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Kolkhoz
Oct 15, 2004 17:50:14 GMT -5
Post by Tynesh on Oct 15, 2004 17:50:14 GMT -5
Hi All, good work Dazo!
The best thing I can sugest is to get someone else to read it with you and point out errors, it is very difficult to correct things you have written yourself, thinking to be very good and grammatical. Try and make your sentences and descripitions more flowing and descriptive it really makes it read well and sound good.
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Kolkhoz
Oct 18, 2004 20:53:04 GMT -5
Post by Kage2020 on Oct 18, 2004 20:53:04 GMT -5
I did as you suggested Kage, so hopefully I've changed everything that was wrong, I must say the grammar correction thing was a bitch, I didn't know half the time what it was asking me to change, or how i should change it LOL... I have the same problem with the grammar function of Word! Might I also suggest that you repost the information in this thread, or even a separate thread. I shall then try and go through it and insert corrections and comments in there and then, likely, ask you to submit an SR thread for movement to the archives after due consideration. Remember, of course, that worlds within the archive might still have to change... Once they're there serious discussion is going to have to go on the 'economy' of the Anargo sector...
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Kolkhoz
Oct 19, 2004 3:22:48 GMT -5
Post by Dazo on Oct 19, 2004 3:22:48 GMT -5
I shall do that as soon as I figure out what i'm going to write in the History part of the description, it doesn't help that mine is one of the very few worlds in castellan thats "nearly" done, so I don't have much to go on in terms of other worlds and their relation to mine *sigh* oh well i'll think of something I'm looking forward to that, this is basically one of the most important parts of any empire ever, trade.
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Kolkhoz
Oct 19, 2004 6:10:49 GMT -5
Post by Kage2020 on Oct 19, 2004 6:10:49 GMT -5
I'm looking forward to that, this is basically one of the most important parts of any empire ever, trade. In the absence of zholud, we're going to have to stick with the GT:FS system and see how it works out and how it stands up to what we 'understand' of the 40k universe (all editions). The best way to get to this is to keep on building worlds in the various subsectors and applying the GT:FS trade model to build up trade routes, etc. While the volumes of trade between worlds may not be appropriate, it still acts as a good means to construct 'warp routes'... So, back to world-buliding (looking at self as well; need to finish Tir'asur and get to some worlds of the Imperium).
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Kolkhoz
Nov 2, 2004 19:12:58 GMT -5
Post by Tynesh on Nov 2, 2004 19:12:58 GMT -5
Hey All!
I emerge againfrom the abyss!!!
Grrrrrrrr Having limited access to the net really gets to you when it becomes reallity!
Good Work Dazo!! Again! Don't fear, I am starting further work on Massil in the morning! So you should have some other world/s to compare with (me likewise)
Are we still using the hex maps or are we jus going with the nice paintshop ones from now on?? If we get the nice pics, would someone be able to sort me a map for Massil?
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Post by Dazo on Nov 3, 2004 4:36:25 GMT -5
Good, good, Hopefully you can also help me come up with some ideas for the history of Kolkhoz cos i'm drawing a blank
And the hex map is just so much easier, as far as i'm aware only phillip has done the pretty flat maps, my photo thingie ran out so I wont be doing any more.
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Kolkhoz
Nov 10, 2004 13:46:58 GMT -5
Post by Tynesh on Nov 10, 2004 13:46:58 GMT -5
Okay off the top of my head...
Kolholz was founded in the large expansion in the Anargo Sector following the Horus Heresy. Along with Massil and a number of other worlds, Kolholz was established as an agriworld. Indeed with its bountiful shallow seas and fertile landmass, the planet far exceeded expectations in production.
To maximze the area avaliable for growing crops, the major population centres were built on the shores of the lrgest landmasses. Large areas of the cities extended out over the sea, accomodating factories, freezehouses and other industries needed to process the large catches of fish landed daily in the docks.
At the time of the Massilian Sector Invasion (M36) the military presence on Kolholz was minimal but due to the small areas of land, most of which was wide open plains, the defenders were able to hold out against the ork invaders until reinforcements arrived.
