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Post by malika on Dec 29, 2003 8:57:35 GMT -5
Just an idea, but this could be cool for the hive world maybe...trade in illegal xenos items, for example: hrud medical technology, it might be very effective, but if the arbites or a =][= finds out they wil all die...
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Post by Kage2020 on Dec 29, 2003 9:18:04 GMT -5
First off... <Kage shuffles the forum> The original location of this thread is where we create the technologies, generally in RPG terms but wargame where appropriate. I've moved this to the 'hiveworld subsector' due to the mention of, well, hiveworlds in the original post. Just an idea, but this could be cool for the hive world maybe...trade in illegal xenos items, for example: hrud medical technology, it might be very effective, but if the arbites or a =][= finds out they wil all die... Secondly, yes it would make an intriguing story line for one of the worlds of the Imperium and, for me, should be included in some regard. Kage
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Post by zholud on Dec 29, 2003 14:40:29 GMT -5
Generally, Hiveworld Mexum I is known for it's excessive usage of illegal plant growing, maybe for some medical treatment as well. And they clearly exchange output for alien stuff, exact nature of which isn't determined Any ideas?
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Post by Farseer Kythil on Dec 30, 2003 5:20:47 GMT -5
Viral toxins or xenos flora could be an interesting angle I think.
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Post by malika on Dec 30, 2003 6:05:03 GMT -5
xenos drugs...some DE drug smuggled by a DE mercenary maybe?
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Post by Kage2020 on Dec 30, 2003 8:14:56 GMT -5
Generally, Hiveworld Mexum I is known for it's excessive usage of illegal plant growing, maybe for some medical treatment as well. And they clearly exchange output for alien stuff, exact nature of which isn't determined Any ideas? Your saying that the locally grown 'illegal plant' is exchanged for xenos 'stuff'? Or that the planet itself is xenos? Kage
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Post by malika on Dec 30, 2003 8:46:19 GMT -5
well maybe they grow xenos plants?
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Post by zholud on Dec 30, 2003 16:05:41 GMT -5
well maybe they grow xenos plants? Exactly, despite Xenos is a strong word here, I meant a lot of extra-terrestrial plants plus hybrids. The more general note to everyone with a highly populated world: do not forget that people breathe and you need something to eat C and give oxygen.
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Post by Kage2020 on Dec 30, 2003 16:23:58 GMT -5
Well, that's all answered my question... I would point out, however, that " xenos plants" that might be considered 'illegal' beyond the definition of an individual fief/system would most likely originate from one of the alien races... Hence the above question. Kage
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Post by zholud on Dec 30, 2003 16:39:12 GMT -5
Well, that's all answered my question... I would point out, however, that " xenos plants" that might be considered 'illegal' beyond the definition of an individual fief/system would most likely originate from one of the alien races... The is a power of tradition. Look at the story, they had Hanging Gardens and they actively seek for optimal flora and fauna ecosystems for both the feeding/breathing and later the most high yield in terms of money. Due to the fact that Imperial bodies use drugs they may have even official warrant of growing...
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Post by Kage2020 on Dec 31, 2003 3:13:32 GMT -5
So they have warrant for growth of xenos plants as opposed to non-Meksum/Terrestrial... Sounds a bit dubious given the nature of these drugs, but fair enough. Kage
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Post by zholud on Dec 31, 2003 11:58:57 GMT -5
So they have warrant for growth of xenos plants as opposed to non-Meksum/Terrestrial... Sounds a bit dubious given the nature of these drugs, but fair enough. As you may remember, the worlds of Imperium domesticated such clearly xenos creatures as Grox, so culture of alien plant is much more simply to approve I guess. And I’m yet unsure what the main usage of plants. It could be something for juvenation process or spices etc., not necessary narcotics.
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Post by CELS on Jan 1, 2004 3:53:38 GMT -5
A damn fine point, zholud. I must say I agree, and that this legalised drug is very interesting, if difficult. My opinion on the matter, is that it is one thing to legalise plants and animals from various alien worlds, such as grox, which are just some dumb lizard-y things that happened to live on some planet the Imperium found ages ago. It's another thing entirely to legalise ork foodstuff such as squigs, or Eldar food (if that wasn't so hard to get hold of), because it belongs to the enemy. To seek and praise the possessions of the enemy is heresy.
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Post by Kage2020 on Jan 1, 2004 4:59:43 GMT -5
My point being that I do not consider flora and fauna present on a world to be xenos, that being defined by the 'races'. That is all. Kage
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Post by zholud on Jan 1, 2004 9:48:50 GMT -5
A damn fine point, zholud. I must say I agree, and that this legalised drug is very interesting, if difficult. Thanks As to the difficulty, it is crucially connected to the number of users and effect (if we still use narcotics). I can envision golden youth on many planets using it ‘for fun’, with their parents able to cover them. Remember, arbitres usually don’t care about individual cases, they are too costly to work with petty crimes and local police force is within the reach of abovementioned parents. The totally different case if it is spook or similar drug which increases psyker abilities of recipient. My opinion on the matter, is that it is one thing to legalise plants and animals from various alien worlds, such as grox, which are just some dumb lizard-y things that happened to live on some planet the Imperium found ages ago. Unless they are remnants of the Old Ones … and this is another C’toe conspiracy It's another thing entirely to legalise ork foodstuff such as squigs, or Eldar food (if that wasn't so hard to get hold of), because it belongs to the enemy. To seek and praise the possessions of the enemy is heresy. It is only if everyone known that Orks eat squigs or Dark Eldar use such and such ingredients… the more complex is mixture of drugs the harder it to be called alien…
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