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Post by Farseer Kythil on Dec 31, 2003 9:06:33 GMT -5
maybe a subsector that is all debris (sp?) from older wars, destroyed ships, space stations, roids...kinda a ship graveyard Even though I do like the space graveyard idea I can’t help but notice the lack of stellar phenomena we take for granted. Supernova, Black holes (could these be classed as warp storms?), Binary Stars, White Dwarfs (and I don’t mean the magazine), Pulsars and other galactic nastiness you wouldn’t want to live beside. Surely the Imperium still retains basic astronomy.
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Post by malika on Dec 31, 2003 9:23:58 GMT -5
yah we should have those too ;D
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Post by zholud on Dec 31, 2003 12:34:17 GMT -5
I don't quite understand how this answers my question, but... ... is this your suggestion for the 'other subsector'? Would you like to explain the thought behind your suggestion? Yes, my suggestion for the sub-sector to have it seriously infected by Orks, with making more or less constant Ork Empire in lines similar to UWP, but specific law, tech, government in Orkish way. I just point that we already have 6+ imperial planets and no aliens... that’s all
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Post by Kage2020 on Jan 1, 2004 12:17:31 GMT -5
The 'ork empire' is a concept for the area around the Castellan subsector. We do not want to over-use an idea. Kage
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Post by Sojourner on Feb 19, 2004 18:04:06 GMT -5
Kythil - those areas do exist, the thing is, they don't affect the normal life of the Imperium unless it goes looking for them.
As for black holes specifically - I believe most galaxies don't have any. They're that rare. Note that I'm talking about 'ordinary' black holes, not 'super' black holes like those supposedly in the middle of said galaxies.
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Post by Kage2020 on Feb 19, 2004 18:23:05 GMT -5
Thank god... I hated the fact that the system had generated four black holes... Kage
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Post by Destecado on Apr 5, 2004 15:52:45 GMT -5
Instead of going with a sector fraught with warp storms, how about going in a completely different direct. What about a sector almost totally bereft of any Warp activity. From descriptions I have read of the warp, they usually describe warp eddies, currents or ripples in warp space. This makes warp sound very much like an enormous ocean.
Why can't we have a great portion of this subsector be "Becalmed". It is as if normal warp space rules do not apply. It would be similar to the Sarggaso Sea that lies at the heart of the Bermuda Triangle.
Its currents are largely immobile yet it is surrounded by some of the strongest currents in the world: The Florida, Gulf Stream, Canary, North Equatorial, Antilles, and Caribbean currents. These interlock to separate this sea from the rest of the tempestuous Atlantic, making its indigenous currents largely entropious. Therefore anything that drifts onto any of its surrounding currents eventually ends up in the Sargasso Sea amidst its expansive weed mats of sargassum. Because of the entropious currents, it is unlikely anything would ever drift out. The Sargasso Sea rotates slightly itself and even changes position as its surrounding currents change with weather and temperature patterns during different seasons.
It may be that there are several worlds that lay at the edge of this phenomenon. Warp travel through this are is tricky if not down right impossible. Perhpas is can be called the Sarggasos Cluster. There could be inhabited worlds in this area that have a mixture of races from those that have become stranded there.
I was upset when they cancelled Gorkamorka, we could perhaps have several world like that in this area, except with several other races and slightly higher technology. Those trapped in the Sarggasos usually scavange off the ships trapped there or prey on the new arrivals to their little corner of hell.
Actually it would be interesting if you wound up with an atmospher floating between the worlds of the cluster. Its thin, but breathable allowing rading parties to cross from one wreck or world to the next. If you have a chance to read either the Integral Trees or the Smoke Ring by Larry Niven, you'll get an idea of what I am referring to. Any thoughts?
