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Post by Kage2020 on Jan 11, 2005 0:12:19 GMT -5
This thread is for discussion about Rectified UWP and Concepts for the Anargo subsector as per the outlines in the "Mission Statement" presented in the General board. For ease of posting based upon previous discussion, the following UWP are permissible at present: Between 15-23, Between 15-23, Between 10-1815,15,14- M-V - A553663-B N 705 86P 15,15,15- Flare Star (red M-type) 15,16,16- G-VI - X415000-0 Ba Ic Lo 010 010 15,21,11- F-V - X400000-0 Ba Lo Va 020 040 15,21,15- G-V - C579446-9 704 57015,22,11- A-V 15,22,13- M-V - A466AB9-F N Hi 723 79T 16,16,17- M-V - B362ACF-9 Hi 612 15M 16,18,12- D 16,18,16- M-VI - X210000-0 Ba Lo 004 030 16,20,15- K-V - D353447-8 S 304 030 16,21,11- M-V - CA8A410-A Wa 304 68016,22,14- K-V - X9A1000-0 Ba Fl Lo 010 08016,22,18- M-V - B7966AA-A S Ag 103 5A5 16,23,13- M-V - CA9A48B-7 Wa 505 1D016,23,16- Lost Planet (gas giant) 17,15,15- Lost Planet (terrestrial) 17,15,18- M-V - A88969D-9 N Ag 610 26517,16,16- M-V - X100000-0 Ba Lo Va 013 030 17,20,12- M-V - C567535-7 Ag 425 630-Throp?17,21,11- Lost Planet (terrestrial) 17,21,13- M-V X362100-0 Lo 104 400 17,22,10- M-V - X536000-0 Ba Lo 000 020 17,23,17- K-V - C374344-8 Lo 514 030 18,15,14- M-V - X300000-0 Ba Lo Va 004 050 18,18,17- M-V - X300000-0 Ba Lo Va 000 020 18,19,13- K-V - C746300-6 Lo 414 Im 560 -Cumulos (The "Academy") 18,21,16- SS Cygni Catastrophic Variable (burst period of 3) 18,22,10- M-V - E273440-8 504 420 18,22,18- G-V - A899687-B N Ag 702 96518,23,12- M-V - A563856-B 324 430 - An182219/G18,23,14- M-V - A687665-B N Ag 502 530 18,23,17- M-V - B786436-A 601 64019,15,16- M-V - B4858DE-7 S 910 16W 19,16,17- K-V - X99A000-0 Ba Lo Wa 020 0C019,17,11- Grey dwarf 19,18,11- K-V 19,18,17- M-V - D552596-6 S 403 110 19,19,14- G-V - B966ADG-8 Hi 213 59J -Anargo 19,19,16- M-V - X7C7000-0 Ba Fl Lo 001 290- Cinisseca19,20,14- M-V - A473632-A N 302 040 19,21,18- M-V - B83A625-13 N Wa 914 2A(34)19,22,17- Lost Planet (terrestrial) 19,23,11- M-VI - C433335-9 S Lo 725 250 20,16,13- Grey dwarf 20,17,13- M-V - C798454-9 314 36020,17,15- M-V - B585536-A Ag 601 120- Antares20,19,13- M-V - X200000-0 Ba Lo Va 002 050 20,21,14- M-V - C8459AE-8 S Hi 903 48M- Tryphon 20,21,15- Lost Planet (terrestrial) 20,21,17- M-V - X7A5000-0 Ba Fl Lo 021 2C0 - <Mining World>20,22,14- M-V - B443230-A S Lo 614 550 20,23,16- B-V 20,23,18- M-V - X200000-0 Ba Lo Va 014 000 21,15,13- M-V - X410000-0 Ba Lo 014 020 21,15,15- M-V 21,15,18- M-VI - C222000-0 Ba Lo 022 130 21,17,18- G-V - B200000-0 Ba Lo Va 000 000 21,18,15- K-V - XAC2225-7 Fl Lo 813 06021,18,17- M-V - X120000-0 Ba De Lo 002 000 21,20,14- G-V - B767000-0 Ba Lo 025 560- Trivium 21,22,11- K-VI - C5A4000-0 Ba Fl Lo 000 09021,23,10- M-V - A755733-8 Ag 914 161 21,23,18- M-V - B584655-B Ag 314 47522,20,15- M-V - X562432-8 321 140 22,21,12- M-V - B46188C-6 S 802 330-Maeros22,21,13- Flare Star (red M-type) 22,23,15- M-V - X200000-0 Ba Lo Va 004 000 23,16,14- M-V 23,17,10- Lost Planet (terrestrial) 23,17,18- M-V - B646100-7 Lo 123 370 23,18,12- K-V - X336110-9 S Lo 223 700 23,22,10- M-V 23,22,18- M-V - X96AABG-8 Hi Wa A 721 19W23,23,13- M-V - X73A000-0 Ba Lo Wa 022 040 The colour coding used previously is: Yellow = Taken (use as a guidance only), Green = Interesting, Red = Hostile (but interesting). All UWP are unrectified. If a UWP is centered, then it indicates that it has been once again used... Please note the concepts presented in the threads "Anargo Buffer Zone", whereby some worlds where the 'y' co-ordinate is high may be used as a secondary 'fortified' zone against possible infiltration by the orks if