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Post by BrotherSmith on Jan 4, 2004 8:49:52 GMT -5
Yes im two dimensional but i was wondering if there would be any BA's in the sector? ive got an idea as to why they could be present but no evidence. The only way I could think of is if there are any wars goin on in anargo?
Thanks, Adam
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Post by zholud on Jan 4, 2004 9:07:06 GMT -5
you mean Blood Angels? I guess they may appear in some mission (e.g. pacification after HH) but general premise was keeping SM affect on sector minimal.
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Post by CELS on Jan 4, 2004 9:11:31 GMT -5
As you have already read in the Ork thread, I'm sure, there's a war going on with the Orks... There have also been other wars in Anargo, in the past, where Blood Angels may or may not have been present. With the Frostwraiths' homeworld being in the Anargo sector however, there would be no point in flying in Blood Angels. There is no threat big enough in the Anargo sector, at the moment, that more than a thousand Space Marines would be deployed to counter it. If the Blood Angels did come, it would be on their own volition, as part of a Bloodquest or something.
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Post by zholud on Jan 4, 2004 9:31:38 GMT -5
I’m certain that other loyalist and traitor Legions and later Chapters appeared in the sector, just not all and they had skirmishes, not large scale battles with whole Chapter present. I guess we should place small sub-sector wide heresy in mid-M34 and plead imperial forces to help us just in order to run wargaming campaign one day with IG, SM, Orks, Eldar allowed.
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Post by CELS on Jan 4, 2004 9:51:26 GMT -5
Perhaps, but IIRC, Baal is a looong way from Anargo, and there would be a lot of Space Marine chapters that would be closer. And if several hundred Marines are required, it would be faster to deploy the Frostwraiths and perhaps the very closest Space Marine chapter (none of the First Founding Legions). I think a Bloodquest would be a better solution than making up some thin excuse why the Blood Angels would travel as far as this.
I would like to see Space Wolves in the sector, but they live on the other side of the galaxy, so I try to worry about other things.
The problem with campaigns that are set in the past, is that if the Orks/Chaos forces have a fantastic victory, then we are forced to rewrite a lot of history.
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Post by malika on Jan 4, 2004 9:59:55 GMT -5
well would be cool to have an ultra marines nid hunter sergeant go to one of the hive worlds in the anargo sector which is infected with genestealers, and train the arbites and local troops how to hunt them down
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Post by zholud on Jan 4, 2004 11:00:39 GMT -5
The problem with campaigns that are set in the past, is that if the Orks/Chaos forces have a fantastic victory, then we are forced to rewrite a lot of history. If Ork/Chaos got victory, we’ll add paragraph: Despite the severe loss caused by those forces Imperium sent a great armada of many SM chapters, sector fleets, countless IG and finally cleared the sector.so I don’t see any problems...
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Post by CELS on Jan 4, 2004 11:10:58 GMT -5
You don't think that would be slightly on the boring side? You go to all that trouble with voting and discussing meta-tactics, and then when it's all over all that happens is 'Though the forces of disorder were highly successful at first, the Imperium soon amassed great armies and annihilated its enemies.'
The whole point with campaigns is actually accomplishing something. Killing Abaddon, razing Cadia, destroying Ulthwe! Blood for the blood god, and all that.
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Post by zholud on Jan 4, 2004 13:06:01 GMT -5
I guess it all depends on the set of rules, which will make. We cannot kill any GW characters and we have no stats for home-brewed ones. We even yet undecided on the armies which will be allowed in conflict (only “no Tau” rule ) and so on. And if EOT Campaign was played fully as GW predicted (look up who had to die before the start, or who had to win) and no real change of history from the results... so, take it easy!
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Post by CELS on Jan 4, 2004 13:25:04 GMT -5
We don't agree on much these days, do we? I wasn't actually suggesting that we should kill any of the famous characters! ;D My point was just that I consider a campaign that won't actually change the state of its setting... boring... It's like if GW were to run a Horus Heresy campaign, and Chaos won 100% on Earth, totally annihilating the entire planet. Would the current fluff still be valid? (To be honest, I'm not really sure myself, but I seem to recall that the Custodes, Imperial Fists and White Scars held off the attackers, even if they did take a lot of casualties)
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Post by Kage2020 on Jan 5, 2004 13:51:35 GMT -5
When there is enough information to start both wargame and RPG campaigns in the Anargo sector they will have an impact upon the setting... And yes it is possible for the Blood Angels to be present in the Anargo sector, though doubtful in terms of official material that will be sanctioned, as it were. Kage
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Post by ZoomDog on Jan 27, 2004 3:15:22 GMT -5
well would be cool to have an ultra marines nid hunter sergeant go to one of the hive worlds in the anargo sector which is infected with genestealers, and train the arbites and local troops how to hunt them down I'm a bit doubtful on this. Space Marine Sergeants have better things to do with their time then train humans, they'd be training their own Marines. Also, there are going to be thousands of IG Sergeants with extensive 'Nid fighting experience in the area, they don't need to call on the Astartes.
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Post by CELS on Jan 27, 2004 7:52:17 GMT -5
Not the most hotly debated subject at the moment, ZoomDog, but there you go...
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