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Post by CELS on Apr 5, 2004 16:40:29 GMT -5
Instead of going with a sector fraught with warp storms, how about going in a completely different direct. What about a sector almost totally bereft of any Warp activity. I love this idea! (I do believe you mean subsector, though ) I'm not sure if it's best for the 'Cursed' subsector or 'Other' subsector. In addition to the five Imperial subsectors (Anargo, Meksum, Dorvastor, Proteus and Castellan), there is the Cursed subsector, and the Other subsector. The Cursed subsector is a spooky place, once an Imperial subsector, laid to waste following the Vandire Heresy. The Other subsector is a subsector that has not yet been colonised, but which contains several potentially valuable worlds, probably ancient human worlds or alien worlds, among other things. Hmmm... what do other members think? I was upset when they cancelled Gorkamorka, we could perhaps have several world like that in this area, except with several other races and slightly higher technology. Those trapped in the Sarggasos usually scavange off the ships trapped there or prey on the new arrivals to their little corner of hell. Well, the current idea (IIRC) is that the cursed subsector is this very spooky place with a lot of ghost worlds, and patrolled by mysterious Imperial ships. I'm not sure a Gorkamorka-like planet would fit right smack in the middle of that. Why not put interesting worlds like that outside the subsectors, deep in uncontrolled space? Redtoof Cluster or something What was Gorkamorka like btw? Actually it would be interesting if you wound up with an atmospher floating between the worlds of the cluster. Its thin, but breathable allowing rading parties to cross from one wreck or world to the next. If you have a chance to read either the Integral Trees or the Smoke Ring by Larry Niven, you'll get an idea of what I am referring to. Any thoughts? I have no idea if this is physically possible, but I must say I'm rather skeptic about this idea..
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Post by Destecado on Apr 5, 2004 17:06:43 GMT -5
I love this idea! (I do believe you mean subsector, though ) I'm not sure if it's best for the 'Cursed' subsector or 'Other' subsector. In addition to the five Imperial subsectors (Anargo, Meksum, Dorvastor, Proteus and Castellan), there is the Cursed subsector, and the Other subsector. The Cursed subsector is a spooky place, once an Imperial subsector, laid to waste following the Vandire Heresy. The Other subsector is a subsector that has not yet been colonised, but which contains several potentially valuable worlds, probably ancient human worlds or alien worlds, among other things. My bad, I did indeed mean subsector. Rather than being the Cursed subsector, I think the Sarggaso would do better as the unexplored sector. The unusual warp space caused by the Sarggaso would be a good reason that there has been liitle exploration in this zone. For the most part colonization has occured outside of the The Sargasso Cluster. It also takes longer to travel in this area of space. Navigators usually make much shorter jumps to limit the chances of being pulled into the sarggos by a strong warp current. Well, the current idea (IIRC) is that the cursed subsector is this very spooky place with a lot of ghost worlds, and patrolled by mysterious Imperial ships. I'm not sure a Gorkamorka-like planet would fit right smack in the middle of that. Why not put interesting worlds like that outside the subsectors, deep in uncontrolled space? Redtoof Cluster or something What was Gorkamorka like btw? Gorkamorka was a game that revolved pretty much around orks and diggas (reverted humans who emulated ork society). It was situated on the Planet of Angelus far in the galactic north of the segmentum Ultima. There was a research team out there investigating some Pyramids (which may have ties to the Necrons) when a hulk carrying several ork tribes crashed on the planet. The ecology was devastated and the few humans from the exploration team that survived reverted to barbaric tribes. The orks fight over resources with the Diggas and themselves. It's alot like the Road Warrior or Mad Max movies. It was fun, but it slowly dwindeled and disappeared. I wasn't saying that we should have a world exactly like this, what I was think is more a world or a cluster of worlds trapped in the Sarggaso where the inhabitants have to fight for scraps of technology in order to survive. Armies would include orks, humans generate using the Lost & the Damned list from Codex Eye of Terror. This is not to say that they would be chaos forces, just that unlike a typical IG army they would have a scattering of different types of weapons and might include mutants in their armies. Perhpas there could be an Eldar Craftworld trapped in the Sarggaso Cluster or hiding there. You could also have the 'becalmed" warp space caused by some unknown alien race. they might travel using conventional drives or some other means of folding space and this is a way to keep the imperium at bay. I have no idea if this is physically possible, but I must say I'm rather skeptic about this idea.. Nothing is impossible.....just highly unlikely. Actually the smoke ring described in the two books I mentioned is theoretically possible. Niven is a hard Science Fiction writer....there is usually good scientific data to back up the ideas he uses in his books. I'll see if I can locate the mathmatical data.
