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Post by malika on Aug 26, 2004 6:36:17 GMT -5
Maybe have two factions of evil elves...one of them the more savage ones living in the wood (former Wyches) and the other ones (Warriors) living in their Dark Tower, not that mystic...some of them, but more warriors, Dark Elf Knights more. I myself prefere to see more of a Dark Knight thing and then these Wyches as sort of hunters or scouts. Some powerfull psychers (sorcerers) but I want to keep these guys rare since they will be pretty powerfull and very very nasty and wicked ;D Perhaps have the woods where they live be near some river which ends up in a large sea, I like the idea of some port now...ships which kind of look like Dark Eldar Raider Transports, but then larger and without the jet engines
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Post by Dazo on Aug 26, 2004 8:26:51 GMT -5
Nah lose the boat idea its just a step to far, let leave the nasties in the forest, there simply wouldn't be enough of them to warrent ship building. Eldar don't breed fast enough to undertake such risky endeavours as sailing.
ot 400 posts, swish
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Post by malika on Aug 26, 2004 9:03:06 GMT -5
Well...Dark Eldar seem to breed a bit faster I think...I mean look at how they use their warriors...
But ok...GW hasnt given us that much information about this, so we dont know how that goes.
But ok...lets drop the ships, keep them in the woods, attacking surrounding settlements.
But erm what about those Ork tribes...I mean I like the idea of these Warcraft Orks. But what about other factions?
I would love to see a whole tribe of them enslaved by these evil Elves, sort of similar to how the Chaos Dwarfs had Ork slaves. What about some Elf Torturer (Haemonculi but here we would call it a Sorcerer) creating grotesques out of these Orks? Part magic (warp) part Ork...and then gone horribly wrong. These creatures are now mindless but very powerfull and must be led into battle.
But ok the Orkish technological growth might become problematic in this scenario, so perhaps these Elves capture a tribe of Orks, use them temporarily, and then either let them work themselves to death, send them on suicide missions, or just kill them. After that they go out and try to capture new Ork tribes to work for them.
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Post by Dazo on Aug 26, 2004 10:59:42 GMT -5
Tribes definatly, we have to be careful not to just make it warcraft in 40k though, which is difficult as warcraft is so well thought out. Yes have enslaved orks, grotesques could be like trolls but you would also want your black orks as well, the hardened troops of the dark eldar. And I like the scorcerer slant that could play quite nicely The whole thing is a good idea, elves started out as being rather nasty creatures in folk tales and fairy stories. I like the idea of ice elves with souls as cold as frost, that would be another region to avoid, you ever see those Metz ads with the judderman oooh scary
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Post by malika on Aug 26, 2004 11:16:10 GMT -5
I know we shouldnt make an exact copy of the Warcraft Orcs, but we can modify here Im not sure about having Black Orks, perhaps they could be like 'Ard Boyz...but I want Ork Grotesques and other weird creatures working for these Elves too (perhaps also Trolls or enslaved Ogryns/Ogres) What about Beastmen? Now there is an idea...include Beastmen, they would perfectly fit in. Perhaps as enslaved tribes as well, or wait... Have these Beastmen be the original inhabitants of the woods and the Elves have enslaved most of them, now there are a few who have been hiding from the Elves and are trying to rebel, but they have no chance of winning, so most of them either make deals with the Elves or flee away somewhere else.
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Post by Dazo on Aug 26, 2004 11:36:34 GMT -5
The trouble with beastmen is that we are starting to encroach on chaos and warhammer fantasy. While I agree beastmen would add some interesting flavour they would have to be modified somewhat from those in WF perhaps more akin to the beastmen in warcraft, and yes i'm well aware i was advocating trying not to make this warcraft40k...but...
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Post by Kage2020 on Aug 26, 2004 11:59:06 GMT -5
Remember that Beastmen used to be a Guard unit option in the earlier 'fluff'. An abhuman in the same way as Squats, Ratlings, Ogryns...
