General eldar technology should allow for the individual suit to be powered by wraithbone. The real question is whether you would want it to.
As to drawing the energy from the wearer? Not sure that I'm overtly fond of it, although I have thought about it. Using the game system that I'm more familiar with that would mean that the suit would be powered for something like 0.1 seconds before the individual was unconscious.
[glow=Blue,2,300]"Absence of evidence is not evidence of absence."
"Archaeology: Saving the past at the expense of your future. A career in ruins from the start!"[/glow]
Post by SeerLuminatti on Oct 1, 2006 18:44:35 GMT -5
Just a thought... Since Eldar technology is geared to maximizing their prefered characteristics (agility) we can reasonably assume that the armour is much lighter than Imperial equivalent mesh armour and wouldnt require as much force to move, allowing the wearer to move as spryly as they could without it. This is enhanced by the psychoreactive nature of the suit, which reacts to the conscious thoughts of movement of the wearer to flex, blend and generally contort at the same time as the wearers body reacts to those signals and thus they move in perfect conjunction. This psychoreactive mechanism is a result of the Eldar's psychic resonance with the wraithbone of which the suit is designed, which draws its primary source of energy from the warp in a very subtle and controlled fashion similar to the Runes used by their psykers to harness their psychic powers. Naturally, thanks to the inherent weight of the suit, not much energy is required for the armour, eliminating the need for a powersource other than that provided by the wraithbone.