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Post by Destecado on Apr 5, 2004 17:47:37 GMT -5
All right, here is the basic informatin about the creation of the gas torus described in the Integral Trees and the Smoke ring. Excerpt from N-Space by Larry NivenAstronomers have long known that Titan has a cloudy atmosphere. They can also demonstrate that Titan isn't massive enough to hold an atmosphere. What's it doing there? They call it the gas torus effect, and it works like this. Titan isn't massive enough, so molecules of atmosphere leak away. But the gas molecules are still bound by a strong gravitational field: Saturn's. They remain in orbit around Saturn. The gas torus is of low density, and is shaped like an overinflated inner tube-or a smoke ring, if a smoke ring were spinning, with the inner part going somewhat faster than the outer. Some of the trapped gas escapes anyway. Most of it will end up back in Titan's atmosphere, and leak away again, and return... We'll put a Mars-size moon in orbit about a Jupiter-size body , and move it to halfway between Mars and Earth. The Jovian primary will radiate some heat. If we want Earthlike temperature we must put the system farther from the sun than Earth is. It'll still be warmer than Saturn's moon Titan, so the warmer gasses will escape faster unless we make the body more massive than Titan. Almost certainly it will be tidally locked, with one face turned toward the Jovian at all times; so days will be long. With all of that in mind . . . we now have a world with an Earthlike atmosphere and four-tenths of Earth's gravity.But I became fascinated by an extreme case. Forget the dinky little Jovian. Let's put a neutron star at the center! That gives us a ferocious gravity gradient. We'll put a gas giant in close orbit around it . . . not neccessarily something as big as Jupiter, but a world more like Neptune. The planet won't be habitable. But the gas torus itself should have enough pressure to support life. If we give it enough time, if we let life develop, and green plants . . . We'll get a breathable Earthlike atmosphere in a doughnut-shape larger than a world, where everything is in free-fall except for tidal effects; where gravity is found only at the ends of what I then called "spoke trees," that look like a tree with two tops and no bottom; where everything that lives can fly except men. Time must pass, not only for green life to produce raw oxygen, but for the neutron star to spin down. Remember, that's the ashes of a supernova explosion. It carried the magnetic field of a mudered star into itself when it collapsed. A star like that, spinning within a nebula-cloud that used to be the outer layer of that same murdered star, generates a signal powerful enough to shower Sol system with x-rays from hundreds of light years away, That's why it's called a pulsar. We're describing enough radiation to fry any human. So give it time to spin down. A billion years may be enough. I had not realized that the winds at the endpoints of the trees would be even more powerful than the tide! And so my spoke trees- pointing through the neutron star, like spokes in a wagon wheel- were shaped by the wind into long S-shapes, integral signs, integral trees, and gained a good deal more detail. (N-Space, pg 593-596) This link provides a good theoretical model of the developement of a gas torus. members.optushome.com.au/guests/TermPaper.htmlThis link is to an article that discusses the astronomical proof of gas toruses surrounding stars with high magnetic fields.spaceflightnow.com/news/n0107/16hstweave/I think I also have a way for the atmosphere to exist in this place without the need for the trees. Several years ago, I began working on a project to define a race of sentient plants as a possible army in the 40k Universe. These plants existed of two sperate strains, the Kudzu and the Bregma. Both species were creat by the Old Ones as a way to repair the damage done to the ecosystems of the galaxy after the great war against the Necrontyr. After this war, many worlds had been laid waste or were reduced to nothing more than bare rock. The Kudzu and Bregma would reseed these worlds and remake them into gardens (paradises). The Kudzu who quickly (like weeds) sprouted first upon a world. Their job was to purify the soil and to remove contaminants from the water and atmosphere. Once the world had been purified, the Bregma would spawn to reseed the world and make it green (or purple, or blue) again. I won't go into more detail about the Kudzu and Bregma at this time, because there is too much, suffice it to say, their manner of travel between worlds is based off of that used by the Old Ones themselves. It involes a geometric folding of space to move from one place in the galaxy to another. Programed by the Old Ones, their "Star Map" is way out of date. the Old Ones did not expect to withdrawal when the first created the Kudzu and Bregma. Left to their own devices, the Kudzu and Bregma must rely on the information that they had. In this case, they had no way of knowing that the star they were traveling to had gone nova. Instead of a planet, they found an inertube shaped gas torus circling the remains of a neuton star in a bianry star system. they went about their job purifying the atmosphere, but then went dormant. Why you ask, because there was no longer a planet to reseed. The Bregma had no place to take root and with their job finished, the Kudzu became dormant. They still process the impurities that occur in the enviroment, but mostly they act as homes for the local ecosystem that has begun to form. Sorry about the long post
