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Post by Kage2020 on Jan 29, 2004 10:04:51 GMT -5
So how do they do it? It was mentioned as one of the criteria for their representation in the project, but how do they go about manufacturing a warp drive, all things considered? This is one of those things that has always confused me given the rest of their technology and how it is represented. (In RPG terms, at least GURPS anyway, there is a way that this can be achieved: so-called Gadgeteering. But it is one of those things that I would prefer to avoid since it is a tad too 'mad scientist bwahahahaha' for me...) Kage
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Post by zholud on Jan 29, 2004 13:15:44 GMT -5
So how do they do it? It was mentioned as one of the criteria for their representation in the project, but how do they go about manufacturing a warp drive, all things considered? Kage! Wouldn’t you mind to give me your problem with Orkish tech as well as briefing on gadgeting in GURPS. BTW I still don’t like the TL mechanics but here we go... For me they have gene, which is dormant in the most, while those who have it active are receiving the visions implanted by old ones, just as many patients of psychiatry have phobia/mania which seems to be based on genetic fear of snakes, height, spiders, closed constructions... while Orks get tech-mania. They do not know why and what exactly they are doing, so strange but powerful designs.
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Post by CELS on Jan 29, 2004 18:30:53 GMT -5
That is a perfect way of putting it, zholud, and a great way to illustrate how such DNA-engineering would work. Personally, I also believe that Ork engineers have the 'engineer' gene which makes their brain highly evolved in some areas. They would be given a special motivation for 'gadgeteering' and a super advanced prefrontal cortex or whatever. Basically, the brain boyz made some of the orks extra intelligent, in some ways.
I always preferred to think of the ork mekboyz kind of like autistic humans. Ever seen Rainman?
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Post by Kage2020 on Jan 30, 2004 20:02:05 GMT -5
Is it really just me or does the whole 'ork tech gene' sound entirely lame. I feel liking crapping in my nappy when I hear it... Kage
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Post by CELS on Jan 30, 2004 20:11:26 GMT -5
Language ;D
I don't think it's lame. The brainboyz genetically engineered the entire Orkoid race, making them the perfect warrior race they are. Of course, the only thing orks are having trouble with, is leadership. That's what the brain boyz were there for, but unfortunately, they died.
Lame or no, this is the way of fluff. GW SAYS SO! ;D
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Post by malika on Jan 31, 2004 9:24:01 GMT -5
I dont really mind that fluff..I kinda mix the old and the new fluff together and its all cool
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Post by zholud on Jan 31, 2004 10:18:12 GMT -5
Is it really just me or does the whole 'ork tech gene' sound entirely lame. I feel liking crapping in my nappy when I hear it... I am unsure it is really in ‘genes’ if this is what upset you is such a theory, but they have implanted STC as I understand it. For me the knowledge quest of AM is an error because the STC wasn’t really a database but euristic (from ‘eureka’) machine which looked up on environment and then quickly developed tech on this specific world with predetermined characteristics. Similar, maybe even warp-based semi-AI is in the Ork society. I’ll post short essay on they tech and general personal attitude toward TL soon I suppose…
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Post by Sojourner on Jan 31, 2004 16:08:35 GMT -5
Generally Orks shout at/hit/shoot whoever they've conquered until they make guns for them...
That and loot scrap materials from their enemies. They don't seem very big on primary industry.
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Post by Kage2020 on Jan 31, 2004 19:05:33 GMT -5
It's genetic knowledge that I have the greatest amount of trouble with. The idea that you encode complex knowledge which will naturally express as ability without an understanding of that ability. Zholud... Yes, that's how I see the STC working as well. Kage
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Post by zholud on Feb 1, 2004 10:12:33 GMT -5
Firstly, I want to start with general rant on TL and my attitude toward them. I admit that my knowledge isn’t full so forgive any otherwise glaring errors. The main I don’t buy this argument that there are technologies and ideas. The communal sewage system wasn’t commonplace even in 19th century Europe but idea of it is existed even in the Palace of Egyptian pharaohs. This shows idea w/o tech. the opposite example is two and three field rotation cycle. The idea for those unaware it to let fields to stay ‘free’ or as a plain for cows/horses for a year to keep its fertility. This could be equally easily used in Stone Age as in modern Earth. Other similar agriculture idea is difference between plow and old or wooden plow (most likely there is special name for it in English, just cannot find it). The latter just ‘separated the earth’ making deep ditch in the centre, while former, used even now is turning earth inside out this way decreasing its density. Now, when you know this and appear on uninhabited island you use modern plow you’ll always get better results/yields. They are outside the TL I assume, and if we are able to find such technologies then system is flawed. This doesn’t suggest that it is not the best available, just that it is wrong IMHO to say that ‘Orks cannot use tech X because it is TL12 while they could use only TL8.’ For me, we should take what GW on existence of usage as a truth, while exact mechanisms could be in reality different, e.g. not true anti-grav but constant jets keeping object aloof.