How's that, let me know and we can develop it more!
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Kolkhoz
Nov 10, 2004 14:03:51 GMT -5
Post by CELS on Nov 10, 2004 14:03:51 GMT -5
Sounds good. You could also incorporate the event of an ork attack which caused major damage, pushing the Imperium to increase the population in order to form and sustain a formidable planetary defence force. This is the Castellan subsector, after all. The battlefield of the Anargo sector, if you will.
(This would explain why it started out as an agriworld, but is now a civilised world)
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Kolkhoz
Nov 10, 2004 14:37:23 GMT -5
Post by Dazo on Nov 10, 2004 14:37:23 GMT -5
Oh thank the sweet cheese of lucha ;D, finally I have a grain of sand upon which to build a pearl, I knew I could count on you Tynesh ....*reads further down* and CELS ;D Thats good as I had no idea about its beginnings, I like that alot its kinda what is happening to seleca, so Kolkhoz could be seen as the future for Seleca, nice. Yes, brilliant, that explains why all of the major cities are coastal. Thats good, though the land would have to be sterilised to prevent orky resurgence, so the land would have to lie fallow for a while, which was Ok at the time as most of the food output came from the seas anyway Well it would be the case that all important worlds in the sub would have to be reinforced to prevent the spread of the orks and maintain agricultural and industrial output. Also that worlds would have to be come more self sufficient and hence the transition to civilised world, agriworlds would be to specialised and unable to defend themselves. This would have the knock on effect of faster system colonisation to prevent secret ork infestations taking root on other planets in the system
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Kolkhoz
Nov 10, 2004 16:04:25 GMT -5
Post by Tynesh on Nov 10, 2004 16:04:25 GMT -5
Great we are all getting on with the task here!
Maybe the defenders practised a Scorched Earth Policy as the orks advanced. I like the idea of vast tracks of burnt land after the invasion had been repelled.
Yes, I'm sure millions would hav been shipped to the sub after the first ork Waagh! Probably from the Hiveworld sub, can I ask what these worlds were like at the time?
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Kolkhoz
Nov 10, 2004 16:29:00 GMT -5
Post by Dazo on Nov 10, 2004 16:29:00 GMT -5
We are talking post M36 yes, well as far as I know Meksum would have been in full swing, and Anexus but most of the other worlds were newly or sparcly populated, So there would only have been a couple of worlds that could lose a few million people without a major Impact, though I would have to converse with zholud on this issue.
Scorched earth is a policy I know well, but would they not also have to chemicaly steralise the earth as well as burn it, just to make sure. I was watching this thing on strawberries and apparently they can get this disease for which the only solution is to inject this chemical into the soil, its rather indiscriminate it kills the disease but it also kills every worm, microbe and bacteria in the soil
EDIT: Ok Zholud says its ok, so the population will be increased by Meksumians, i've just realised that with so many people being brought in I am also going to have to modify the customs of Kolkhoz a little to take into account of this.
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Kolkhoz
Nov 11, 2004 12:06:30 GMT -5
Post by Dazo on Nov 11, 2004 12:06:30 GMT -5
Ok hows this for starters, coments are compulsory as are suggestions for where to go from here. ;D
History Kolkhoz was founded in M31 in the new wave of colonisation which began after the re-conquest of the Anargo sector and the terrible events of the Heresy, it was in fact one of the first worlds to be colonised in Castellan, a fact of which the Kolkhozians are very proud. Kolkhoz began as an agriworld, the warm shallow seas and deep oceans provided a wealth of food to the new colonists, it soon became the largest food producer in the sub sector helping to feed the population of the new capitol Massil. It was a peaceful world, but not complacent and had quite a strong population, many of which were retired guardsmen, granted a new home in the sector as the events of the Horus Heresy finally came to an end.
