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Post by CELS on Jul 17, 2004 2:33:28 GMT -5
M30 - Great Crusade. M31 - Horus Heresy. M33 - Crusade against aliens. The Anargo sector has rebuilt after the Horus Heresy and the following wars with chaos forces and the Alpha Legion. Now, the the Anargo sector finishes the work the Emperor's armies began in the Great crusade, and cleanses the sector from the alien empires in the sector. (These would be orks and maybe an alien race that is now extinct?) Of course, not all alien worlds are purged, but all alien empires are scoured from the sector. Just thought I'd get cracking on the alien empire that existed in the Anargo sector up till M33, when Imperial forces destroyed it. In M41, only the ruins on distant planets outside Imperial space would remain from this ancient empire, and most of their old homeworlds would now be balls of scorched glass, following the extreme bombardement of Imperial Exterminatus. Of course, some abandonded outposts from this extinct race might remain, providing some interesting xenos technology for Rogue Traders, radical Tech-Priests, etc. The way I see it, these aliens would be somewhat younger than humans. They would only recently have mastered warp travel, relying calculated jumps, and their empire would consist of ten star systems at the height of their empire, shortly before it was all destroyed. (By the way, I'm making this up as I go, so if it seems poorly thought through... that is entirely correct ) This alien race would be.... carnivores. And reptiles. Perhaps their homeworld was like earth in the mesozoic era, and these were like... well, intelligent dinosaurs, who started to use tools and fire to hunt the larger dinosaurs. When humans began colonising the Anargo sector (before it was actually the Anargo sector) in the Dark/Golden Age of Technology, the Spirians were just starting to colonise their first handful of star systems. From cirka M20 till M29, the Spirians forged a grand empire and eventually came into contact with the different human cultures. The human cultures in this region were not united at this time, and whilst the Spirians would have peaceful relations and trade with some human worlds, they would be at war with others. When the Emperor's forces arrived in M30, the Anargo sector was united under the banner of the Imperium, and the Spirians were immediately recognized as enemies of Mankind. Though the Imperial forces in the Anargo sector did not have the time or power to crush the Spirians immediately, they waited three millennia to properly integrate the worlds in the sector and combine their military strength. In M33, after three millennia of occassional minor engagements, the Imperial forces launched an attack (or a Crusade) against the Spirian empire. This war lasted for decades, and though Imperial forces had superior technology and numbers, victory was hard-fought. Finally, in 685.M33, the alien homeworld Spiria was conquered. The Imperial ships executed Exterminatus, and all the ancient Spirian cities and the nature that had spawned them was gone. When the Imperium left the Spirian empire, all that remained of the Spirian worlds were balls of scorched glass. Over the millennia, from 685.M33 to 470.M41, there have been a few findings of the remains from Spirian empire. Ship wrecks, mining installations on asteroids, Spirian monitor stations- all have been found from time to time, and destroyed by the Inquisition as soon as it has come to their attention. Lately though, there are things in the Anargo sector that suggest that new remains from the Spirians have been located, but the Inquisition has not yet confirmed this. (This seems like a nice plot hook, that can be expanded upon by having Rogue Trader selling unknown xenos tech, or radical Protean tech-priests meddling with ancient Spirian technology.) Any comments, helpful or otherwise?
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Post by malika on Jul 17, 2004 14:16:12 GMT -5
Im liking this idea, reptile like creatures. You mean like Lizardmen in space?
Small groups of survivors trying to hide from the Imperium, I assume they would have fled into the Sargassos Subsector. If they still have a thing which could be called a Spirian society, how would it be? Small groups living as refugees? Or perhaps some more militaristic warbands, taking up their weapons and trying to recreate their empire?
For some reason it kinda makes me think of a reptilian version of the Eldar, an almost extinct species. But ok the Spirians might all be dead now, while the Eldar still have a few of them left.
So remainders of Spirian technology, what about boobytraps? So perhaps some installation in an asteroid, the Adeptus Mechanicus tries to research it for technology, but the trap snaps and the expedition gets whiped out.
Some questions: -Are there still some Spirians alive? -What kind of technology did they have? -How old are the Spirians? -Where they created by the Old Ones, did they have any important influence in the War in Heaven?