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Post by Dazo on Aug 26, 2004 13:14:49 GMT -5
I remember well, thats what i was actually thinking about when I wrote my earlier post. I would like to see a bit of sophistication to them if they were to be included not just slobbering monsters, thats just so tedious. ;D Ahhh indeed, i'm glad you brought that up what kind of fantasy world would this be without dwarves, where thers elves theirs dwarves thats what i always say Also a map would be useful, help visualize where all these races are Wild orks, high orks, grey orks, red orks. Wild ork clans would haunt forest and mountain regions they would be the most primitive ork, small settlements and hunting parties. Would stay away from populated areas, but be ready to kill anyone on their territory. High orks, these would be your warcraft orks, defined culture,advanced mettalurgy, shamens and runic abilities. Less savage than wild orks though still prone to kill intruders on sight. Large well ordered armies Grey orks. The dark arts of science, black power alchemy that sort of thing. Evil and cruel but isolated and small in terms of numbers, no vast armies more like mercenary groups. Red/Blood orks Dark eldar slaves, vicious, cruel prone to beserker fits, larger and nastier than other types of ork due to Dark eldar breeding programs. good weapons and armour. Though number would be fairly small in relation to other races
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Post by malika on Aug 27, 2004 7:52:27 GMT -5
I was more thinking oflarge Ork masses as Ork slaves for the Elves, not small elite groups...
But the selective breedin..how does that work, since the Orks are spores?
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Post by Dazo on Aug 27, 2004 8:01:32 GMT -5
Perhaps the haemonculi tamper with the spores, activly select the ones they want to germinate, or treat them with chemicals. And I only meant small in terms of the ork hordes and human kingdoms which would account for a higher proportion of the overall population of the planet. There could well be hundreds of thousands of red orks as well as the other beasties the dark eldar have managed to create.
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Post by malika on Aug 27, 2004 8:28:19 GMT -5
Ok that could be cool, and then have these Orks as their sort of "Storm Troopers"
Maybe the Beastmen were created by experiments conducted by the Haemonculi, but that would make them sort of rare as well...perhaps they too are sort of the elite slave troops, but have a very competetive, almost hostile relation with the Orks, trying to prove themselves to their creators.
I would like to see large amounts of slaves from various races, Orks, Goblins, Humans, Beastmen...not that strong, but they are the workers, who build the towers, warmachines, etc.
The Dark Eldar mostly just enjoy themselves or fight battles, I still want them to be the majority of their military, and not some army which is overly dominated by their slaves, because thay might be risky, since only the Beastmen are more loyal to them (since they are sort of their "children" in a way).
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Post by Dazo on Aug 27, 2004 9:58:16 GMT -5
Yeah goblins should be in there somewhere, and zombie like slaves, so they don't try and get away
Blood eldar/elves, degenerate cult of wyches that have devolved somewhat, vampires is what i'm getting at and ghouls, carrion eaters, lowest of the low in DE society, but nasty hunt their own kind as well as humans
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Post by malika on Aug 27, 2004 10:03:02 GMT -5
They could be in the mountains or something, even the normal Dark Eldar would fear them and try to leave them alone.
They live on blood, would the Dark Eldar in 40k still worship Khaine for example? Because then we could make these vampire Eldar into some sort of over fanatic Khaine worshippers who want blood to live on and to sacrifice to their God.
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Post by Dazo on Aug 27, 2004 10:09:09 GMT -5
Well yeah why not, old abandoned places, lonley peaks, and grave yards. Blood sacrifice works. How about haemonculi like frankenstien, reanimating the dead, we can have necromancers as well as scorcerers.
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Post by malika on Aug 27, 2004 10:14:55 GMT -5
I could the Haemonculi do this, but make the undead weaker though...I mean that they can only "live" for a certain amount of time until their corpses fall apart again.
Or perhaps the souls of the living are needed to power these corpses, something like that could be fitting for the Dark Eldar, soul powered corpses and warmachines ;D
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