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Post by Kage2020 on Apr 5, 2004 18:38:04 GMT -5
Quick reply since I don't have the time at the moment - sorry Destecado - but the Cursed Sector is the Other Subsector. With the lack of interest in the Other Subsector I tried to come up with something which might be of interest to a wide number of people... So amalgamation of the ideas would be used. With that said I really do quite like the idea of a becalmed area, though attributing it to a 'natural state' wouldn't be a good thing. Systems tend to work through homeostasis so having a completely static model just wouldn't work for me... I must admit that I'm not overtly keen on the 'atmosphere trail' between planets. Smacks a bit too much of the kind of fantasy logic which works along daemon worlds as well as being suggestive of Spelljammer. Forgive me if I haven't got the complete gist of things, but I'm going to have to leave it for a second... got my first draft of a first chapter in today so I'm kind of knackered today! But, out of interest, does this mean that you're wanting to take up responsibility for the Cursed Subsector? Kage
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Post by Destecado on Apr 6, 2004 10:10:40 GMT -5
I'd be glad to be the coordinator of the sub-sector. Thank you for the comments. The smoke ring for the most part was just the beginning of a brain storming process, to try and give reasons why this are of space might be becalmed and to populate it with unusual environments. I just provided the links to show that mathmatically such a place could exist. There could be several other reasons for this unusual occurance. 1. An Alien Artifact (but isn't it always) Perhaps an unknow alien race or an ancient device of the Old Ones. It creates a dampening field that disrupts the natural flow of warp space. 2. Natural Event - Black Hole, Super Nova, OtherSome natural event that has a massive electro magnetic field. It could exist either in real space or perhaps the disturbance occured in warp space. The effect is strong enough to change the surrounding warp currents so that they flow in an eliptical pattern around the event. 3. Fracture in the Web WayThis is one explanation that I find most interesting. What would happen if one of the webway tunnels actually ruptured into either real space or warp space? Would the stability of the web way spill out into the surrounding space causing a becalming effect on the warp around it? The question arises, what would be strong enough to rupture a web way corridor? Could it be an external effect such as a massive star going nova. There has been nothing written about the effects of stellar events on the warp. There must be some kind of crossover. Does anyone have any thoughts on how resilient the web way corridors are? Could it perhpas have be something inside the coridor that caused the rupture? Maybe the death or explosion of a craftworld caused the rupture. This could also give you more lost souls to populate the Cursed Sub-Sector. Perhaps time also flows differently in this sub-sector. It has been documented that there are places in the webway where time flows almost at a standstill and sometimes backwards. This may help to explain why some explores who have entered the cluster are never heard from again. Outside hundred of year may have past, but inside only a few weeks have gone by. time dialation is also consistant with large electro magnetic fields (like the event horizon of a black hole).
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Post by CELS on Apr 7, 2004 5:09:52 GMT -5
Gorkamorka was a game that revolved pretty much around orks and diggas (reverted humans who emulated ork society). It was situated on the Planet of Angelus far in the galactic north of the segmentum Ultima. I'm sorry, I should have clarified that I was talking about the planet itself. I am quite familiar with the game. Was there something special about Angelus, or was it just a necron tombworld? I wasn't saying that we should have a world exactly like this, what I was think is more a world or a cluster of worlds trapped in the Sarggaso where the inhabitants have to fight for scraps of technology in order to survive. Well, there is a planet like that in the Proteus subsector, but I guess the sector has room for a few more like it ;D Nothing is impossible.....just highly unlikely. Well, I think we'll try to stay clear of the extremely unlikely stuff, but I'll leave it to the science wizards of the project to determine if your idea is appropriate Quick reply since I don't have the time at the moment - sorry Destecado - but the Cursed Sector is the Other Subsector. With the lack of interest in the Other Subsector I tried to come up with something which might be of interest to a wide number of people... So amalgamation of the ideas would be used. But I thought the whole point with the Other subsector is that we'd leave it untouched for now, and possibly expand on it later, as the timeline is pushed forward and Imperial colonization begins.... And now we have a reason for why colonisation has been postponed; the lack of warp streams. I think we should keep both the Cursed and Other subsector. If we mash them together, the one subsector will just be filled with all kinds of weird stuff, and lose its established image....
