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Post by Dazo on Jan 16, 2005 6:39:42 GMT -5
Refernce Key for UWP Listings
White Worlds = Available Turquoise Worlds = Available (Most Conducive for Habitation) Yellow Worlds = Claimed Red Worlds = Under Construction Green Worlds = Complete Pink worlds= Located within the nebulae
UWP Statistics for the "Shrineworld Subsector" 50,23,38 - M-V - A6748BE-6 N 912 Im 9A6-Dorvastor-Cardinal world-Minister 47,23,35 - M-V - C96AA95-D S Hi Wa 123 Im 2BS 47,23,38 - M-V - C637221-A Lo 803 Im 670 48,23,39 - M-V - AAF588A-B N Fl 300 Im 3AU-Toshanden- Minister(located in the nebulae) 48,23,40 - K-V - B977757-6 N Ag 100 Im 2A4-Q'shen- Civilised World 48,26,36 - M-V - C85AA9D-8 Hi Wa 814 Im 8CM-Devaris-Shrine world 48,26,37 - K-V - X000000-0 As Ba Lo 014 Im 000 48,26,40 - M-V - X622000-0 Ba Lo 023 Im 520 49,20,41 - M-V - X000000-0 As Ba Lo 004 Im 000 49,25,40 - Centre of a Small Nebula (6 parsecs in diameter) 50,22,40 - M-VI - A466AA9-F Hi 910 Im 130 50,23,38- M-V - A6748BE-6 N 912 Im 9A6-Pyriel- Industrial world 50,23,41 - M-V - D79A788-8 Ag Wa 604 Im 251-Nagoma-Civilised world-CELS 50,24,38 - M-V - E160386-5 De Lo 202 Im 030 50,25,35 - G-V - A76AA96-9 S,N Hi Wa 720 Im 65U-Vostenia-Civilised world 51,20,35 - F-V C335300-7 S Lo 700 Im 930 51,22,36 - M-V – X434000-0 Ba Lo 015 Im 530 51,22,38 - M-V - X100000-0 Ba Lo Va 002 Im 000 51,24,40 - M-V - X546000-0 Ba Lo 022 Im 540 51,26,41 - M-V - DA969E7-8 S Hi 300 Im 7DY-Melusine-Shrineworld-Dazo 52,20,36 - M-V - X7C3000-0 Ba Fl Lo 002 Im 140 52,20,37 - M-V - X512000-0 Ba Ic Lo 015 Im 020 52,21,35 - M-V - C875511-7 S Ag 503 Im 154-Trilla-Agriworld-KeirLeslie 52,21,36 - M-V - X324000-0 Ba Lo 001 Im 280 52,24,37 - Lost Planet (terrestrial) 52,26,37 - M-V - C330234-7 S De Lo 810 Im 010 53,21,36 - M-V - X201000-0 Ba Ic Lo Va 004 Im 020 53,21,40 - K-V - X312000-0 Ba Ic Lo 000 Im 040 53,25,39 - M-V - A547ABB-A Hi 614 Im 86F
These are the Unrectified UWPs of Dorvaster, (apart from Melusine) these UWPs may be altered slightly at a later date.
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Post by CELS on Jan 16, 2005 9:15:21 GMT -5
And for the 100th time, Dazo... it's Dorvastor. D-o-r-v-a-s-t-o-r. Dorvast Or Good work though
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Post by Dazo on Jan 18, 2005 3:02:17 GMT -5
Dorvastor the Cardinal World To be edited by Minister
Unrectified UWP: 50,23,38 - M-V - A6748BE-6 N 912 Im 9A6
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Post by Dazo on Jan 18, 2005 3:04:45 GMT -5
Melusine Shrine world
Rectified UWP: 51,26,41 - M-V - DA969E7-8 S Hi 300 Im 7DY
THUMBNAIL VEIW The second most important world of the Dorvastor sub sector, the shrine world of Melusine in the Aphellion system. Home to two of the most renowned relics of the Anargo sector, the Ever burning torch of the Emperors light and the fabled healing hand of the Emperor. The first resides in the cathedral of radient serenity, a hive like up thrust of imperial glory, its main spire towering a mile over the surrounding city, surrounded by a veritable forest of lesser spires and minarets. The second resides in a mountain temple in the remotest part of the planets expansive central mountain range. Placed in a pool of spring water, which is said to have protective and healing properties , and guarded by a mission of adeptus sororitas of the order of the bloody rose. The income these two relics generate from pilgramiges is collosal.
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Post by Kage2020 on Feb 28, 2005 12:56:15 GMT -5
Vostenia? I cannot remember that one... Care to fill me in, Daz0, so I don't have to go a-searching...?