they ever push through Castellan. Secondly, also note the "Anargo Trade Spine", the economic block of the Anargo subsector which, at present, includes Tryphon, Anargo (Primus and Secundus) and, possibly, Invictonberg. Note also that the Anargo UWP rectified below will change from that published in the example and that used previously. I wasn't too happy about it so I thought that I would take the opportunity to fix the problems as I saw them. Comments are welcome on all Rectified UWP/Concepts in the hope to produce full integration. Members should also keep an eye on appropriate threads in other subsectors so that suggestions on how things can be integrated on that level can be used to further deepen the subsector. Similarly, keep some brain cells handy to think about integrated history.
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Post by Kage2020 on Jan 11, 2005 0:34:30 GMT -5
Anargo Primus[/u][/size]
Anargo Primus is the capital world of the Anargo subsector and, by Imperial fiant, capital world of the sector. It is the location of the largest Imperial Conclave in Anargo, boasting some half-billion inhabitants. Previously a religious dictatorship, the Anargan Theocracy was broken during the end of the Age of Apostasy by Albrecht Gaius, then a commander in the adeptus astartes. Since that period Anargo has taken a fervent stance against organised religion and, while the Imperial Cult is present on the mainworld, it is not given the same attention as it has in other worlds. Furthermore, Lord Anargo and the provicial nobles resist the expansion of adeptus ministorum activities in the subsector.
Anargo is a world in contrast and transition. In the equatorial zones the planet retains a lush and verdent biosphere, one that is utilised by the wealthy. The polar zones, however, are the industrialsed zones that also contained the first arcologies - mass population zones - that are rapidly expanding and turning Anargo into a hiveworld. While self-sufficiency has long been a goal of Lord Anargo, with the increasing population base it has been necessary to gradually and increasingly import food and mineral resources.
Anargo's main industry is in support to the youngest Forgeworld of the Anargo sector that orbits Anargo Secundus and is the main source of warp-capable ships in the Anargo sector. Along with the manufacturing economy of Tryphon, Invictongerg (and other worlds), Anargo forms a part of the Anargan Trade Spine one of the major economic blocs in the sector which is only recently being challenged by Meksum subsector.
Integration with other Worlds Obviously the world integrates with the concept of the Anargan Trade Spine, a requisite given the 'wealth' indicated in the Meksum subsector (i.e. increased population and current working economy system of GT:FT).
Historically Anargo, more specifically Lord Anargo, was meant to integrate with the "Academy", itself a staging point for troops, etc., heading to the Castellan subsector and the 'front' with the 'ork empire'.
There should be an interesting tension between Anargo and it's worlds and Tryphon, which is a 'bastion' of the adeptus ministorum in the Anargo subsector.
Integration with other Subsectors Primarily Meksum, which is the main economic competitor, and Castellan. Archiaos obviously maintains links with Anargo Secundus, and the "anti-adeptus ministorum" tendencies also would tend to hint at a stronger adeptus mechanicus link.
Politics The Convacation is a 'meeting' held every ?century on Anargo between the Imperial Commanders of the various subsectors or, at least, the capital worlds of each subsector. Much politics and economic fun to be had.