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Post by CELS on Jul 17, 2004 23:56:46 GMT -5
Im liking this idea, reptile like creatures. You mean like Lizardmen in space? Not quite. More like veloci-raptors in space I don't really want to draw on any Lizardmen imagery at all. I just want to make a new race, and I don't want them to be mammals, or aquatic creatures. So no Skinks or Saurus, sorry No. They're all dead. Each and every last damned one of them. Dead as disco. Deceased. They have ceased to be! Much the same as humans, I suppose. Space ships with plasma reactors, microwave ovens, laser weapons, pointy sticks and convertible land vehicles Sorry, I haven't thought of anything fantastically unique yet, though I guess I have to. Otherwise, the whole hype around the Spirian xenos tech is just... well, a hype. So... what would be interesting? Younger than humans. Which is why they had such a small empire, which was destroyed by Imperial forces in the Anargo sector. Nope, no Old Ones, no War in Heaven. These are just one of the many, many alien races that were put under the knife during the Great Crusade and the following years. Don't forget, mankind has made many, many alien races extinct by M41. Well, the last Spirians died in M33, but before they died, I had pictured their society as a great matriarchy, with females having all the important duties. That's not what I had planned, but I suppose, if we get bored with the Anargo Sector in 800.M41, we could have the Spirians re-appear or something. But for now, I'm content with them being utterly extinct. Bingo And the Eldar are an ancient race, while the Spirians were a short spark in the history of the galaxy. Possibly, but I don't want them to be all "Ok, the human bastards are going to kill us, but then we shall booby-trap everything we own, so that we kill them afterwards! HAHA!" Most of the recovered Spirian mining installations, monitor stations and damaged ships would simply have been abandoned in the later stages of the war. No point in mining asteroids if your homeworld is being bombarded.
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Post by Dazo on Jul 18, 2004 0:11:16 GMT -5
Why not make them Avian in nature, that would be different
How about gravity manipulation, the surface might not have been to their liking so they built every thing in the clouds
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Post by TheGlyphstone on Jul 18, 2004 0:28:40 GMT -5
Err......Kroot?
Second Line: Building in the clouds definitely has possibilities, though.....
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Post by CELS on Jul 18, 2004 1:53:14 GMT -5
I'm not sure. To master anti-grav technology, they'd have to be pretty high tech. And grav-cities don't really make sense anywhere but gas giants. What do you want to be far up in the clouds for? And you've gotta help me figure out what could possibly be of interest to the Adeptus Mechanicus and Rogue Traders. A Rogue Trader discovering a cache of anti-grav food trays isn't really that cool. So weapons, drugs, armour, force fields, teleporters, ships... what?
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Post by Dazo on Jul 18, 2004 2:15:35 GMT -5
Surface temperature is to high, air pressure to high, the lower atmosphere is a toxic nightmare, there's lots of reasons Not teleporters, if anti grav is to high tech then they are out the window. The same with field technology thats pretty advanced stuff to, though maybe they employed artificial magnetosphere generators to keep their world habitable that might interest the Mechanicus. Perhaps their ships, if thats what was found, may have a more efficent drive system or better weapons than imperial vessels. eg Vectored Plasma thrust would allow for greater manouverability and smaller turning circles in imperial ships, or the Partical stream laser which has a greater effective range than standard imperial versions would increase the stand off capabilities of the fleet How about a drug they developed having the ability to protect or even cure the user from radiation damage/sickness.
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Post by malika on Jul 18, 2004 3:09:43 GMT -5
Velociraptors huh? Do they walk and move like them too, or are they more humanoid?
Ok they are all dead, I could see the last of their species perhaps trying to have created some sort of message, beacons and stuff like that, so the Imperium encounters a mining station and then some holo-screen opens and the Spirian tells the watcher a message.
Predators huh? Maybe we could integrade the ideas I originally had for the Kasachidur (old idea I had, but hunters non the less) put some ideas I had for them into this concept, perhaps the cultural aspect I had for the Unibians also, so that these two races I created would be removed, but things I had for them be put in the Spirians.
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Post by Sojourner on Jul 18, 2004 10:31:45 GMT -5
No! It's DEAD! It is an h'ex-Saurian!