Kage
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Post by Dazo on Feb 28, 2005 14:38:16 GMT -5
Vostenia was I believe a world that was to be given over to the development of an advanced alien race. This was on the basis of the high tech for this world, personally i'm not entirely comfortable with the concept of such a world being allowed to exist within what must surely be the most xenophobic sub in the whole sector(and having found the origional concept it seems I was right, read down to see my veiws on that). What really gets my goat is that it is a G class star which would make it prime realestate for imperial colonisation, meaning its unlikely that the imperium would be so quick to destroy it. However it could be the situation much like in abyss where the humans have colonised the surface, but the deeps remain a mystery and so the aliens have so far gone undetected. This would make more sense I think. Or we could lower the tech level slightly and say its simply an advanced imperial world, perhaps claimed by the cardinals of Dorvastor as a retirement/holiday/garden world. That was the origional concept, however it doesn't fit the UWP. Viral bombardment has the effect of removing all life sustaining materials, there would be no atmosphere and definatly no water. It seems to me that this concept could be transfered to another world in Dorvastor and open this world up for development. Or as I suggest above make the alien presence hidden, and allow mankind to swarm over the surface, it could be interesting.
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Post by Kage2020 on Feb 28, 2005 14:44:36 GMT -5
The person who created the concept hasn't modified it subsequently for the "At a Glance". Therefore change it if you want to. Simple.
Kage
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Post by Dazo on Mar 1, 2005 4:12:20 GMT -5
Changed it shall be, it is now a civilised world with a tech level of 9. Though there is small lattitude for change. Hopefully it willbe now a far more appealing world to develop, with it being one of the few terran type stars in the whole sector.
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Post by Kage2020 on Mar 1, 2005 9:08:58 GMT -5
Perhaps you should try and develop a Rectified UWP/concept for it, since it is 'interesting'. That is what PPLs should gradually be doing since it is the primary point of the "At a Glance" forum. After that is complete we can slowly generate the worlds (since this is easy enough) and also begin to discuss trade routes, etc., and some of the more 'interesting' topics of the ASP.
Kage
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Post by Dazo on Mar 9, 2005 5:14:23 GMT -5
Vosteena Civilised world
Rectified UWP: 50,25,35 - G-V - A76AA96-9 S,N Hi Wa 720 Im 65(28)
Concept The highly advanced world of Vosteena was one of the first worlds in Dorvastor to be colonised by man, it was rediscoved by accident when an imperial scout vessel observed vast cites on the surface of the planets warm ocean. It turned out that the whole civilisation dwelled below the surface during much of the planets year because of the titanic storm that swept its surface, a product of to much water and a terran type star. Highly advanced in terms of aquacultre and aquatic technologies Vosteena leapt to the top of the pile in terms of importance and produce.
The high population will mean that its cities will be hive like, but not as big just more numerous, power sources need not be fusion based but tidal, geothermal, solar and wind based as all of these are in abundance.
Well theres a basic outline, the number of water worlds in the sector should mean that anyone taking this world will have no shortage of ideas for trade and political links with other worlds. This is an underwater civilisation...and I only just realised its much like atlantis but I don't care I like the idea.
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Post by Dazo on Mar 14, 2005 8:27:36 GMT -5
Q'shen Agriworld
Rectified UWP: K-V - B977757-6 N Ag 100 Im 2A4
Concept The largest food producer in Dorvastor is the the world of Q'shen, an idillic world with a warm star, temperate climate and a good balance of land and sea. It is in every way a world perfect for humans, and for agriculture.
This is a big world with a nice star large oceans and a resource value thats off the scale for an agriworld, I interprit that as meaning the sheer volume of food produced and its variety is what accounts for that, though that is not set in stone. Ideas are welcome.
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Post by CELS on Mar 15, 2005 16:29:51 GMT -5
Vosteena seems fine. Q'shen doesn't really make sense, since it's basically like growing mushrooms in a gold mine. With resources like that, I'd make it an industrial or civilised world. A mining world, at the very least. The problem with these two concepts, is that they're very... plain. One is an aquatic world, the other is an agriworld (at the moment), and that's about it. There's no character, no quirks, no soul! What seperates these worlds from the million other worlds in the Imperium? What defines their culture? How do they fit in with the worlds of the Dorvastor subsector, and the Anargo subsector? Although I am glad to see that the Dorvastor subsector is being worked on, I assume you had some more ideas in mind when you came up with these concepts
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Post by Dazo on Mar 18, 2005 11:12:31 GMT -5
Empty space The thing is CELS we have to be wary of having every world unique otherwise it becomes difference for the sake of difference. Waterworlds abound Anargo for some reason, theirs more chance of drowning than being killed by hostile aliens. And agriworlds, well what can you say, they grow food, how different do they need to be, people need to eat, and this world is perfect for growing crops. I have no problem....hang on, was it the lack of description that I gave or that they are fairly standard types of world that you were'nt to keen on. I mean is an agriworld and aquatic world fine, but that there just wasn't enough information on them. Well yes I suppose, I was basically taking the concepts already proposed by minister, which in the case of Vosteena needed changing, and putting my own slant on them. The problem is I can't in good conscience put an agri world around an M class star, it has to be K or higher, so maybe this could be a world like present day earth, where there is mining, and industrialisation but also lots of farming. That way I'll make the most of what is the second best star in the whole sub sector, while retaining the agri concept.
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