Economy The subsector has had to have a boost to give it a reason for sustaining its position as capital subsector. So, more civilised worlds and the odd hiveworld and proto-hiveworld (Anargo itself).
Rectified UWP This is different than has been posted previously, and may be subject to change in the very near future (i.e. after I've had some sleep):
19/19/14. G4V. B966AA9-B Hi 813 IM 59S
This is my trying to get the jump on something that I want to get put into the framework website that Zark is working on. I'd ultimately like to see something similar (or this improved upon) in the other worlds of the Anargo sector...
Thumbnail Image Anargo is the heart of the Anargo sector. Little else needs be said about this world other than that. For several millennia the world has maintained this paramount position amongst others, the adeptus terra maintaining the "Conclave" of five hundred million adepts of the Priesthood of Earth and from there moderating the bureaucracy of dozens of worlds.
A bustling and rich industrial world, Anargo maintains a rich ecosphere in its equatorial regions concentrating on agricultural production. The polar regions, however, have for millennia seen the development of 'hives', arcologies and spires that spread over the surface of the world and tower into the air. Despite recycling technologies employed within the hives, slowly industrial pollution is beginning to spread and impact upon the fertile equatorial regions.
The orbital regions of Anargo are as teeming as the hives themselves. Ships of all the fleets, both large and small, frequent the space around Anargo as well as the busy shipping lanes between Anargo Primus and Anargo Secundus, the far companion system that holds the headquarters to Battlefleet Anargo as well as the main adeptus mechanicus ship production facilities for the sector.
Despite taking its place in the powerful Anargo Trade Spine, rivalled only in economic wealth by the often antagonistic Meksum subsector, Anargo's main position within the Anago sector is political. It is the heart of the subsector and, while Lord Anargo has no direct authority over any of the other worlds, his influence is extensive moderated not only by the contacts engendered at Camulod but also through the bicentennial Conclave.
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Post by Dazo on Jan 11, 2005 6:05:20 GMT -5
which one is the Y co ordinate. And are you saying you might have fortress worlds in Anargo, or that they are a little more heavily fortified than your average imperial world. Do you mean spine in the literal sense of a string of worlds that are close to each other, and are they seperate from the buffer zone worlds or do they also extend into them That tension may make Dorvaster move closer to Meksum in terms of political support, its interesting that the 6 subs are divided geographically into 2 groups, with Anargo, Castellan and Archaios on one side, and Sargassos, Meksum and Dorvaster on the other. Do you think this might be worth exploring, the concept of a divided sector (only politicaly) I do like what youve done with the place. It also would seem to demand a greater development of Meksum into a powerhouse of worlds aswell, otherwise there would be no competition between the two. These average sectors are a bit spicey aren't they, I can't imagine what an unorthodox sector would be like (I would say though, there is no such thing as normal or average as everyones idea of such things is different)
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Post by Kage2020 on Jan 11, 2005 7:52:48 GMT -5
...which one is the Y co ordinate... x, y, z... In the door, up the stairs and along the corridor to the back of the house. And are you saying you might have fortress worlds in Anargo, or that they are a little more heavily fortified than your average imperial world. They are 'armed' worlds, more military outposts than anything else. This was the premise behind the "Anargo Buffer Zone", an attempt to deal with a situation that would threaten the Anargan Trade Spine since Lord Anargo did not see Castellan necessarily holding out. It's naother level of defences, but not a 'Fortress world' with all that entails. It would be too hard to shift enough resources to be of any use in that way... Do you mean spine in the literal sense of a string of worlds that are close to each other... Well, in the literal sense a 'spine' refers to a sequence of bones initating from a number of ossification centres forming the body, pedicle, lamina, etc. The worlds do not need to be continguous (I think fairly obviously) or even necessarily in a line... But the closer they are the lower the overheads are going to be. and are they seperate from the buffer zone worlds or do they also extend into them... Given the function of a 'buffer zone' one would reasonably assume that they are separate. That tension may make Dorvaster move closer to Meksum in terms of political support... Yep, that was another point. Does Meksum throw in its support with a bunch of blathering idiots (the adeptus ministorum) or do they continue on by themselves. It's the Medici's all over again... Do you think this might be worth exploring, the concept of a divided sector (only politicaly) Not in that way, i.e. down the middle. That's far too hokey a concept at this juncture, more so since Sargassos isn't really a part of the sector socio-economic infrastructure. I do like what youve done with the place. It also would seem to demand a greater development of Meksum into a powerhouse of worlds aswell... With GT:FT one of the prime means that this is done by is with population. So, no, let's not go overboard. These average sectors are a bit spicey aren't they, I can't imagine what an unorthodox sector would be like (I would say though, there is no such thing as normal or average as everyones idea of such things is different) Obviously things shift with time, concept evolving with posts. That's inescapable. People just aren't interested in creating a subsector where they don't get to move their armies around!
