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Post by Seamus on Jan 26, 2004 22:13:28 GMT -5
Name: Malachor I Type: Heavy Trade World. Orbital distance: 0.20 AU Equatorial Diameter: 16,757 km Rotation: 46h 21m 49s Atmosphere: standard Terra-type oxygen-nitrogen mix, no significant taint addition Surface Atmospheric Pressure: .91 Hydrosphere: Waterworld, over 100% of surface covered with ocean. Axial Tilt: 18°23`46`` Gravity: 1.03 g Surface Temperature: 23°. Maximal temperature in Equatorial region up to +53° in summer after day. Minimal temperature -33° C. Precipitation: around 8 cm/day in equatorial region. Wind speed: Constant 4 m/c Aestimare: C414 Tithe Grade: Exactis Prima Lifeforms, Autochthonic: Single-cellular, extremely high levels of radiation and low temperature led to inability of planet to get more organized life. Lifeforms, Introduced: Exotic fish, some carnivore, see attached file for list. Population: 25,000,000 Archaeotech Resource: None Notes: Surface of planet covered with 5 large docks, each with trading purposes, and 5million population each. First Catalogued: 389.M34. Rogue Trader vessel “Rodoni” First Imperial landing: 389.M34. System encountered by Rogue Trader. Contact with Trader lost several days later. Wreckage found with alien blast marks on hull.
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Post by Seamus on Jan 26, 2004 23:49:28 GMT -5
Name: Malachor II Type: Outpost world Orbital distance: 0.30 AU Equatorial Diameter: 12,431 km Rotation: 29h 53m 12s Atmosphere: standard Terra-type oxygen-nitrogen mix, not enough significant taint addition Surface Atmospheric Pressure: .72 Hydrosphere: Waterworld, over 78% of surface covered with ocean. Axial Tilt: 27°54`16`` Gravity: 0.90 g Surface Temperature: 15°. Maximal temperature in Equatorial region up to +61° in summer after day. Minimal temperature -50° C. Precipitation: around 56 cm/day. Wind speed: Constant 12 m/c Aestimare: C458 Tithe Grade: Exactis Prima Lifeforms, Autochthonic: Single-cellular, extremely high levels of radiation and low temperature led to inability of planet to get more organized life. Lifeforms, Introduced: Population: 5,000,000 Archaeotech Resource: None Notes: Surface of planet covered with 5 large docks, each with trading purposes, and 5million population each. First Catalogued: 389.M34. Rogue Trader vessel “Rodoni” First Imperial landing: 389.M34. System encountered by Rogue Trader. Contact with Trader lost several days later. Wreckage found with alien blast marks on hull.
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Post by Seamus on Jan 26, 2004 23:54:22 GMT -5
Name: Malachor III Type: Dead World Orbital distance: 0.36 AU Equatorial Diameter: 9,069 km Rotation: 24h 51m 3s Atmosphere: None Surface Atmospheric Pressure: .53 Hydrosphere: 100% land. Craters covers 99% of surface Axial Tilt: 27°54`16`` Gravity: 0.90 g Surface Temperature: -80°. Minimal temperature -143° C. Precipitation: None Wind speed: None Aestimare: C458 Tithe Grade: Exterminus Lifeforms, Autochthonic: None Lifeforms, Introduced: None Population: 0 Archaeotech Resource: None Notes: Planet's surface destroyed by Imperial orbital bombardment. First Catalogued: 389.M34. Rogue Trader vessel “Rodoni” First Imperial landing: 389.M34. System encountered by Rogue Trader. Contact with Trader lost several days later. Wreckage found with alien blast marks on hull.
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Post by Seamus on Jan 27, 2004 0:00:54 GMT -5
Name: Malachor IV Type: Research Outpost Orbital distance: 0.42 AU Equatorial Diameter: 15,915 km Rotation: 58h 7m 8s Atmosphere: Poisonous surface Surface Atmospheric Pressure: .72 Hydrosphere: 100% land, over 82% of surface covered with dome-cities. Axial Tilt: 54°74`4`` Gravity: 0.90 g Surface Temperature: +8°. Maximal temperature in Equatorial region up to +24°. Minimal temperature -12° C. Precipitation: around 29 cm/day. Wind speed: Constant 72 m/c Aestimare: C524 Tithe Grade: Exactis Prima Lifeforms, Autochthonic: Single-cellular. Extremely high levels of radiation led to inability of planet to get more organized life. Lifeforms, Introduced: None Population: 500,000 Archaeotech Resource: None Notes: Planet ravaged by iron storms and hurricanes daily(Iron storms are storms that throw iron around) First Catalogued: 389.M34. Rogue Trader vessel “Rodoni” First Imperial landing: 389.M34. System encountered by Rogue Trader. Contact with Trader lost several days later. Wreckage found with alien blast marks on hull.
