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Post by Kage2020 on Jun 4, 2004 7:48:00 GMT -5
Looking at all those high-tech worlds out there, I'm wondering if anyone out there would like to create a good 'ole honest-to-god fantasy world...? Make it a K- or G-class star so you've got similar conditions (ish) to Terra... or indeed do something funky like put it around a Brown Dwarf in a colder star system (or something), and we could monkey around have some fun! So, anyone up for this? Kage
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Post by CELS on Jun 4, 2004 8:21:55 GMT -5
Sounds like fun! What did you have in mind, exactly? Fantasy suggests knights in shining armour fighting orks and ogres, rainbows, fairies and dragons, but I guess you have other associations with the word
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Post by Sojourner on Jun 4, 2004 8:50:14 GMT -5
I think he's talking 'Medieval' worlds...
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Post by CELS on Jun 4, 2004 9:05:39 GMT -5
Maybe...
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Post by Kage2020 on Jun 4, 2004 9:08:33 GMT -5
And CELS always tells me off for spamming... Hmmn, indeed I might have to change two peoples' titles. Well, at least one! I was talking medieval but with 'psykers' there is going to be little difference. The elements of 'fantasy' (dragons, etc.) that carried forward would be entirely dependent on the designer, of course... Kage
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Post by CELS on Jun 4, 2004 9:27:07 GMT -5
It was obviously my way of showing how fruitless some one-line posts can be, Kage.
With all respect, Sojourner, telling me what Kage might be talking about is kind of a waste of time, since Kage would no doubt clarify that anyway. I was also disappointed to see that you made a post without contributing further.
But parden my foul mood. I get this way when I'm too lazy to eat.
I think this could turn out very nice if done carefully. There are creatures in the galaxy that are actually called dragons, such as the famous Mica dragons from which Khârne the Betrayer got the teeth for his chain-axe, I think. So that gives us a medieval world with orks, sorcerors and dragons, if we want.
Of course, one might wonder why it's a medieval world if it's got similar conditions to Terra. Unless of course, it's not yet been discovered by the Imperium, or only recently discovered, or was discovered by the Frost Bringers, who demand that it is left alone so that they could recruit Space Marine aspirants from there. The latter would only be plausible if it's a very tiny world, or a moon orbiting a Brown Dwarf though...
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Post by Sojourner on Jun 4, 2004 9:27:52 GMT -5
Begs the question; does psychic power work when you're using mumbo-jumbo? Do you need the constructs of 'modern' Imperial society to be able to tap your abilities? Both in terms of technology (psychic hoods) and in terms of training exercises. Most 'useful' human psykers seem to go via the Scholastica Psykana, and those who do not are simply eaten by daemons...
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Post by Destecado on Jun 4, 2004 9:32:29 GMT -5
Actually I have an idea for a world that would be considered by Imperial standards a feral world. It would be mist enshrouded with low bog lands as well as high mountains. The greater proportion of the planet would be ice locked.
Are we talking a world actually of magic or would these be rogue psykers? I was thinking about a society based on the concept of the Wyrd where the shamans or healers of the tribes would "mages".
The locals might call their planets something like Fir'ral or Fennral. I was thinking that they could perhaps be aboriginal eldar. We have all seen the high tech and exodite world eldar, but what of those that harken back to their earlier existance.
It also does not need to be one eldar culture, but could be seperated out into many or two distinct cultures. Perhaps a much darker or menacing eldar culture. They could have been eldar whose ship crashed on the planet. The following is the myth as it is told in the stories of the Fennral of those they call the Morde Whights.
Bursa, the great god of the north (in this case would be the God or creator of the elves). That lived in the high mountain valleys of his domain. Their main citadel was built at the foot of the mountain that was said to be the seat of his power.
Bursa made his people tall and strong, he loved them as his children. Among them was his most prized and greatest creation, Cidrith. She had been the first that he had created. Much time had he spent when creating her. She was also endowed with a portion of his own power. She became the queen of his people (Farseer perhaps).
Ages passed and Bursa's people grew and prospered. The touch of death was not yet felt in the world. Then came the shades (Perhaps Necrons or C'tan). Out of the West darkness fell across the land. The shades and their pawns laid waste to his people and the land itself.
Great were his pains to see his people destroyed. Many fled from the on rushing tide of darkness, but Cidrith refused to leave. She would either drive back the invaders or die in the attempt. She with what remained of their people set up a last defense, but to no avail.
With Cidrith's death Bursa's rage was incalculable. He blew back the forces of the shades with mighty gusts from his mountain seat. He pushed them back to the borders of the land, but he dare not pursue them further. Strong had they become on the energy of his people.
Unable to pursue he erected a wall to prevent them from returning. An emense ice sheet, Half a mile high rose up to protect the borders. Bursa also covered his entire land in a bitter cold, to preserve his childrens remains and to freeze out any of the allises of the shades that might remain.
He returned to his mointain to brood. Much time went by before Bursa again moved across his land. He had come to a descision. He could not bear to be without his children and those that had fled had yet to return. He would breath new life into his children that remained encased in the perserving ice.