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Post by Kage2020 on Jan 11, 2005 23:36:16 GMT -5
Camulos
The "Academy" system as it was previously known.
Rectified UWP 18,19,13- K0V - C746584-6 Ni Lo 414 Im 560
Thumbnail Image Camulos II is primarily a dedicated agricultural world whose resources go into feeding the substantial PDF that itself is linked to the "Academy". The world is in its native form primarily sterile with human settlement focussing upon the coastal reaches and the alluvial plains of major rivers. Native lifeforms are primarily restricted to macroscopic forms in the ocean, the majority of which are inimicable with transplanted forms.
The non-PDF population is agricultural, supporting both the 'specialist' PDF and the transient populations if and when they are resident upon the planet. Government is be 'elders' in the farming communities, but in the long-term by several 'councils' of the adeptus administratum. The Imperial Commander is an adept of the Administratum.
Orbitting the planet is the 'space station' of the Academy itself, linked with Anargo who funds much of the activity. (Including the maintenance of the station itself.) The Academy is seen as an alternative means of 'proper education' to the schola progenium without actually requiring the enforced 'orphanage' of a given heir...
Integration with Other Worlds There is the obvious historical and economic link with Anargo, but otherwise the idea posted on the original discussion that I quite liked was that the world had become associated with a 'second' line of resupply for Castellan (i.e. Britain when Normandy had been opened up).
Perhaps the most important form of integration comes in the functiong of the Academy itself. Drawing in the sons (?and daughters) of the elite of the sector, both noble and otherwise, it is a place where bonds of friendship and obligation are formed reflecting the politics of Anargo itself.
By default, there is also a potential of linking them with the 'Anargo Buffer Zone' of anything comes with that concept.
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Post by CELS on Jan 18, 2005 11:21:21 GMT -5
Tryphon (Aquina I)
Rectified UWP: C8459DA-9
Thumbnail image Tryphon is an advanced, self-sufficient civilised world in the 'trade spine' of the Anargo subsector. It is not especially rich in the way of natural resources, and does not dominate Anargan economy in any way, but it is an ancient world with a solid population and industry. The planet has been succesfully terraformed and is quite similar to ancient Terra, but a thin atmosphere leads to greater temperature differences and greater contrast.
Originally conquered and colonised with great support from Dorvastor, Tryphon has extremely close ties with the cardinal world and the the Ministorum, with much of the Tryphonian society built on the Ministorum's ideals and practices.
Integration with other worlds As mentioned above, Tryphon is a part of the Anargo tradespine that dominates the economy of the Anargo subsector. Politically, Tryphon does not enjoy very close ties with Anargo Primus, because of the animosity between Anargo and the Ecclessiarchy. Forces (both internal and external) are seeking to change this situation, however, by ridding Tryphon of its current government, the Priesthood of Tryphon.
Integration with other subsectors The distrust of high technology such as advanced computers, bionics and servitors suggests a possible tension or even conflict with the Adeptus Mechanicus. Beyond this, there is not much to report at the moment, except for the obvious close ties with the Dorvastor subsector, and the cardinal world itself.
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Post by Kage2020 on Jan 18, 2005 19:15:15 GMT -5
The Trivium system[/u][/size]
Unrectified UWP 21,20,14- G-V - B767000-0 Ba Lo 025 560
Suggested UWP 21,20,14- G-V - B767AA7-9 Ba Lo 025 560 Tens of billions citizens, charismatic dictator (monarchy), moderate law level, high average Imperial technology.