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Post by Seamus on Jan 27, 2004 0:06:27 GMT -5
Name: Malachor V Type: Fortress World Orbital distance: 0.56 AU Equatorial Diameter: 16,875 km Rotation: 61h 14m 2s Atmosphere: High percentage of pollution. Surface Atmospheric Pressure: .91 Hydrosphere: 100% land. Axial Tilt: 91°14`12`` Gravity: 1.06 g Surface Temperature: +48°. Maximal temperature in Equatorial region up to +63°. Minimal temperature -55° C. Precipitation: around 53 cm/day. Wind speed: Constant 23 m/c Aestimare: C418 Tithe Grade: Exactis Prima Lifeforms, Autochthonic: Single-cellular. Lifeforms, Introduced: None Population: 310,000,000,000. 95% Under arms. Archaeotech Resource: None Notes: Military Headquarters for the system. First Catalogued: 389.M34. Rogue Trader vessel “Rodoni” First Imperial landing: 389.M34. System encountered by Rogue Trader. Contact with Trader lost several days later. Wreckage found with alien blast marks on hull.
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Post by CELS on Jan 27, 2004 7:38:43 GMT -5
Great, lots of new stuff! Malachor I - Type Heavy Trade world? There's no class called Trade world. Agri-world sounds like the right class for this planet.
- Over 100% of surface covered with ocean? Sounds slightly impossible.
- Tithe Grade needs looking at (the same goes for the rest of your worlds)
Malachor II - 5 docks with trading purposes on an outpost world? Some unfortunate copy-pasting?
- What is the purpose of this outpost?
Malachor III - Any ideas on why this planet was bombarded?
Malachor IV - The population is a mere half-million, yet 82% of the planet is covered by city domes!? Does each citizen have his own city dome?
- What do you mean by Atmosphere: poisonous surface?
Malachor V - 95% under arms? I don't think that's very reasonable. The world would not be able to support such a large force, I think. Even the most militarized worlds in the sector only have 10% under arms, IIRC.
I'm really looking forward to reading more about this system and its background. Stuff like why there's a research world here, why there's a fortress world, what each of the worlds is like (government, technology, etc) Did the unknown Rogue Trader land on each of these planets btw? And "alien blast marks"? What kind of alien weaponry make alien blast marks?
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Post by Kage2020 on Jan 27, 2004 9:02:22 GMT -5
Is there any reason that the physical characteristics only are listed. Is the population-related detail coming, or something...? Otherwise CELS' comments are entirely valid. We have to be careful in the rush to get 'our world' completed that we don't simply make titles up that sound 'cool'. That is the main problem with GW: they don't appear to stop to think about the concepts that they introduce in a rush to get the 'new army' or 'new game' out. Kage
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Post by zholud on Jan 27, 2004 12:10:20 GMT -5
Shamus, I could say that your cut and paste method somehow failed. You need to read very good comment by CELS and take it as a guide... as well as use original guide.pdf as well. As a tidbits: - Look up temperatures and wind conditions, especially if latter are not at guide and added by me due to unique conditions of Meksum.
- Look up Tithe structure thread in general discussion IIRC.
- Lower population of last world to 120 billions or less as the sub-sector capital, Meksum I is around 140 and yours seems to be smaller.
- If you have normal population distribution than you have almost all men and women at arms with starting age of 8 years or less? What is the reason to be so military?!
- Look up lifeforms and change this direct plagiarizing of “Extremely high levels of radiation led to inability of planet to get more organized life”
- Why docks are so symmetric?!
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Post by Seamus on Jan 27, 2004 17:17:54 GMT -5
Trade World: deals heavily with alien cultures(more of Rogue Traders trading on surface), resulting in a higher-than-normal fleet size to protect the system(all non-warp capable)
Dead World: Panet bombarded by Imperial fleet under the order of Inquisitor Tor'ak. Probability of Chaos Cults destroyed - 100%.
