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Post by malika on Aug 12, 2004 11:06:29 GMT -5
Orks like to fight, that is a known fact, they invade other worlds to fight.
Imperial forces, when they fight on other world land there with landing craft, droppods, thunderhawk gunships, etc
Now, my question is: how do orks land? Do they simply have their Rokz crash on the planet's surface and then if they survive come out? Or do they have real landing craft?
What size would these things be?
A question to the people who use the Guide thingie to create vehicles...do you have a link or something from where I could see how to create a landing craft?
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Post by Sojourner on Aug 13, 2004 3:30:13 GMT -5
Apparently ork attack ships can (crash) land.
Orks being orks, everything is pretty multi-role so I doubt they have many specialist landing ships, just point your space-wagon at that planet and WAAAGH....
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Post by CELS on Aug 13, 2004 4:25:48 GMT -5
Roks and even space hulks are known to crash on planets' surface and unload troops that way. Obviously, this requires some pretty advanced gravitic dampeners and whatnot, to avoid being flattened like a pancake when the rok hits the ground. And I suppose roks would be made from only the hardest asteroids, with high amounts of granite, adamantium and other hard minerals. Personally though, I think it goes without saying that orks use dropships, same as humans, Eldar, Tau and most other advanced races. Most space ships are obviously far too heavy to land on a planet's surface and take off, and since you don't exactly have to be a genius to realize the potential of dropships, I don't see why they wouldn't use them. While there is nothing in the fluff about ork dropships, ork logistics, sewage systems in ork cities, or ork airports, that doesn't mean they don't exist, or even that it's unlikely that they exist. Absence of evidence, as they say, is not evidence of absence...
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Post by malika on Aug 13, 2004 5:09:33 GMT -5
Im not too fond on this crashing into the planet in order to fight.
I mean how will the Orks leave the planet to go to the next one, they would have to rebuild their space ships in order to leave. If you would look at the Armageddon Wars doing that would be very unwise for the Orks to do. Ghazkull Trakka (sp?) would probably have had some sort of lander.
I posted this also on Portent and somebody posted a link of these Epic models...the Orks now have landers, which look a lot like Thunderbird 2
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Post by CELS on Aug 13, 2004 9:39:08 GMT -5
Fair enough, but orks did have space ships crash on Armageddon, if I recall the campaign fluff correctly. And as for how these orks are going to get off the world... a lot of orks died on Armageddon, so there's going to be some extra space on the ships when they leave.
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Post by malika on Aug 13, 2004 14:26:37 GMT -5
Hmm that could be the sollution, but ok our drop pod thing has to fit in the Anargo Sector, and our main Ork Clan here are the Blood Axes...
I could see them perform surgical strikes on their enemies, drop pods which would drop only the squad, similar to Space Marine drop pods, perhaps even looted Space Marine Drop Pods ;D
Kage...CELS...anyone, where can I find the Guide thingie on vehicles?
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Post by Pudding on Nov 1, 2004 0:41:07 GMT -5
in the BBB, pg 137, in the description of the Onslaught, it says that all Ork enscorts can land on planet surfaces, and to me it's implicit in the use of the verb 'land' rather than crash, that the escorts can leave orbit again.
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Post by CELS on Nov 1, 2004 16:16:39 GMT -5
Holy Hive Tyrant.... ork escort ships landing on planets? Those things are several hundred meters long, with enough armour to stop a small nuke. In the Soleus thread, we were having difficulties trying to figure out such a tiny, light transport might get off the ground. Now we have to figure out how 100,000 ton star ships can do the same...? Is there any chance we can pin this on Ork gestalt telekinetic powers? ;D
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Post by malika on Nov 1, 2004 17:28:23 GMT -5
Onslaught class ship landing on the surface? Do Imperial space ships land on the surface?
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Post by Kage2020 on Nov 1, 2004 21:37:19 GMT -5
Small ones, yes. The Tormentum Malorum, for one. The ship out of Eye of Terror. Quite a few ships throughout the 'fluff', in fact. Warp-capable ones that spring to mind are the ones above.
And there is little difficulty in getting the Soleus off the ground... it's getting it so that it is consistent with the GW disparte 'fluff'.
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Post by Pudding on Nov 2, 2004 3:44:51 GMT -5
hehehe... re: ork escorts only have enough armor to stop a nuke at the front, the rest is just tinfoil. re: getting these ships off the ground, that would certainly be the smallest of the fluff sins committed by GW.
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Post by Kage2020 on Nov 2, 2004 6:59:19 GMT -5
Kage...CELS...anyone, where can I find the Guide thingie on vehicles? There is no 'Guide' for the production of vehicles. If you want one you're going to have to go out and buy one, just like us other plebs! (For example, I would love to get a look at BFG and 4E, but am not going to pay the price for them!) Personally I utilise GURPS Vehicle Builder (computer program; just getting to grips with) and GURPS Vehicles (a book) to create the various vehicles that I utilise in 'my interpretation' and use of the ASP. But that doesn't mean that if you have it you couldn't use, for example, Traveller the New Era's book Fire, Fusion and Steel which covers the same type of vehicle construction. Or, indeed, Heavy Metal vehicle design book from Cyberpunk 2.0.2.0. if you wanted to use that... Heck, even though it is just 'stat representation' almost any game that has vehicles can be used to represent something here. The advantage of the 'building' rules is that it helps solve and raise problems with the 40k universe and offers a means by which they can be explained. It increases the depth and detail of a universe which is otherwise blind to it except when it has an affect on the wargame.
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Post by Pudding on Nov 2, 2004 7:17:03 GMT -5
ha, also forgot to add:
according to BFG fluff, the difference between weapon batteries and lances having nothing to do with the weapon, but how they are used. batteries fire into the general area of where they think the ship will be, launching salvoes rather than direct targetting, while lances are direct fire weapons. thus, you can have laser batteries, macro cannon batteries, plasma batteries etc. lances you generally hear referred to as energy weapons, though a fractional c weapon would probably qualify as a rail gun as well.
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Post by Philip on Nov 3, 2004 14:57:00 GMT -5
I mean how will the Orks leave the planet to go to the next one, they would have to rebuild their space ships in order to leave. If you would look at the Armageddon Wars doing that would be very unwise for the Orks to do. Ghazkull Trakka (sp?) would probably have had some sort of lander. If all Ork vehicles are destroyed they could still leave as spores, stuck to another’s clothing, in the treads of vehicles etc.
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Post by malika on Nov 3, 2004 18:07:40 GMT -5
True...but Ghazkull Trakka left Armageddon...so he must have had some way of leaving the planet, I dont see him build a rocket which would shoot him into space
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