Post by CELS on Nov 28, 2004 16:22:15 GMT -5
Standard Representation
5,30,17 - M-V - C6768C4-6 Lo 900 Im 650
Old UWP: C676320-9
[/b]
Dorian system[/b]
5,30,17. M2V
Dorian I
UWP: C676320-9 Lo 900 Im 650
Planet name: Greavedale
World class: Knight world
Population: 830,000,000
Tech level: 6 (Low Imperial technology).
Tithe grade: Solutio Prima
Aestimare: C300
Orbital distance: 0,2 AU
Equatorial diameter: 10,560 km
Gravity: 0.72 terra
Orbital period: 49.82 days standard
Length of day: 15.15 hours standard
Atmosphere: Standard oxygen-nitrogen mix, pollutant taint.
Surface atmospheric pressure: 1.0 atm
Surface temperature: -7.5 degrees C
Hydrosphere: 60 %
Life forms: Yes.
Moons: 1 (UWP:Y100223-9, Orbit: 4)
Planet Description:
Greavedale is a cold world, and most of its surface is covered with snow throughout its short year. When the world was first colonised, many millennia before the birth of the Imperium, the colonists' first impression of the world was a cold and seemingly lifeless place, where a large crimson moon bathed the landscape in red light and freezing winds moaned and howled. The superstitious colonists feared that the frightening appearance of this place was an echo of dark events from the past, and called the world 'Greavedale', meaning valley of grief in the ancient tongue.
Most of the population lives near the equator, where the land has been terraformed and the climate is mild enough to support agri-culture. In these regions, there are ancient cities dating as far back as the Age of Technology, containing monuments in honour of long forgotten heroes and buildings that have stood for twenty thousand years. The rest of the population is scattered around the surface of the planet where cities have built up surrounding star ports and great mining installations. In this wilderness, the population lives a constant struggle against the elements and wild beasts that have survived since the planet was first colonised.
Unfortunately, the area of wilderness is steadily increasing on this world, as the many great glaciers of this world cover more and more of the temperate lands for each day while the average temperature drops. The world is entering an ice age and the Adeptus Mechanicus estimates that it will only be a few more centuries before the world can barely feed its own population. Attempts to increase the temperature have been suggested, but the terraforming methods of the Adeptus Mechanicus are sometimes completely useless, or even dangerous.
Greavedale is a place of great technological contrasts, as the world has a general technology level which is slightly below average for an Imperial worlds, yet it has many high tech artefacts thanks to the support of the Adeptus Mechanicus. Most famous of these, of course, are the huge Knight walkers which are so critical for the world's planetary defense. Almost as tall as some Titans, the Knight walkers can be seen striding through the heavy snow of Greavedale, their huge weapons ever ready.
Significant locations:
Haymholt - The capital city of Greavedale and the lands of the Monarch, Haymholt is the center of the Greavedalish government. The name 'Haymholt' means Heavenly Hold, and true to its name, the city is decorated with beautiful marble and fantastic statues. The city has a relatively high level of technology and have quite wealthy residents.
Eldendale - An abandoned Hold from the ancient days of the Age of Technology, Eldendale is trapped beneath kilometers of ice. Unknown to the citizens of Greavedale, the great valley of Eldendale holds several technological treasures that have been lost since the Age of Technology, including a valuable geothermal heating system.
Government:
As with most Knight worlds in the sovereign of the Adeptus Mechanicus, Greavedale has a fairly independent government where the world's knights have a vital role. Greavedale is a feudalistic monarchy based on a warrior aristocracy. Whenever a line of Monarchs is broken, a championship is held from the leading families of Knights, and a new Monarch is chosen solely for his skills with a Knight walker. Naturally, this can be a very unfortunate solution, but with a few exceptions in the history of Greavedale, a particularly unwise king is still succesful thanks to his council.
