atmospheric composition: Thin, High Oxygen taint Surface pressure: 0.6 Stellar luminosity: 0.45 Orbit factor: 836.45 Energy absorption: 0.747 Greenhouse effect: 1.05 Base temperature: 22.23 degrees celsius Orbital eccentricity modifier: 0 Latitude temperature effects: 21, 14, 7, 0, -7, -14, -21, -28, -35, -42, -49 Axial tilt effects: Daytime plus: 5.79 degrees celsius Nighttime minus: -28.9 degrees celsius Native life: Complex microscopic life Atmospheric terraforming: ? Greenhouse effect terraforming: ? Albedo terraforming: ? Temperature terraforming: ? Hydrographic percent: 54% Hydrosphere composition: Normal water Number of tectonic plates: 5 Hydrosphere terraforming: ? Terrain terraforming: ? Number of major continents: 4 Number of minor continents: 5 Number of large islands: 8 Number of archipelagoes: 11 Notable volcanoes: 29 Weather control: No Natural resources: Agricultural, compounds Processed resources: Agroproducts, non-metals Manufactured goods: Consumables Information: Recordings, software, documents Total population: 9,280,000,000 Local customs: Everyone is required to carry holy texts, figures of high social class live in monasteries, religious figures abuse their bodies, servitors and most forms of robotics banned from certain regions Primary cities: Arosia (316,000,000 citizens, starport C), Siscis (240,000,000 citizens, starport G), Copinga (177 000,000 citizens, starport C), Narbo (114 000,000 citizens, starport F) Secondary cities: 421 cities with an average population of 5,000,000 citizens, starport H Tertiary cities: 5,057 cities with an average population of 500,000 citizens Progressiveness: Conservative, advancing Aggressiveness: Competitive, neutral Extensiveness: Monolithic, aloof Representative authority: Imperial Commander, Pontifex Mundi Tryphon World government description: Religious hierarchy, no division of authority
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Post by CELS on Aug 19, 2004 5:35:57 GMT -5
Aquina IIGas Giant (Large) UWP: XC00000-0 - 1: YR00000-0 (Asteroid)
- 2: YR00000-0 (Asteroid)
- 6: Y440500-8 (Small, thin, tainted atmosphere, no water)
- 8: G568710-8 (Dominic. Medium, standard atmosphere, 80% water, tens millions citizens.)
- 9: G454562-8 (Ambrose. Small, thin atmosphere, 40% water, hundreds of thousands citizens.)
- 11: G555500-8 (Jerome. Medium, thin atmosphere, 50% water, hundreds of thousands citizens)
- 25: Y334400-8 (Small, very thin atmosphere, 40% water)
- 40: HS00700-9 (Very small, no atmosphere, no water)
Planet: Aquina II (Paulus) World Class: Gas Giant Population: 23,900,000. Aestimare: D95 The large gas giant Paulus is a brown giant, a huge ball of gas barely failing to become a star. With a central temperature of over two million degrees, Paulus is actually hot enough to give some of its satellites a rather temperate surface. Of these, the satellite Dominic is close to having a terran climate. Renowned for its beauty, this small agri-world is a popular destination for wealthy tourists in the Anargo subsector. Paulus is orbited by two other populated satellites, namely Ambrose and Jerome, whose main commodity is shipping. Aquina IIIGas Giant (Small) UWP: XB00000-0 - 7: GS00130-9 (Very small, no atmosphere, no water)
- 9: F350600-8 (Small, thin atmosphere, no water)
- 30: Y201300-8 (Very small, no atmosphere, 10% water)
- 40: H698330-8 (Medium, dense, tainted atmosphere, 80% water)
- 55: Y460000-0 (Small, standard atmosphere, no water)
Planet: Aquina III (Mikael) World Class: Gas Giant Population: 8,000. Aestimare: D320 The gas giant Mikael is an important source of valuable gases in the Aquina system, and there is steady traffic between this gas giant and the close civilized world Tryphon. Mikael is orbited by several satellites, one of which has a small, abandoned listening post, rebuilt as a gas refinery and refueling station for incoming ships. The crew of this satellite, Irene, are rumoured to suffer from in-breeding due to their long isolation, which could explain their rather peculiar nature. Indeed, ‘Irenian’ is considered a word of abuse on Tryphon. Aquina IVGas Giant (Small) UWP: XB00000-0 Planet: Aquina IV (Joakim) World Class: Gas Giant Population: 0. Aestimare: K600 Lying too far from Tryphon for gas extraction to be profitable, the small gas giant Joakim has little value. To the knowledge of the Imperial experts, Joakim contains no valuable gases that cannot also be found on Mikael as well. Joakim has no satellites in orbit.
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Post by CELS on Aug 19, 2004 5:36:51 GMT -5
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