Water World: Polar ice-caps melted resulting in planets surface submerged under water 134ft below.
Fortress World: Due to large-scale attacks in this part of the sector, Imperial citizens find the need to sign up and defend their homes.
Research World: 3rd Moon orbiting planet has traces of an unknown species found in an underground city, theorized to be an Eldar colony dating back before the Imperium itself!
- blast marks = scorch marks, whatever! (he was in a battle, and he lost... 'nuff said...) - where can I view a list of Tithe Grades? (if there even IS one!) - The planet doesnt really make food... it more or less trades technology... so I dont know what kind of class that would be.... sorry... - Purpose of the outpost? trading technology in that part of the sector... - sorry about Malachor IV, will fix that. Forgot to add a few digits to the planets population. - the planets surface is poison... its poisonous... think *Armageddon* Steel Legion troops, that sort of area - The Rogue Trader did not land on each of the planets surface, but rather collected data from orbit, and moved on.. - this is NOT all the data for the Malachor system, I am just posting as I get it done... thats all Kage...
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Post by CELS on Jan 27, 2004 18:48:19 GMT -5
Trade World: deals heavily with alien cultures(more of Rogue Traders trading on surface), resulting in a higher-than-normal fleet size to protect the system(all non-warp capable) Does the Imperium strike you as enjoying trade with aliens? Do you have any fluff or fiction to back this up, because I have not heard of peaceful relations between the Imperium and Aliens, save a few very special situations. Dead World: Panet bombarded by Imperial fleet under the order of Inquisitor Tor'ak. Probability of Chaos Cults destroyed - 100%. I'd like more information about this. Chaos cults do not always warrant Exterminatus. Water World: Polar ice-caps melted resulting in planets surface submerged under water 134ft below. If the entire planet is covered in water, then that's 100%. Not over 100%, because that is theoretically impossible. Fortress World: Due to large-scale attacks in this part of the sector, Imperial citizens find the need to sign up and defend their homes. Have you read what zholud has written about this subsector, and the capitol, Meksum? This is not a very exposed part of the Anargo sector, and to my knowledge, there is no need for entire worlds to be dedicated to defense in this subsector, as is the case with the Castellan subsector. Just look at the population of Meksum... not exactly on the edge of their seat waiting for an invasion, are they? Research World: 3rd Moon orbiting planet has traces of an unknown species found in an underground city, theorized to be an Eldar colony dating back before the Imperium itself! *awaits Kage's comment* - blast marks = scorch marks, whatever! (he was in a battle, and he lost... 'nuff said...) Right. My point was just that if they find his wrecked ship, crashed on some moon, exploded into pieces, it's going to be difficult for some investigator to determine the attacker.... unless of course, the attackers happened to paint "Eldar did this!" on the wreckage. - where can I view a list of Tithe Grades? (if there even IS one!) Yes, there IS! Just have a look around the forum. I'm pretty sure it's in the world building thread. - The planet doesnt really make food... it more or less trades technology... so I dont know what kind of class that would be.... sorry... It trades technology? A water world? With 25 million citizens? What kind of technology could this world possibly trade, and with whom? And where is this technology coming from, with the only human settlements on the planet being dedicated to trade?? I guess the world would just fall under the 'civilised' world category, assuming that it has high enough technology. - Purpose of the outpost? trading technology in that part of the sector... Why would they need to build an outpost for that? There's already a bunch of other planets in the very same system, not to mention the subsector. If a world is looking to 'trade technology' (whatever that means), it would be perfectly able to do this on its own lands, or on the trade capitol of the subsector, Meksum. - sorry about Malachor IV, will fix that. Forgot to add a few digits to the planets population. I sincerely suggest that you remove a digit from the percentage of city domes instead. Imagine the resources needed to cover a planet with city domes... What kind of population did you have in mind? - the planets surface is poison... its poisonous... think *Armageddon* Steel Legion troops, that sort of area Poisoned with what? Armageddon steel legion troops area.... right. Well, what kind of poison is there on Armageddon? - The Rogue Trader did not land on each of the planets surface, but rather collected data from orbit, and moved on.. Then I suggest that he is not given credit for the first Imperial landing for each and every one of the planets in this systems...
