|
Post by Dazo on Mar 31, 2005 15:32:40 GMT -5
I kinda worry about brining this up, but is the Frostbringer homeworld located in the castellan no-mans land or in another part of wildspace. Will it be close to Castellan or another sub sector is what i'm asking I suppose.
9,46,2- M-VI - C7B65A7-A Fl 402 0AL, if in the castellan area then the above seems quite apt cold star, horrendous main world, good place for toughening up young recruits...maybe
|
|
|
Post by CELS on Mar 31, 2005 16:21:24 GMT -5
Ah, the Frost Bringers. Not exactly an immediate problem, since Sikkukkut hasn't been here in a thousand years, but I'll humour you.
The Frost Bringer homeworld has long been intended as a rogue planet with no atmosphere. It fits in with their supposed theme. Thus, we need to find an appropriate Rogue planet, not an appropriate system.
|
|
|
Post by Sikkukkut on Mar 31, 2005 22:50:30 GMT -5
CELS is correct. Adliden is not part of a planetary system at all: it's a rogue world deep in interstellar space. It's supposed to be located between the Anargo and Cruciatine Sectors, since originally the Frost Bringers were formed to combat the greenskins in Cruciatine and needed a base from which they could venture into that Sector.
|
|
|
Post by Dazo on Apr 1, 2005 10:48:18 GMT -5
Oh yes now I remember. Problem is, which way is it moving, towards or away from anargo and how fast is it moving and how the hell would you find it unless it was lit up like a christmas tree, its never where it was when you left it
|
|
|
Post by CELS on Apr 1, 2005 15:39:40 GMT -5
That was the point. It was supposed to have some kind of astropathic choir, and there was no way (read: difficult) you could find it if you didn't know exactly where to look.
By the way, how are the Frost Bringers coming along, Sikkukkut?
|
|
|
Post by Kage2020 on Apr 1, 2005 20:45:27 GMT -5
Please note that "Lost Planetoids" are available between Anargo and Castellan at the following locations:
11,1713 - Lost planetoid (gas giant) 12,23,13 - Lost planetoid (gas giant) 12,27,12 - Lost planetoid (gas giant) 14,37,12 - Lost planetoid (terrestrial) 13,19,18 - Lost planetoid (terrestrial) 13,28,11 - Lost planetoid (terrestrial) 14,27,16 - Lost planetoid (gas giant)
This may include worlds already listed in the UWPs of either Anargo, Castellan or Archiaos. Please ensure to check.
As to 'finding' Adliden, this can be achieved through non-psychic means. E.g. merely knowing the movement of the planetoid.
With regards to the 'speed', this is irrelevant. It is not going to be fast enough to reach anywhere in any amount of game time.
And I've also just realised that Sikkukkut said Anargo and Cruciatine and not Castellan, but there we go.
Back to lurk mode.
Kage
|
|
|
Post by Tynesh on Apr 2, 2005 3:11:09 GMT -5
Well these are the worlds created in No-man's Land between the Ork Subsector and Castellan.
0 47 7 Lost Planet (terrestrial) 0 50 4 Lost Planet (terrestrial) 0 53 4 Lost Planet (terrestrial) 1 47 8 Lost Planet (terrestrial) 1 53 4 Lost Planet (terrestrial) 3 50 4 Lost Planet (terrestrial) 4 46 3 Lost Planet (terrestrial) 4 52 5 Lost Planet (terrestrial) 4 55 10 Lost Planet (terrestrial) 4 58 10 Lost Planet (terrestrial) 5 55 10 Lost Planet (terrestrial)
Not all are suitable, the ones with the lowest Y co-ordinate will be the best as these would be located further below the Ork strongholds, yet very close to the sector edge.
Cheers
Tynesh
|
|