The world far exceeded food production levels set by the Administratum, and by the Governors of Kolkhoz, farming communities became cities as the planet began to industrialise food production and processing, but instead of sprawling landward they began to creep out into the shallow sea surrounding the continent. This had the effect of maintaining as much arable land as possible for farming, and making it easier for the fishing fleets to land their catches. The world continued to prosper and the population expand, becoming at the time the richest of worlds in Castellan, until events in M36 changed Kolkhoz forever.
The Massilian sector invasion hit the sub sector like a tidal wave breaking on the shores of the newly settled worlds with devastating force. Many worlds fell almost instantly, the great world of Seleca prime was laid waste, many of the refugees of seleca would later find themselves calling Kolkhoz home. Kolkhoz for what ever reason was only glanced by the ork hordes, the belief at the time was the guiding hand of the Emperor, it was still only a small mercy. A full three quarters of all the cities on Kokhoz were razed to the ground, the remaining cities held out long enough for Imperial reinforcements to arrive and begin pushing back the green tide. When the dust had settled Kolkhoz was a blackened scab, four fifths of its population lay dead or dying, all remaining cities were in ruins, and the cleasing flames and chemicals used to destroy ork spores left the land black and sterile for generations.
The black clouds of funeral pyres darkened the skies for months, but the ashes were the symbol of the rebirth of Kolkhoz, they were spread across the scorched earth enriching the soil with the fallen. With the help of the refugees of Seleca prime and the millions shipped in from Meksum prime and Anexus the repopulated world began the process of re building and re arming, never again would any ork ever set foot on Kolkhozian soil again. This would prove to be something of a disaster for the near future of the world. Meksum with its far more cosmopolitan ways proved to have something of a problem with heretical cults, which in the transfer of populations got exported to Kolkhoz, and Anexus, well know for its barely concealed contempt for the Mechanicus, had its own brand of anarchists who leapt at the chance to further their work on another world.
It was in M37 things came to a head, on the steps of Zohasadar the Governor of the time, Ikel Throane, made the biggest mistake of his career. It was a turbulent time, civil unrest was causing havoc with the harvest, mainly due to the governors brutal regime, children as young a six were being sent into the fields to work, and any adult unwilling to work the hours set was being evicted from their homes and herded into work camps.
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Kolkhoz
Nov 11, 2004 14:25:48 GMT -5
Post by Tynesh on Nov 11, 2004 14:25:48 GMT -5
Quick Question?
Since when has Seleca been in the Castellan Sub?
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Kolkhoz
Nov 11, 2004 15:56:39 GMT -5
Post by Dazo on Nov 11, 2004 15:56:39 GMT -5
Ah well you see its like this, you know that time you disapeared without trace it sort of happened then....but I mean its no big deal, and this is not Seleca III, thats still in Meksum, but the origional homeworld sort of ended up in Castellan, and it got trashed so there's no real problem is there....I mean it adds depth and a certain je ne se qois...I don't speak french, CELS and zholud knew kage said I could...whats with all the questions...shut up...I want my soliciter Is it a problem or are you ok with the origional home world of the selecans being in castellan, I mean I even found a UWP that could be developed for it so....
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Kolkhoz
Nov 11, 2004 16:17:35 GMT -5
Post by CELS on Nov 11, 2004 16:17:35 GMT -5
In Kage's defence... he never did say Dazo could speak french ;D Tynesh; note that Seleca Prime (old world) is/was in the Castellan subsector. Seleca III is in the Meksum subsector. Now that I think about it though, one of the systems will need renaming, otherwise they're both called the Seleca system. On the history of Kolkhoz[/li][li] [Insert standard comment about sentence structure.] [/li][li] What is the Massilian sector invasion? Do you mean the Cruciatine sector invasion, aka Waaagh! Tuskragga? Or was there another invasion in M36 that I wasn't aware of, in a sector I didn't know about? [/li][li] Has nothing happened since M36, except rebuilding? I hate to say it, but that's pretty unoriginal. Why not invent some new historical twist, that no one has mentioned before? A revolution? Maybe some heresy with the Imperium having to reconquer the world? Or a chaos cult? Or a xenos cult? Or something else original? From here..When you've finished the history, wrap it all up and start a thread called SR: Kolkhoz
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