Thumbnail Image The Trivium system is extremely unique in its composition. It has no less than three terraformed Imperial worlds, which all orbit around a gas giant in the star's biosphere. Two of these worlds are agri-worlds, with only a million citizens each. The third world (unnamed at the moment) is a highly valuable civilised world, with a population in the tens of billions. Together, these three worlds make one of the most important systems in the Anargan trade spine.
Ever since the Age of Technology, the Trivium system has had close ties with the Anargo system, thanks in part to the relatively short distance between the systems. For this reason, the Trivium system has pretty much gone hand in hand with Anargo through the great events in history, such as the Gaian revolution against theocracy, and the two systems are usually on the same side in political discussions.
All three worlds in the Trivium system are terraformed, as mentioned above. The civilised world is closest to the gas giant, and this leads to fantastic seismic activity at times. Because of millennia of high pollution, the agricultural output of the world in terms of food is rather limited. The civilised world is governed by an extensive monarchy and nobility, supported by a democratic senate. Nobles are quite prominent on the world, and influence politics to a large degree. Offworld nobles also have a high status on this world, and its not uncommon for Triviumn nobles to marry nobles from Nagoma and other worlds in the sector, to serve political and economical goals.
Outside the civilised worlds, two beautiful agriworlds also circle in close orbit of the gas giant. Both have a population of less than a million citizens, officially, but have hundreds of millions of servitors in addition to this.
Integration with other worlds As mentioned above, the Trivium system is closely connected with the close Anargo system. It is also a member of the Anargan trade spine. Concerning the Tryphon-conflict, the Trivium system would in all likelihood side with Anargo.
Integration with other subsectors The idea of interplanetary marriages between nobles might offer up some interesting possibilities in terms of integration with other subsectors. Perfect opportunities for political intrigue. Like Camulos, there's a good chance that the Trivium system might be involved in supplying the soldiers in the 'Academy' system, or even in the Castellan subsector.
Economy Trivium would have a solid economy and be a vital part of the Anargan trade spine. Due to the high seismic activity caused by the gas giant, the frequency of natural disasters such as volcanoes and tsunamis might cause some economic instability at times. The two agriworlds in the system would be extremely productive and a major source of income for this system. It is not unlikely that the Trivium system would trade food with the Anargo system, and use the money to buy starships or industrial goods.
Trivium, by the way, is the personified deity of crossroads in roman mythology. The name is derived from the Latin 'trivium' ("meeting of three roads"). She was represented with three faces. If people don't like the name Trivium (the name of a game, isn't it?), perhaps we could change it to Trivium. I'm not too bothered about the name, but I think it would be fitting if it was a name that related to the three worlds. The Anargo sub also seems to have a roman name theme, as opposed to the greek name theme in the Archaios subsector.
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Post by Kage2020 on Jan 27, 2005 23:01:49 GMT -5
First off, I edited the above post to change it away from 'Trivia'.
I'm not overtly keen on such a huge population, even for 'ten' worlds. (And remember that while there might actualy be tend worlds, they are also going to be much, much smaller than a 'normal world'. Indeed, chances are the aggregate population would only be equivalent to 2-3 more normal-size agriworlds... Maybe.
I'm rather keen on the interesting (?amusing) premise of a 'hivesystem' focussed on agri-production. Canonically, however, an agriworld supposedly has no more than one million inhabitants, so that would be a total population of 10,000,000 in the system...
It might be more interesting to have a much lower level of tech, for one? The fact that the system is so important for food production would mean that it has an 'imported' technology sufficienct for the needs, but it would be great for once if we were dealing with a world that didn't have a TLL of 8-B...
This is what happens when you read and reply to a post as you are going. I'm not overtly keen on the civilised world to the extent that you're talking about. Why not make a suite of agriworlds and a lower population civilised world? I know that monkeys around with the whole 'three world' premise, but that needs modification because those same words orbit a gas giant...
The average size of a satellite to a large gas giant is 8, while that of a small gas giant is 6...
Even though servitors have less 'food' requirements than humans, they still have them.
Fair enough. Other than the huge civilised world, I rather like the concept. It may be more suitable as a more moderate civilised world without so much emphasis on the 'pollution'?
I rather like the concept. Needs some work, but yes. I'll go for it. A more developed concept thread should be introduced into Anargo on this system.