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Post by Kage2020 on Apr 7, 2004 19:06:44 GMT -5
I'd be glad to be the coordinator of the sub-sector. Done and welcome. <contented sigh remembering the Throne of Solomon discusions...> With regards to the 'warp becalming' it could, quite literally, just be a calm area! There is no need to invent a reason when it could be quite literally just a calm area... Of course, if we ever get around to getting some decent maps of the sector I would be very keen on beginning to hack at the 'warp map' (thinking of the 'maps' that I posted in the Art board). Creating some from of 'topographical' tidal pool would be really quite interesting... Would the stability of the web way spill out into the surrounding space causing a becalming effect on the warp around it? I would say not and, unfortunately, this is the one idea that I like the least... There has been nothing written about the effects of stellar events on the warp. There must be some kind of crossover. There is and it is an interesting question insofar as it relates to the description of the 'warp map'. But I'd like to avoid this concept at the moment... I really don't want to buy into the "decaying Webway" image too much, more so because I don't agree with it. Does anyone have any thoughts on how resilient the web way corridors are? They are described as being immune to Chaos. Kind of puts it in perspective, for me. Could it perhpas have be something inside the coridor that caused the rupture? [/quote[ That is entirely possible, since it is only through physical penetration that the Webway can truly be breached. Maybe the death or explosion of a craftworld caused the rupture. This could also give you more lost souls to populate the Cursed Sub-Sector. Hmmn... killing of my favourite race. You bar-steward. For the moment I'd say leave this... This may help to explain why some explores who have entered the cluster are never heard from again. Outside hundred of year may have past, but inside only a few weeks have gone by. You don't need the Webway to do this so, at this point and again, I'd say leave it out of it. Maybe a separate thread on the Webway however since while I don't like the idea I still feel that it has some interesting potential... But I thought the whole point with the Other subsector is that we'd leave it untouched for now, and possibly expand on it later, as the timeline is pushed forward and Imperial colonization begins.... To be honest, the 'Other Subsector' was as it was because of a lack of inspiration. But a fair enough point, regardless. But this subsector is now the 'Cursed Subsector' (please give it a name asap Destecado! ) and we'll leave the 'Other Subsector' for somewhere else... Indeed, it might be more intriguing of the 'Other Subsector' moves closer towards the centre of the sector and therefore gives an Imperial reason for getting interested in that area. (And remember that the Senate-sanctioned Rogue Trader is still on their way!) Kage
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Post by Destecado on Apr 8, 2004 10:07:17 GMT -5
Done and welcome. With regards to the 'warp becalming' it could, quite literally, just be a calm area! There is no need to invent a reason when it could be quite literally just a calm area... Thanks, I'll try to whip the sub sector into shape. As to the ideas I mentioned, it was for the most part just brain storming. Having the becalmed space not defined as resulting from any one occurance might be better. Although scientist have some theories as to what caused the Sarggaso Sea, they really don't know for sure. When describing the anomaly we could indicate that no one knows for sure what causes it and then have some quotes....maybe from an astropath, inquisitor, adeptus mexhanicus perspective as to what they think it is. This allows readers to descide which version of the truth they want to beleive or to reject them all and come up with their own. It's always good to present people with some great unknowns or unexplored frontiers, especially in terms of an RPG. To be honest, the 'Other Subsector' was as it was because of a lack of inspiration. But a fair enough point, regardless. But this subsector is now the 'Cursed Subsector' (please give it a name asap Destecado! ) and we'll leave the 'Other Subsector' for somewhere else... Since we've been using the term perhaps we should call it the Sarggasos Sub-Sector. It takes its name from the the anomaly that dominates most of the subsector, the Sarggaso Gulf. I was thinking that we might want to place this subsector either at one side of the sector or perhaps even directly in the middle. Travel through the gulf is next to impossible. There are a few routes that skirt the edge of the anomaly, but most travel avoids the sub-sector entirely. The difficult travel does have a plus side, it also acts as a natural fire break for any invading force trying to sweep across the sector. We could perhaps have a couple of Astropath "listening posts" on worlds around the Sarggasos Gulf. They are there to 1. study the anomaly and 2. keep an eye out for any pirates or other ships trying to use the few warp routes around it. This woud possibly be a pretty secure area. Some may fear that it may be a calm before the storm. Perhaps chaos is trying to open a new eye of terror here as a way to circumvent the defenses around the existing one. There could also be fears that the warp itself is breaking down. Imagine what the loss of warp space would mean to the Imperium. I see there being alot of interest in this phenomena. This would bring in elements of the Inquisition, Adeptus Mechanicus, Astropaths, (and any other group that we can come up with). As an alternative to the Sarggaso Sub-Sector, we could call it the Charybdis Sub-Sector. We could also name the anomaly the Charybdis Gulf. One of the definitions of Gulf is that of Whirlpool,. This best decribes the anomaly. Ships cought in its becalming effects can find thems selves pulled deeper. at other times, they are flung out back into the warp or real space. charybdis is a mythological whirlpool who three time a day would pull in water and passing ships. and then three time a day it would push out water and the ships it had swallowed. The phenomenon does not have the same punctuality as charybdis, but there are similarities. If you prefer we could also go with a name completely unrealted to the gulf.....I'll have to give that some thought. Also the gulf might have a couple of nicknames or slang. Maybe its also refered to as the shroud or the rift.
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