The Monarch of Greavedale is free to set his wife, children or any other relatives as leaders of regions of his world. Many Monarchs also choose to award venerable knights with titles to land. The most modest of Monarchs will therefore only nominally control his world, but leave it to his favoured subjects to reign. Under the Monarch and his close relatives, lesser nobles will be given a region of land which is divided into Houses. Each House has at least one Knight or noble, and these Houses vary immensily in size and power. In 470.M41, there are over a thousand Houses on Greavedale, and a total of almost five thousand Knights. With the exception of the vast, unpopulated areas that are owned by the Monarch, these noble Houses own most of the populated lands on Greavedale.
Complimenting the ruling warrior aristocracy, Greavedale has a priesthood of representatives from Proteus, who form councils to aid the rulers, known on Greavedale simply as the Protean Clergy. The Clergy has tech priests or 'clerics' specialising in all the different fields of knowledge necessary for the nobles of Greavedale to rule, educated by the Collegia Mechanicus on Proteus.
Being under the sovereign of the Adeptus Mechanicus and having been given so much technological support from Proteus, Greavedale is under great external influence from the Adeptus Mechanicus. In addition, the Protean form a central part of the world's government, letting the Adeptus Mechanicus manipulate the world to a large extent. It is quite evident that eventhough Greavedale should, in theory, have an independent government, they have little control in reality.
Supporting the nobility and the clergy is a body of elected representatives from the middle class, called the civil assembly. This organisation consists mostly of merchant guilds and other wealthy commoners, and exists to advice the nobles on behalf of the people on everything from tax laws to road maintenance. The global assembly pass descisions down to the regional assemblies and in turn passed to the local nobles. Naturally, this is not to say that nobles must act upon the recommendations of the assembly. In principle, the civil assembly holds no real authority, and cannot force through any of their decisions.
Religion:
Having been indoctrinated by the Protean Clergy for so long, the population of Greavedale has a firm belief in the Machine God of the Adeptus Mechanicus. Still, the Ministorum has been quick to introduce the Imperial Creed - a negotiating point to let the Adeptus Mechanicus have Greavedale as a Knight world - and the local religion is largely similar to the Cult Imperialis in many aspects. The inclusion of the Machine God is something that is viewed with disdain on other worlds however, and especially on the cardinal world of Dorvastor, where some forces strive to remove the Mechanicus element from the Greavedale religion, whilst others would have its worshippers burned as heretics.
5,30,17 - M-V - C6768C4-6 Lo 900 Im 650
Old UWP: C676320-9
[/b]
Dorian system[/b]
5,30,17. M2V
Dorian I
UWP: C676320-9 Lo 900 Im 650
Planet name: Greavedale
World class: Knight world
Population: 830,000,000
Tech level: 6 (Low Imperial technology).
Tithe grade: Solutio Prima
Aestimare: C300
Orbital distance: 0,2 AU
Equatorial diameter: 10,560 km
Gravity: 0.72 terra
Orbital period: 49.82 days standard
Length of day: 15.15 hours standard
Atmosphere: Standard oxygen-nitrogen mix, pollutant taint.
Surface atmospheric pressure: 1.0 atm
Surface temperature: -7.5 degrees C
Hydrosphere: 60 %
Life forms: Yes.
Moons: 1 (UWP:Y100223-9, Orbit: 4)
Planet Description:
Greavedale is a cold world, and most of its surface is covered with snow throughout its short year. When the world was first colonised, many millennia before the birth of the Imperium, the colonists' first impression of the world was a cold and seemingly lifeless place, where a large crimson moon bathed the landscape in red light and freezing winds moaned and howled. The superstitious colonists feared that the frightening appearance of this place was an echo of dark events from the past, and called the world 'Greavedale', meaning valley of grief in the ancient tongue.
Most of the population lives near the equator, where the land has been terraformed and the climate is mild enough to support agri-culture. In these regions, there are ancient cities dating as far back as the Age of Technology, containing monuments in honour of long forgotten heroes and buildings that have stood for twenty thousand years. The rest of the population is scattered around the surface of the planet where cities have built up surrounding star ports and great mining installations. In this wilderness, the population lives a constant struggle against the elements and wild beasts that have survived since the planet was first colonised.