One by one he brought them forth from their cold rest. Each breathed anew, but something about them had changed. In the long years that he had sat and brooded, Bursa's heart had grown cold. The breath that he gave to them was the chill wind off of that heart.
True they were still as tall and beautiful as ever, but there was a chill, a remoteness to them now. Bursa awoke all of his children and then retunred to the Citadel at the base of his mountain to awaken Cidrith.
He had waited to wake her until all had been restored, lest despair ever mar her continence. Bursa breath life into her as he had done with the others, but she did not awaken. For days he tried in vain to rouse her from her slumber. She was alive, yet she would not arise.
Much of his energy he spent trying to rouse her. Eventually he retreated to his mountain abode. His mornful wails and chilling despare are said to be the wind that blows down off his montain. That is why the chill wind of the east is also called in the common tounge, Bursas.
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Post by CELS on Jun 4, 2004 9:35:46 GMT -5
Chaos cults are often lead by rogue psykers, I believe. I don't think these are trained by the Scholastica Psykana (in other words, I don't believe they're former servants of the Astra Telepathica)
Surely psykers must have been able to use their powers since before the Scholastica Psykana. Otherwise, how did they found that school?
Not concrete evidence, but I'm still sure that rogue psykers can use psychic powers, despite a lack of training. That it is more risky is without doubt, and I guess that introduces chaos to this world, rapidly turning it into something like the Warhammer world. All we need now is some eldar exodites and chaos halflings ;D
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Post by Destecado on Jun 4, 2004 9:42:39 GMT -5
The Fenral are actual the descendants of the Eldar that fled the battle with the Necrons. They escaped the initial attacks, but were disorganized. the great gusts of wind in the story may have been the pressure waves from high yield explosions. What ever happened, the Necrons were finally driven off.
I see the Morde Wights as perhaps a later arrival of eldar, perhaps an exodit faction coming to this world or maybe dark eldar. Since their resemblance to the original eldar from their long histories, the Fenral thought they were the reawakened children of Bursa (need to find a better name for this god).
The Morde Wights have creatures called Frost Born (by the Fenral) They resemble creatures made out of the ice that encases the polar regions. These may actually be Wraithguard or Wraithlords. The Morde Wights also fly across the sky on strange steeds (possibly jet bikes or smething else).
The freezing of the north might be due to the battle with the Necrons that changed the rotation of the planet or some how or other effected the climate.
There could perhaps be humans on the world....maybe they have even interbred with the Fenral. How does this sound so far?
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Post by CELS on Jun 4, 2004 9:49:25 GMT -5
Hmm, instead of Eldar crashing on this planet and waging war on the Necrons here, millions of years ago, I would prefer to see Eldar exodites colonize this world only some tens of thousand years ago. The enemy you mention could be 'dark eldar' or other chaos forces, instead of Necrons.
Other opinions of mine... - I would definitely like to see humans here - I would definitely like to see interbreeding - I would definitely not like to see any high tech stuff like jet bikes
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Post by Kage2020 on Jun 10, 2004 13:01:16 GMT -5
- I would definitely like to see interbreeding Between humans and eldar? [glow=red,2,300]NO![/glow]Definitely not. No chance. There will be no half-eldar in the ASP. Thus sayeth the law. (And on this I will not be budged in the slightest.) Kage
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Post by DesertGhostExarch on Jun 10, 2004 14:43:33 GMT -5
Considering some of the "rules" of "speciation"(sp?), iirc, Eldar/human crosses should be infertile because Eldar and humans are separate species. So it could be that there were once halfbreeds, and they could crop up every once in a while, but they wouldn't be able to "spread" or pass around their inherited traits. Or you could allude to it happening but state factually that it simply doesn't happen, have it as more of a myth thing that drives the more religious humans into a frenzy because they think it's possible and some people might have "elfin" features, fueling the fires of persecution and the like....
And perhaps the "elves" should be "people under the hills" rather than "wondrous woodland folk who live in trees and fantastic castles." Or maybe Pratchett elves. Of course those are more like the daemons of the Warp....
[sarcasm] Since there's a Fallout-inspired world, would anyone be up for an Arcanum-inspired world? [/sarcasm]
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Post by CELS on Jun 10, 2004 22:20:06 GMT -5
Ugh... seeing what this is turning into, I officially resign from this thread. Let me know when there aren't any Eldar, and I'll rejoin.
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Post by Destecado on Jun 11, 2004 4:34:29 GMT -5
Ok.....I see there are strong feelings about elves (eldar) so what say we not include them at all. Not every fantasy world needs elves. perhaps we could do rattlings...but then we run the risk of some else getting bent out of shape and saying no Hobbit worlds. ;D
Perhaps before desigining a world, we should discuss what races we want to have. Humans seem likely, but beyond them, what other races. Will there be orks? How about Squats? Perhaps we could have one of the alien races being developed as a possible nemesis for our humans. What are people's thoughts for races to include?
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