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Post by CELS on Jul 18, 2004 11:35:11 GMT -5
If the surface temperature is too high, atmosphere pressure is too high, and the surface is full of radiation and toxic waste, I don't see why you'd want to be on the planet in the first place. I like the idea of recovered Spirian ships, but then it would be silly if they found a small armada of undamaged ships... since these would have been destroyed in the war. Unless of course, they never made it back to their homeworld in time... ah, possibilities, possibilities... And maybe they don't need to have a lot of unique, high tech. Guns that fi- Hey, here's an idea. They were great at making computer systems. Automated ships, robots, guided missiles.. Hmm... that ought to be interesting. There will be those within the Adeptus Mechanicus who are like "Oh, soulless machines, abominations", and then those who are like "Ah! Pure mechanical warriors! Blessed be!", and those who are like "Eww, Xenos technology!" and those who arel like "Ooooooh... xenos technology" ;D Brilliant... Drugs that protect from radiation sickness? Erm.. probably, but I'm guessing the Imperium already has that. And I'm not sure that it's a terribly exciting plot hook to have a rogue trader stumble upon a large cache of anti-rad drugs And I was half-kidding about the velociraptors. These would obviously be more humanoid in shape, as a result of evolution. As for messages, yes. Definitely. But messages to their killers and/or other races that would stumble upon their remains in the far future, or messages from Spirians, to Spirians? Like "Welcome, fellow Spirian. Welcome to the Glek'loc gold mine. Current population is... zero... inhabitants. Please enter your key of identification. Please try again. Please try again. You have entered the wrong code. Please leave the area, or an automated defence sequence will be initiated." On integrating Spirians with the Unibians or Kasachidur, I'm not sure. IIRC, those cultures were quite different from what I had in mind. I'll read up on them though.
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Post by Dazo on Jul 18, 2004 12:47:06 GMT -5
Glad you said that, i like the idea of incrimental technological advacement rather than a quantum leap one Oh yeah i think your heading in the right direction here, advanced tracking, multiple target aquisition, greater computational speed, guided missiles...mmm tasty I'm rooting for Ooooooh guys they know where its at Though it should be said that tau technology might yield the same results in terms of scientific advancement so we need to think of what actually sets this race apart from all the others in the galaxy
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Post by malika on Jul 18, 2004 14:03:02 GMT -5
What about their relationship towards Chaos? Are they immune for it or not? Did they ever side with Chaos?
They were different, but some aspect could be integrated, I mean you posted earlier that you wanted them to be predators, so perhaps some of the hunter aspects (weapons..crystal ammunition, rare cloaking technology...note that this is very rare) or the concept of arena ships, that these creatures trained aboard these ships by fighting against each other, but also other species. The Imperium would find a totally abandoned arena ship, could be a cool storyline
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Post by Dazo on Jul 18, 2004 22:59:42 GMT -5
That would depend on how alien they were, how differently their mind worked, look at the Tau and Orks they seem to have no problems with chaos, its only Humans and Eldar that have major problems in regard to chaos.
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Post by malika on Jul 19, 2004 2:57:21 GMT -5
Orks can be possessed too by Chaos, they are not immune for it.
Are these Spirians a psychic race is perhaps a better question.
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Post by 97alehol on Jul 28, 2004 0:04:39 GMT -5
Hello, this is my first time writing on these boards so I thought that I would start by introducing myself. I am 97alehol and have been interested in Anargo ever since it started in Portent but did not understand all the stuff about world building and stuff. However, now the fluff is being written I would like to add my ideas. I like what had been written for the Spirians and have got some ideas about what kind of xenos technology they would have that would be of interest to the Imperium. My first idea came from the fact that I believe the Spirians to have been cold-blooded, and therefore have slow reflexes. I had the idea that they could come up with some kind of drug that would speed their reflexes and make the speed of their actions on par with a normal human. If some of these were to be found and used they could give the user enhanced reflexes or possibly even a little precognition perhaps. Like a kind of ‘spider-sense’ from Spiderman – only comparison I could think of. I also thought that they could have developed some kind of freezing technology for long journeys, like in Alien. The Imperium already has stasis technology, see Papa Smurf and the book Draco, but I thought freezing could be safer and/or more efficient. Although this does not seem like it could make an exciting story, I thought that a Rouge Trader could come across a Spirian ship where everyone was frozen (and dead of course, something could have gone wrong) and then the Rouge Trader trying to work out what they were. I also like the idea of them being able to create some kind of AI for automated ships and message systems like in the asteroid base idea above. They could also have some kind of robot or android servants. I thought a development of this idea would be that this could be the reason that the Imperium decided to eradicate them when they did. From the timeline that CELS did it looks like the Imperium lived alongside them for a while (obviously waiting for the right moment to wipe them out), however when the Spirians invented these robots/androids there were cries of Iron Men and Thinking Machines, blasphemy! As already discussed and the Imperium could have stepped up their eradication plans to immediately. Obviously, these are just some ideas I have been thinking about and ask you to discuss them at your leisure. Cheers. P.S. I have just re-read the first post and noticed the bit about the Crusade against aliens. I do not want to go against anything that CELS has written but I have left the last bit in my post just as annother idea.
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