Unfortunately, the area of wilderness is steadily increasing on this world, as the many great glaciers of this world cover more and more of the temperate lands for each day while the average temperature drops. The world is entering an ice age and the Adeptus Mechanicus estimates that it will only be a few more centuries before the world can barely feed its own population. Attempts to increase the temperature have been suggested, but the terraforming methods of the Adeptus Mechanicus are sometimes completely useless, or even dangerous.
Greavedale is a place of great technological contrasts, as the world has a general technology level which is slightly below average for an Imperial worlds, yet it has many high tech artefacts thanks to the support of the Adeptus Mechanicus. Most famous of these, of course, are the huge Knight walkers which are so critical for the world's planetary defense. Almost as tall as some Titans, the Knight walkers can be seen striding through the heavy snow of Greavedale, their huge weapons ever ready.
Significant locations:
Haymholt - The capital city of Greavedale and the lands of the Monarch, Haymholt is the center of the Greavedalish government. The name 'Haymholt' means Heavenly Hold, and true to its name, the city is decorated with beautiful marble and fantastic statues. The city has a relatively high level of technology and have quite wealthy residents.
Eldendale - An abandoned Hold from the ancient days of the Age of Technology, Eldendale is trapped beneath kilometers of ice. Unknown to the citizens of Greavedale, the great valley of Eldendale holds several technological treasures that have been lost since the Age of Technology, including a valuable geothermal heating system.
Government:
As with most Knight worlds in the sovereign of the Adeptus Mechanicus, Greavedale has a fairly independent government where the world's knights have a vital role. Greavedale is a feudalistic monarchy based on a warrior aristocracy. Whenever a line of Monarchs is broken, a championship is held from the leading families of Knights, and a new Monarch is chosen solely for his skills with a Knight walker. Naturally, this can be a very unfortunate solution, but with a few exceptions in the history of Greavedale, a particularly unwise king is still succesful thanks to his council.
The Monarch of Greavedale is free to set his wife, children or any other relatives as leaders of regions of his world. Many Monarchs also choose to award venerable knights with titles to land. The most modest of Monarchs will therefore only nominally control his world, but leave it to his favoured subjects to reign. Under the Monarch and his close relatives, lesser nobles will be given a region of land which is divided into Houses. Each House has at least one Knight or noble, and these Houses vary immensily in size and power. In 470.M41, there are over a thousand Houses on Greavedale, and a total of almost five thousand Knights. With the exception of the vast, unpopulated areas that are owned by the Monarch, these noble Houses own most of the populated lands on Greavedale.
Complimenting the ruling warrior aristocracy, Greavedale has a priesthood of representatives from Proteus, who form councils to aid the rulers, known on Greavedale simply as the Protean Clergy. The Clergy has tech priests or 'clerics' specialising in all the different fields of knowledge necessary for the nobles of Greavedale to rule, educated by the Collegia Mechanicus on Proteus.
Being under the sovereign of the Adeptus Mechanicus and having been given so much technological support from Proteus, Greavedale is under great external influence from the Adeptus Mechanicus. In addition, the Protean form a central part of the world's government, letting the Adeptus Mechanicus manipulate the world to a large extent. It is quite evident that eventhough Greavedale should, in theory, have an independent government, they have little control in reality.
Supporting the nobility and the clergy is a body of elected representatives from the middle class, called the civil assembly. This organisation consists mostly of merchant guilds and other wealthy commoners, and exists to advice the nobles on behalf of the people on everything from tax laws to road maintenance. The global assembly pass descisions down to the regional assemblies and in turn passed to the local nobles. Naturally, this is not to say that nobles must act upon the recommendations of the assembly. In principle, the civil assembly holds no real authority, and cannot force through any of their decisions.
Religion:
Having been indoctrinated by the Protean Clergy for so long, the population of Greavedale has a firm belief in the Machine God of the Adeptus Mechanicus. Still, the Ministorum has been quick to introduce the Imperial Creed - a negotiating point to let the Adeptus Mechanicus have Greavedale as a Knight world - and the local religion is largely similar to the Cult Imperialis in many aspects. The inclusion of the Machine God is something that is viewed with disdain on other worlds however, and especially on the cardinal world of Dorvastor, where some forces strive to remove the Mechanicus element from the Greavedale religion, whilst others would have its worshippers burned as heretics.