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Post by CELS on Jan 28, 2005 3:53:17 GMT -5
First off, I edited the above post to change it away from 'Trivia'. Fair enough I don't know what you mean by 'ten' or 'tend', but lowering the population is fine by me. But then one has to wonder how a system that is so important for the Anargo subsector, and a member of the Anargo trade spine, and a close neighbour to the sector capital would have a significantly low tech level. Especially when you consider how valuable these worlds are. If this was a world on the 'outer rim' of the Anargo subsector, and one with low value, then I could explain a low tech level. But hey, this isn't my system at the moment, and you're in charge of the subsector, so feel free to lower the tech level if you want. One of the reasons I didn't go for a low population civilised world whose main industry is agriculture, is that we've already got about a dozen of those in the Anargo sector. You could argue that they haven't been approved yet, but still... Really? Didn't know. Well, that works just fine! Yep. But there's no way you can take full advantage of a size 8 agriworld with only millions of workers, IMO. And servitors can have extremely low 'food' requirements, as I see it. If you cut off their extremeties and hook them up to a harvester machine, they'd need very little food, I imagine. It's not like you'd have them working in the field with with scythes. Fine by me. If the population is considerably lower, it would make sense to lower the population as well. I just didn't think a world with a very high population would be very pretty after twenty or so millennia. Definitely.
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Post by Kage2020 on Jan 28, 2005 20:33:03 GMT -5
...lowering the population is fine by me. Fair enough. Given the 'lower' direction, do you have an alternative preference? But then one has to wonder how a system that is so important for the Anargo subsector, and a member of the Anargo trade spine, and a close neighbour to the sector capital would have a significantly low tech level. Especially when you consider how valuable these worlds are. If this was a world on the 'outer rim' of the Anargo subsector, and one with low value, then I could explain a low tech level. But hey, this isn't my system at the moment, and you're in charge of the subsector, so feel free to lower the tech level if you want. One of the reasons I didn't go for a low population civilised world whose main industry is agriculture... Fair enough point. Why not have a non-terraformed mainworld with more terraformed worlds to up the agricultural output... Then have the 'civilised world' primarily concentrated around producing agricultural equipment or, indeed, the systems required to get the 'goods' out there. This doesn't mean that they have to have the technology to do it, ust that they operate a specific franchise from the adeptus mechanicus. You could argue that they haven't been approved yet, but still... If they haven't been posted by the world creators in the appropriate format then I'm considering it representative of the fact that they do not consider their own worlds to be of submissible quality. Really? Didn't know. Well, that works just fine! Well, it is in the Guide... But there's no way you can take full advantage of a size 8 agriworld with only millions of workers, IMO. It would be very suspicious to see lots of worlds of size 9 around a gas giant... If you cut off their extremeties and hook them up to a harvester machine, they'd need very little food, I imagine. It's not like you'd have them working in the field with with scythes. Yes, that was a given. Put hundreds of millions might be a bit extreme... I just didn't think a world with a very high population would be very pretty after twenty or so millennia. Hence the lower population. Remember that the 'mainworld' (presumably the civilised world) has a 'standard atmosphere' without the 'taint' associated with an industrialised world. Heck, Anargo doesn't have this taint while Tryphon does... Good. I'll wait until we've come to an appropriate modified UWP, but I'll consider this world accepted along with Anargo and Tryphon. Camulos still awaits comment...
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Post by CELS on Jan 29, 2005 9:43:38 GMT -5
Fair enough. Given the 'lower' direction, do you have an alternative preference? No lower than 'hundreds of millions', so... hundreds of millions? Sounds good to me. Yeah, but my access to the Guide is rather limited now that I'm back in school. I really should print it out some day... ;D Good point. But maybe two agri-worlds that are 6 and larger, a civilised world with the size given from the UWP for the mainworld, and then a third agri-world that is 5 or 4? Yeah, you're right. Change it to tens of millions then. A fair point... Well, how about 21,20,14- G-V - B7678A7-8 Ba Lo 025 560 ?? Right... Well, at the moment I don't have too much to say about Camulos, since you yourself didn't write too much. I found it quite interesting to see that the Academy was unlike the Schola Progenium in that it didn't just recruit 'orphans' though, since that obviously opens it up for nobility. Thus the Academy becomes a gateway for powerful people to become more powerful by setting their offspring in important positions. This may have been your intentions for several months, of course. Anyway, I think you should elaborate on this and write a bit about how this connects Camulos with other systems in the Anargo sector. If the Anargo subsector desires a crusade, like the Archaios subsector, then I suppose they might be preparing Camulos to be the ultimate staging point, perhaps. Not only for the Anargo sector, but for other subsectors as well.