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Post by Seamus on Jan 27, 2004 19:14:30 GMT -5
CELS... seriously... use your IMAGINATION once in a while... poison.. think of any, I dont really care... if it can kill someone through air, then its poison in my books! the trading is done through what the Rogue Traders aquire... where they get it, who knows, maybe they attack small enemy settlements for it, I dont know...(Imagination!) the Water world has 78% water.... where are you getting it that I said its over 100%?? blast marks problem? really CELS... the Rogue Traders ship was found destroyed... and there was some kind of weapons marking on it.. some evidence that he was in a conflict and he obviously lost... 'nuff said... fine... the Dead Rogue landed on each planet with some of his crew... there, he landed... *Magic!* honestly CELS... use your imagination as much as I do... it *may* help you to understand some of the stuff I post...
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Post by CELS on Jan 27, 2004 19:26:47 GMT -5
On the water, I was referring to this: "Hydrosphere: Waterworld, over 100% of surface covered with ocean."
On the Rogue Trader, I was just curious about how they would know that aliens destroyed the ship. Perhaps you had a brilliant idea on how the attack patterns were typical Eldar or something like that, but I just thought it sounded strange that they were able to tell that aliens had destroyed the ship, but didn't know which aliens. Just curious. Would you prefer that I stopped asking questions and left your posts alone?
As for the rest, yes, I could use my imagination. And yes, I could just say that Proteus is a forgeworld which trades technology, and leave the rest to your imagination, but then I really don't understand the purpose of this project. Do you?
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Post by Seamus on Jan 27, 2004 19:40:00 GMT -5
well if your going to be an ass about it CELS, I wont explain it to you... but to the others...
Hypothetical: the Imperium could figure out it wasnt one of their weapons, is that the energy left behind lets say... maybe the ship was destroyed by some Necron fighters or whatever they have... maybe this system has a Tomb World in it
as to the whole ocean thing... if you want to be precise down-to-the-bloody-dot....
everyone has 34 pairs of socks, all colors of the rainbow, and they all say "Hail the Emperor" exactly on it, on the right side of the sock. Everyone has 29 pairs of shirts, all colors of the rainbow, they too, all say "Hail the Emperor" exactly on it... etc. etc. or is that TOO precise for you??
... and everyone knows that if everyone in the immediate scene of the "murder" is killed.. then knowing how they killed the person is useless... especially to the Imperium... so some person was killed... who cares, he wasnt very important...
"The galaxy is a large place, and whatever happens, you will not be missed" - Warhammer 40,000 Rulebook
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Post by Kage2020 on Jan 27, 2004 20:35:21 GMT -5
CELS... seriously... use your IMAGINATION once in a while... I can appreciate what it is like for the concepts that you have invested time and obvious effort in creating to be questioned. I really can. I've done it so often in Porten's 40k Background with people who feel that I don't know what I'm talking about just because I would suggest things that kept within the spirit of the universe but violated the somewhat limited 'fluff'. With that said, I'm English. For me, being polite is a state of being even though as there are always exceptions to the rule I have been disappointingly rude in the past. But I will say this now: I will not accept this type of behaviour. We are colleagues trying to create something special. As someone who has had their imagination questioned before for not subscribing to the simple statement of GW... Enough. Let us suffice to say that politeness is the way forwards. Yes, there are going to be glitches at times and this might be one of them. Let this be an 'official warning', not to Shamus specifically, but merely as an example of behaviour which I do not consider appropriate to colleagues. the trading is done through what the Rogue Traders aquire... where they get it, who knows, maybe they attack small enemy settlements for it, I dont know...(Imagination!) Imagination is not the 'get out' clause to lacking an explanation of features of a world. I encourage you to continue posting Shamus, but to do so with politeness and the concept that not everyone shares your own interpretation of the 40k universe. The Anargo Sector Project aims to produce something which is beyond individual interpretation; an act of aggregate imagination which can show GW what is possible. Kage
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Post by Seamus on Jan 27, 2004 22:50:40 GMT -5
colleagues?? Im a 15yr old kid in British Columbia who has been called stupid and a failure for the first 13yrs of my life! You try not to have a shitty attitude... and I found out today that I failed math! again... to be? or not to be an ass?
and Kage, this comment is not one out of sarcasm, but an idea. If you wanted to show what is possible to Games Workshop, why not just right them a note, and get like... I dont know, 100 people to sign it or something... hey, it couldnt go un-noticed..
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