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Post by CELS on Jan 22, 2004 18:09:25 GMT -5
I thought of that as well, but the question is why you can't do the same with high-altitude bombers or a squadron of Marauders. And why would you need to deploy fighters from this machine, when they can be deployed from orbit, and when you have refueler aircraft which give fighters increased range?
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Post by Minister on Jan 22, 2004 18:21:45 GMT -5
That one could work... Operating under heavy cloud cover and high-up atmospherics which would cause problems for entering/leaving the atmosphere, acting as a base for the campaign a la Guns of Tanith.
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Post by malika on Jan 22, 2004 18:22:59 GMT -5
good point...hmm this new vehicle, does it have to be a combat vehicle, couldnt it also be a industrial vehicle...a mobile oil drill craft or something? or something for combat...you think the imperium could use like cloaking technology? maybe a cloaked transport vehicle That one could work... Operating under heavy cloud cover and high-up atmospherics which would cause problems for entering/leaving the atmosphere, acting as a base for the campaign a la Guns of Tanith. this sounds cool, some sort of sky fortress, that would be sweet
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Post by CELS on Jan 22, 2004 18:38:36 GMT -5
If having this airborne Ordinatus makes sense to you, Minister, I'm all for it. I just had the impression that Thunderbolts and Marauders could be deployed from orbit, which would mean that instead of using this Ordinatus aircraft, you could just send a fuel carrier with them. That's how they do it in the real world anyway, to increase the range of small aircraft Now, any ideas on why and when this machine was built? A specific war or battle, please.
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Post by zholud on Jan 23, 2004 14:05:29 GMT -5
Praesaepes is hive in Latin. The idea is non-military mobile hive that stays behind the front-lines and distributing various services to the army or colonisation group. Those include factories, shelter, food-processing. Why so large? Because ancients build it namely for fast colonisation of the world. The rules for war-gaming side could be thought out but I’m unsure whether they are necessary.
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Post by Minister on Jan 23, 2004 14:15:08 GMT -5
A nice idea, but it's not really an Ordinatus...
On an unrelated subject, I'm planning on something simmilar for Anargo's companion's gas giant. A flying/floating colony.
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Post by zholud on Jan 23, 2004 15:09:52 GMT -5
A nice idea, but it's not really an Ordinatus... On an unrelated subject, I'm planning on something simmilar for Anargo's companion's gas giant. A flying/floating colony. Look at Meksum Tertius before that. There are flying platforms already! As to relevance I guess drop-podding hive with some 2-3 millions inside is a great wonder for Mechanicus... taking to the notion that it is bigger than biggest of warships and close to Ramilles Star-port...
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Post by Wargamer on Jan 24, 2004 17:51:42 GMT -5
Everso slightly dodgy physics there, Wargamer... While the idea about shorting electrical circuits with a massively powerful electrical field would work, anything powerful enough to disrupt biochemical voltages would also destabilise all the matter around it. Which would require about as much energy as a supernova... Tell me how Plasmaguns work, then you can tell me that this idea can't. As for the Ordinatus' creation; it's a relic. If it was ever built for a specific purpose, no-one remembers. Almost all Ordinatus are from another age, and so the Ad-Mechs don't know how to rebuild them. However, due to the horrific degree of damage this weapon causes against technological targets, it was no doubt meant to be the ultimate machine killer, potentially able to deactivate Titans, Leviathans or similar targets without totally destroying them.
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Post by Minister on Jan 25, 2004 5:25:44 GMT -5
"As for the Ordinatus' creation; it's a relic. If it was ever built for a specific purpose, no-one remembers. Almost all Ordinatus are from another age, and so the Ad-Mechs don't know how to rebuild them. "
Of the three Ordinatus presented, one is from the Heresy and two from the 40th millennium.
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Post by Sojourner on Jan 25, 2004 7:14:22 GMT -5
Plasma guns - Hydrogen atoms are seperated into their nuclei and electrons - a plasma. The charged particles are then propelled from the muzzle of the gun by a pulsing magnetic field.
That's it in essence, need more?
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Post by CELS on Jan 25, 2004 17:32:40 GMT -5
Aaaanyway, being the sector's Archmagos Ultima, I think I'm going to force through either the huge aircraft/dropship with the many guns and hangars for fighters and bombers, or the submarine with plasma torpedoes, pop-up turrets and infantry transporting capabilities. These seem to be the ones with the most support.
Objections? Preferences?
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Post by Minister on Jan 26, 2004 8:33:19 GMT -5
I actually like the idea of a super-advanced submarine. Firstly, it's the kind of thing I can imagine them building for a specific campaign against Ork invaders on the XXXX waterworld using their existing knowlege of amphibious and aquatic technology.
Although I don't know if plasma weapons would be the best for underwater combat, but that's going into details before we've worked out what it is going to be for sure.
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Post by CELS on Jan 26, 2004 8:46:32 GMT -5
Yeah, right. Plasma torpedoes just sounds cool (Although I can't imagine why plasma torpedoes would fail under water, when they seem to be pretty effective in the vacuum of space...) Anyway, I'm leaning torward the submarine idea myself. I've even thought of a special use for the bugger, which can't be accomplished with surface ships; A submarine that can break through ice! One moment you're crossing the frozen fjords of some 'oomie planet on your warbike, the next a 1000-ton Imperial submarine pierces the ice like a rocket, and starts unloading troops, covered by fire from pop-up turrets!! ;D Of course, there's also the possibility of just making a normal submarine... Might be unique just because the Imperium doesn't have the resources to make use of submarines, because of the expensive dropships needed.
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Post by Minister on Jan 26, 2004 9:35:47 GMT -5
Right...
World XXXX had been underOrk control for decades. As the Orks had not only taken the undersea fortresses and cities but started building their own, a way to fight back was needed. Local submarines were not enough to breach the outer defenses of the Orks' dwellings, and simply oblitterating them from orbit would be both difficult and ultimatley bad for the long-term viability of the planet. The Adeptus Mechanicus brought in several Proteus pattern combat-submarines which made a dent in the Orks' domination of the open seas but which still could not breach the lines. After two years of expensive fighting the decission was taken to use the last surviving Mehanicus station to construct in-situ from imported parts a massive sub capable of not only breaching the lines but delivering a force of troops to establish a beachead. It worked, in co-ordination with the other surviving fleet elements, and the Orks were driven out of anywhere they could be found. THe Ordinatus was eventually removed from XXXX for combat on YYYY in the ZZZZ sector by specially modified transport. After the sucessful completion of this mission, the Ordinatus XXXX was brought to Proteus, and acts as a part of the defence forces when not detatched to combat duties elsewhere.
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Post by zholud on Jan 26, 2004 15:11:18 GMT -5
Submarine is nice idea, especially large and mean (despite moving hive is still better one ;D) but how it is transported from planet to planet. What about special spaceship which could act as a u-boat. Crazy idea I know, but still...
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