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Post by Kage2020 on Jan 30, 2005 16:16:18 GMT -5
No lower than 'hundreds of millions', so... hundreds of millions? Go a bit higher if necessary... It just gets a bit tiresome to read through worlds all of which have high technology, all of which have billions of inhabitants, and so on. But maybe two agri-worlds that are 6 and larger, a civilised world with the size given from the UWP for the mainworld, and then a third agri-world that is 5 or 4? Why not wait to see what you get from the Guide construction of the system. Although it does make an interesting point of question if you have so many 'mainworlds' in one system (i.e. that would significantly contribute to the economy of the system). Hmmn... Get the rectified up for the civilised world first and foremost, then we'll find out about the UWP for the subworlds to see what potential impact they could have. Yeah, you're right. Change it to tens of millions then. Even that might be pushing it, but this is a point to quibble about at a later point since they are not considered to be an economic burden or otherwise 'visible' in any obvious way. 21,20,14- G-V - B7678A7-8 Ba Lo 025 560 ?? The "Ba Lo" needs to change, sinc eit is no longer Barren or Low Population. You also need to change the Population Multiplier (0 of 025) to something different depending on the multiple of the 'millions' that you have at the moment. That system, now that I think about it, has a rather large number of gas giants and planetary belts. Perhaps a long-term story in that in and of itself. Well, at the moment I don't have too much to say about Camulos, since you yourself didn't write too much. The purpose of this thread is concept. But you're right that I forgot the rather obvious reference to the nobility except in the reference to political ties with other systems and subsectors. That was, for me, a given. But I'll change it anyway. It is just amusing that everyone fervently disagreed against the premise of a non- schola progrenium world at first. <grin> I'm going to consider that it stays for the moment, unless there is another appropriate and constructive suggestion. Thus the Academy becomes a gateway for powerful people to become more powerful by setting their offspring in important positions. It moves to link the high ranking individuals, yes. It doesn't put the people in important positions, since you don't get into the adeptus terra through the Academy. I'm afraid that you're going to have to go to the schola progenium for that one. This may have been your intentions for several months, of course. Unsurprisingly yes. Anyway, I think you should elaborate on this and write a bit about how this connects Camulos with other systems in the Anargo sector. A brief ditty to be added in the above, but would be extrapolated on in more detail in the SR. If the Anargo subsector desires a crusade, like the Archaios subsector, then I suppose they might be preparing Camulos to be the ultimate staging point, perhaps. There is going to be no Crusade from Anargo, just as none shall be permitted from Archiaos unless something drastic changes.
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Post by CELS on Feb 19, 2005 14:14:23 GMT -5
Go a bit higher if necessary... It just gets a bit tiresome to read through worlds all of which have high technology, all of which have billions of inhabitants, and so on. But then, you've always been quick to question why so many worlds in the Imperium have low technology. Inhabitants is a different question of course. On terraformed worlds that were colonised more than ten millennia ago, I think it's rather likely that the population has grown rather quickly - assuming there have been no horrible wars or other disasters, and that the world has some resources. Of course not. But are you saying that you won't accept the fact that certain forces on certain worlds want a Crusade?
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Post by Kage2020 on Feb 19, 2005 17:32:34 GMT -5
But then, you've always been quick to question why so many worlds in the Imperium have low technology. No, I know why so many worlds in the canonical universe have low technology. I only question the way it is represented and the plausibility of such representation. On terraformed worlds that were colonised more than ten millennia ago, I think it's rather likely that the population has grown rather quickly... And I would imagine that it doesn't take too much imagination to think of reasons that this is not the case. Of course not. But are you saying that you won't accept the fact that certain forces on certain worlds want a Crusade? This has subsequently been modified.
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Post by CELS on Feb 19, 2005 17:35:12 GMT -5
This has subsequently been modified. That was a yes or no question And I'm afraid I did not understand your answer.
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