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Post by CELS on Apr 30, 2004 6:50:35 GMT -5
The Frost Bringer colours can be seen here www.portent.net/gallery/showgallery.php/cat/500/ppuser/1418Another relic from the early days of the project The reason we decided on a grey colour for Frost Bringer ships is... Chapters don't seem to use the same colour on their power armour for their ships. The Ultramarines have (ultramarine) blue power armour, but have white ships. I guess that this is because GW wanted the Ultramarine battle barges to be like roman marble palaces in space. The Imperial Navy of Anargo has blue ships, so having Frost Bringers with white and blue is... well, not an interesting contrast. Completely white ships don't seem appropriate for the Frost Bringers either, considering their kind of dark nature and stealthy tactics. The reason I didn't highlight with silver, zholud, is that it doesn't really contrast the grey. The two colours would merge when seen from a distance. So should I stick with gold, or use another colour altogether?
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Post by Destecado on Apr 30, 2004 8:17:58 GMT -5
The armor coloration is interesting. is that suppose to be codex grey for the lighter areas with shadow grey for the bluer areas or is it more like an ultramarines blue? If possible can you also list the colors for the different companies of the chapter? On the veteran sgt. helemet does the stripe on top correspond with the color of the company or is it always a red stripe?
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Post by CELS on Apr 30, 2004 8:33:18 GMT -5
For infantry, vehicles, dreadnoughts and thunderhawks, the colours are Skull White and Enchanted Blue.
Frost Bringer Power Armour has kneepads that display company colours. These follow standard Codex Astartes guidelines, with Yellow for 2nd Company, Red for 3rd, Green for 4th, Black for 5th, Orange for 6th, Purple for 7th, Grey for 8th, Blue for 9th, and White for 1st and 10th.
The veteran sergeant's helmet is an inverted version of the standard Codex veteran sergeant helmet (red with white stripe), so the stripe is always red. (I find it rather strange that a tactical master-mind such as Roboute would order all sergeants to wear contrasting helmet colours, with red being especially easy for the eye to pick out for humans, as a friendly gesture to enemy snipers)
For the Frost Bringer ships, I've used a dark codex grey paint as a base, heavy with black ink, and then highlighted with codex grey and some fortress grey. The ship's "shield" is white with a blue chapter badge. Oh, and the signal lights are blue, and the guns are mithril silver.
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Post by zholud on Apr 30, 2004 8:44:47 GMT -5
So should I stick with gold, or use another colour altogether? I'd say gold... and pardon for one-liner.
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Post by Destecado on Apr 30, 2004 8:55:47 GMT -5
I don't know, those colors seem a bit bright to me. the are also more reminiscent of the White Consuls color scheme than that of the silver skulls. I still think the muted grey tones might be beter than the stark white....has anyone painted up a couple of marines to test the colors? If not, I will give the two color schemes a try so that we can compare.
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Post by CELS on Apr 30, 2004 9:35:47 GMT -5
The reason we picked white and blue is that they were supposed to match the frosty and icy theme of the Chapter. Painting them black as space wouldn't do that. That the chapter's color scheme should resemble that of the Silver Skulls has never been a priority, and I don't think it should be. Compare the Aurora Chapter's color scheme with that of the Ultramarines, or the Black Templar and Crimson Fist color scheme with that of the Imperial Fists. Perhaps a black and white scheme would be appropriate, but to be frank, I'm soooo very tired of seeing more or less black Space Marines. Every other homemade chapter seems to be black. Perhaps I'm a bit biased since one of my own Space Marine armies is black and white, but that's my opinion anyway. If you replace the colour blue on the current Frost Bringer color scheme with black, they end up pretty much identical to the White Panthers. If you replace white with black, you end up with two colours that don't really form an interesting contrast. It must not only make sense, but also look good
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Post by Destecado on Apr 30, 2004 9:48:14 GMT -5
I did not intend to use black in the color scheme. What I was refering to is replacing those areas that are currently white with fortress grey and the enchanted blue areas with shadow grey. The company colors would still be designated in the same fashion as would the veterans and veteran sgt helmets.
The imperial eagle and any skulls on the armor would be done in boltgun metal with a highlight of mithril silver. This is sort of a nod to their lineage from the silver skulls, but also maintains a hard metalic feel to the color scheme.
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Post by CELS on Apr 30, 2004 10:01:22 GMT -5
Shadow grey and fortress grey don't match at all, in my humble opinion. I learned this as I originally painted the battle barge shadow grey and highlighted fortress grey. If you were to say codex grey and fortress grey, that would look a lot better, but they'd look like stone golems (or Space Wolves), don't you think? They wouldn't really look like Frost Bringers either.... perhaps we should consider another name for them ;D I'm kidding, Kage! *ducks from flying double-side kick* On silver eagles and skulls.... yep
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Post by Destecado on Apr 30, 2004 10:14:02 GMT -5
This is beginning to sound alot like shopping for a new car. You can discuss the color that you want, but without actually seeing it on the car, it's all subjective. Let me do a couple of test miniatures, so that we can compare the different color schemes that have been mentioned and we'll see what works best.
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Post by Kage2020 on Apr 30, 2004 16:54:20 GMT -5
<grin> Now that is something that I heartily agree with, though in part due to my lack of "colour imagination" and partial colour blindness (apparently). I have a couple of friends, however, that can imagine colours on locations, etc., with remarkable ability. They'll describe it to you and they sound horrendous... but when you see them in action, you cannot believe you thought it was a bad idea. <sigh> Wish I had my paints and old miniatures with me now. I could use the relief from stress and requirement to write darned chemistry! Kage
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Post by CELS on Apr 30, 2004 17:51:26 GMT -5
Of course... I did use the computer to create many different variants of the pic seen in my Portent gallery before we decided on the current one. I could easily create many new variants, with any colours and patterns, but if you feel that it would be better to judge things by looking at miniatures, Destecado, then more power to you
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Post by Destecado on May 3, 2004 8:34:37 GMT -5
Out of curiosity, what color are the Chapter's bolters and other weapons painted in? Is there a standard color or do they mimic the colors of the companies?
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Post by CELS on May 3, 2004 8:42:20 GMT -5
That, my friend, is up for grabs. I do not care much for the idea of bolters being painted in company colours, but either chapter colours or metal coloured is cool by me.
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Post by ZoomDog on May 4, 2004 2:49:41 GMT -5
Just wondering... If their home base is a rogue planet floating in deep space between systems, how do returning ships find it? I have a vague recollection that ships know where to exit from the warp because huge masses (ie stars) leave an impression in the warp. Eg, a ship flies through the warp, knows it's heading in the right direction, and sees a giant mass. It assumes it is the star it is looking for and exits the Warp. To jump to a planet without a star would be more like "Right, we're aiming in the right direction, lets fly for 3 days." 3 days later they exit the warp. "Hmm, middle of no-where. Let's trying flying that way for a bit."
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Post by Sikkukkut on May 4, 2004 2:58:02 GMT -5
The Chapter only has an average-size Librarium, but takes in numbers of Astropaths by treaty with the Adeptus Astra Telepathica in Anargo. They maintain a beacon-choir on Adliden, but it doesn't run all the time and is carefully modulated to be very hard to detect unless you're a perceptive psyker or Navigator who knows exactly what you're looking for.
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