|
Post by Kage2020 on Apr 16, 2004 16:55:49 GMT -5
Sorry, thought that was clear in the rough calculation. Over the entire surface area of the sails. Chances are that it is less than this by around 20%, but even 2400 MW is still quite impressive. The notion of rechargeable power cells seems to me as a solution, if a quite shaky one. Yep, I agree. But it is a solution to the problem of 'solar-powered' grav drives operating at greater than 1AU or in the greater majority of systems out there... The question arises how they move in the Webway? Pushing the ship? Eldar-esque powerlines? Yep, that is another issue. Another reason could also be pure aesthetics, a heritage from ancient sailors... Combined with solar cells maybe it would work. Also another possibility. All of which are up for grabs... Kage
|
|
|
Post by Skabbhatt on Apr 16, 2004 17:07:03 GMT -5
Sorry, thought that was clear in the rough calculation. Over the entire surface area of the sails. Chances are that it is less than this by around 20%, but even 2400 MW is still quite impressive. No no no I meant the timefactor, per second? Per hour? Sorry for not being clear.
|
|
|
Post by Sojourner on Apr 16, 2004 17:22:32 GMT -5
Watts. Watts by definition are 'per second'
|
|
|
Post by Skabbhatt on Apr 16, 2004 17:29:50 GMT -5
Thank you, my knowledge of power is quite limited. *hits head* But not that limited...
|
|
|
Post by Minister on Apr 16, 2004 18:22:12 GMT -5
|
|
|
Post by CELS on Apr 16, 2004 18:27:30 GMT -5
Particularly, the Eldar Attack Craft would be of interest, since these are the size of jumbojets, and thus not a lot smaller than this ship.
Btw, I hope the smaller craft mounted on the outside of this Eldar "ship" are only supposed to be used in atmospheres, or very short-range space missions. To have the range of other Eldar attack craft, such as the ones that appear in BFG, they'd need to be almost as big as the "ship" itself.
|
|
|
Post by Kage2020 on Apr 16, 2004 19:12:39 GMT -5
Btw, I hope the smaller craft mounted on the outside of this Eldar "ship" are only supposed to be used in atmospheres, or very short-range space missions. To have the range of other Eldar attack craft, such as the ones that appear in BFG, they'd need to be almost as big as the "ship" itself. Range? Are they going to run out of fuel? Oxygen? Can only big ships go a long distance? Sorry, not aware of the assumptions that are made in BFG. There is no reason that a smaller ship could not travel a rather large distance, nor should there be a reason why it would have to operate solely in an atmosphere. But that, of course, probably ties back into "GW logic" (ha!) which I'm sure I'm going to learn about shortly...? (Though one of the major features seems to be "big is good", evidenced in their ships, the ludicrously sized guns and weapons, etc.) Kage
|
|
|
Post by CELS on Apr 17, 2004 4:00:20 GMT -5
Range? Are they going to run out of fuel? Oxygen? Can only big ships go a long distance? Well, Imperial attack craft tend to run out of fuel (and ammo) during space battles. I don't know if the Eldar attack craft have some kind of special engines that can go forever without fuel... But then, I suppose they wouldn't use their engines so much, but rather glide unnoticed through space when they reach an appropriate speed. And I believe Eldar attack craft (fighters anyway) only have one crewmember, so oxygen shouldn't be a problem. Never mind about range then... but size is still an issue. I don't see why the small craft of this scout ship would have the same capabilities of the attack craft used in space battles, and be one third the size. You could always design such a craft using GURPS or whatever, but that doesn't exactly make fluff more consistent, which is what we're trying to do.
|
|
|
Post by Sojourner on Apr 17, 2004 5:46:19 GMT -5
Real-world jet aircraft run out of fuel. I believe an F-16 without additional tanks has 15 minutes of fuel after a carrier takeoff.
|
|
|
Post by CELS on Apr 17, 2004 6:22:09 GMT -5
Well... that's highly irrelevant, I'm afraid... I mean, these craft are likely to have a completely different engine system, they're likely to be many times bigger...
BFG states that Imperial attack craft have limited fuel, but fiction tells us that they can stay out for hours. Sounds quite likely, considering the fact that they travel thousands of kilometres to get to their target.
|
|
|
Post by Sojourner on Apr 17, 2004 6:38:47 GMT -5
They are, however, comparable to Lightnings and Thunderbolts which supposedly fight in space.
|
|
|
Post by CELS on Apr 17, 2004 6:55:07 GMT -5
To my knowledge, Thunderbolts are far larger than Lightnings. Lightnings are primarily atmosphere fighters, but can be deployed from orbit, I think. They cannot be used as deep space fighters though, since they don't have the speed, range or armament for that.
I'm on thin ice here though.
|
|
|
Post by Sojourner on Apr 17, 2004 6:57:06 GMT -5
Thunderbolts are a bit larger, as they're heavy fighters, but still on the same scale, unlike the jumbo-sized ones described in BFG.
|
|
|
Post by CELS on Apr 17, 2004 7:36:32 GMT -5
I've been unable to find any fluff that suggests that Thunderbolts are long-range space fighters, or that they're even used in space at all. Could you help me with that?
(For those of you about to cry "Off-T", I'm just saying that whatever smaller craft mounted on this Eldar "ship" would either be for use in atmospheres, or laughably short distances in space, or almost as big as the "ship" itself.
|
|
|
Post by Minister on Apr 17, 2004 7:41:38 GMT -5
The Thunderbolts and Marauders are both aerospace units, and are capable of either sort of action (Ref: at least one Inferno story, Execution Hour, Shadow Point), but the deep-space Starhawk and Fury are optimised for space combat, with longer range and more firepower, but unable to fly atmospheric.
|
|