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Post by Kage2020 on Feb 4, 2004 5:08:24 GMT -5
<grin> No, it doesn't offend since you're self-evidently correct. However, allowing a completely free approach to technology is plain simply wrong, for me at least. The TL scale - remembering that it is an abstraction of the real thing into a game universe - allows for variation. The average TL describes just that: the average. Variation is permitted. What is not generally permitted is a kind of technological autism that is often advocated by GW. It poses that to be able to get X in something it means that you must have feasibly achieved Y in another field, unless of course something else comes into play. Cultures in the history of the real world had achieved different TLs in different areas at different periods of history, such that Rome was (say) TL3 (average), while the Gauls were TL2 (average). But that doesn't mean to say that some fields of technological endeavour did not overlap. Suffice to say that the TL system is merely an abstraction used to offer a framework but not one in which everything is defined. Variation does exist.. But based upon their evidenced technology, orks work out to be about TL6 on average, with weapons manufacture possibly going as high as TL8 (somehow!?). But then to give them forcefield technology at TL12 just seems abit much given the fact that no reasonable explanation of their ability to manufacture such goods has not been achieved. Well, beyond the fact that Mekboyz are engineered to do this (especially when genetic memory is such a problem)... Ack... I've just thought of ways around the problem, but since I hate the orks I'm going to shut up about that. And Mekboyz as STC? Noooo... Kage
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Post by Lordof on Mar 13, 2004 5:47:44 GMT -5
Orks seem to steal Warp Tech from lost Imperial Ships etc.
They only need to have a Few ships which have Warp Drives as Ships with Warp Drives create wakes through the Warp and it would be entirely possible for an Ork Cruiser to "Tow" along Esort sized ships which are following in its wake
And since the Orky psyche is such that they are next to impossible for Chaos Being to enter them without some form of manipulation taking place, they really wouldn't worry about shields anywhere near as much.
Also when it come to arms Orks can knock up a gun which they believe works and hence it works.
They also take advantage of Orkified Human Forgeworlds utilising slave labour to produce Arms Armour and Transport.
Ork tech is generally bodged together until it runs in some rudimentry way so it doesn't have any exact pattern but uses whatever happens to be available in the way of parts at the time.
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Post by zholud on Mar 13, 2004 13:27:01 GMT -5
Orks seem to steal Warp Tech from lost Imperial Ships etc. Very unlikely, Orks were space-faring race when they met humans and I highly doubt that they used sub-light travel. You maybe mixed up them with Kroot, whose warp-sphere is based on alien tech. Ork tech is generally bodged together until it runs in some rudimentry way so it doesn't have any exact pattern but uses whatever happens to be available in the way of parts at the time. Actually it has the analogue of STC as Adeptus Mechanicus search it, but it is embedded in their DNA or similar in a same way people has fear of spiders, i.e. purely emotional knowledge about danger. Yes, red ones go faster, as they’ve used to say, but for me it is usage of warp energy which goes unnoticed by humans but which was blueprinted in the car/trakka/etc construction.
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Post by Minister on Mar 13, 2004 18:27:34 GMT -5
Very unlikely, Orks were space-faring race when they met humans and I highly doubt that they used sub-light travel. You maybe mixed up them with Kroot, whose warp-sphere is based on alien tech. THe Kroot, if I recall, got most of their technology off of the Orks...
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Post by Caladors on Mar 13, 2004 23:44:57 GMT -5
yeah well i think perhaps the kroot has a much more indepeth connection with there DNA and what ansertra knowelage they have or whatever you'd like to disribe it.
see there not quite as together as the kroot the orks were given imperial technology to work on to make things to see if the could improve things often they down graded them but they increased some but there was no rymth to there work they were all over the shop i don't remeber where the story was but anyway they have a great deal of knowelage but they just don't know how to access it. so it always comes out in a jumble. thus there typical style.
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