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Post by CELS on May 7, 2004 11:29:25 GMT -5
Adeptus Astartes MK IVb Predator - Height: 4.4 m including turret
- Length: 6.6 m
- Width: 5.9m
- Weight (unladen): 39-44 tonnes depending on pattern
- Weight (fully laden): 42-46 tonnes depending on pattern
- Armour thickness:
Front hull 65 mm Side hull 55 mm Rear hull 50 mm
- Power plant:
Output - 2,800 bhp Engine type - Adaptable thermic combustion (4 independent units)
- Primary weapon systems:
Annihilator pattern: Turret-mounted twin-linked lascannon Destructor pattern: Turret-mounted autocannon Baal pattern: Turret-mounted twin-linked assault cannon
- Secondary weapon systems:
All patterns: Sponson-mounted lascannon Sponson-mounted heavy bolter Baal pattern: Sponson-mounted heavy flamer
- Road speed: 68 kph
- Cross-country speed: 50 kph kph
- Operational radius:
Reactor only - 1,000 km
- Crew: 2 - commander/gunner and driver
- Passenger capacity: 0
- Ground clearance: 0.44 m
- Maximum gradient climb: 65%
- Ground pressure: 10.8 - 12.2 psi depending on pattern
- Fording depth: 1.2 m
- Trench crossing: 4 m
- Vertical obstacle: 1.2 m
ARMOUR COMPOSITION (from top to bottom) - Codex approved acrylic identification sheath (non-magnetic)
- Reinforcing thermaplas layer, featuring sub ddermal energy dissipation fibre mesh
- Bonded ceramite / adamantium alloy armour
Note: Total composite equivalent to 200 mm of base steel armour plate. WEAPON SYSTEMS - Annihilator pattern primary armament - 1 Twin-linked astartes lascannon
Kz9.76 'Stormbringer' in 360 degree traversable turret. Elevation +28 degrees to -15 degrees. Traverse at 80 degreees/second. Barrel replacement required every 1,000 firings
- 2 Astartes Heavy Bolters
446AV 'Godwyn-Tadcocke'-pattern in 180 degree traversable mount Elevation +18 degrees Depression - 18 degrees Standard ammunition payload: 1,100 rounds.
PS: If there's anything you didn't like, I didn't write it. I just copied it
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Post by eustakos on May 7, 2004 11:45:41 GMT -5
Ja, some of the units are ...... odd
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Post by Sojourner on May 8, 2004 13:22:30 GMT -5
Um...why?
Be nice if they were all SI, but I understand them.
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Post by eustakos on May 12, 2004 7:55:31 GMT -5
TL 10 Rhino
Crew: 11 total including 1 officer. 11 crew stations covering vehicle control (ground, helm), 6 communicators, 2 navigation aids, 2 sensors, 2 countermeasures.
Subassemblies: Vehicle +5, Tracks +4, Body +5, Open Mount +0.
P&P: four 300-kW HP gas turbines (no access space), two rechargeable E cells, 300-kW tracked drivetrain (waterborne; short term access), two 50-kW hydrojets (no access space).
Fuel: 864 gal gasoline (fire 11), 864 gal self-sealing standard fuel tank (fire modifier -3).
Occ: cramped SM Driver, ten cramped SM Passengers, full life support core, 11-man full life support slice Cargo: 75-cf cargo hold
Armor F RL B T U Tracks 4/100 4/200 4/100 4/100 4/100 Body 5/450 4/300 5/225 4/100 4/100 Open Mount 4/50 4/50 4/50 4/50 4/50
Weaponry Malf Type Damage SS Acc 1/2D yds Max yds RoF TL 20mm rifled electric automatic Ver. (Crit.) Cr 15d 20 13 840 4.300 8 10 20mm HEAT ammo - Exp 6d(10) - 13 840 4.300 - 10
Equipment All: bulldozer blade. Body: medium range laser communicator (5.000-mile range; sensitive, scrambler, blue-green laser); basic communicator (standard voice, bull horn); two medium range radio communicators (50.000-mile range; tight beam, scrambler); two medium range radio communicators (5-mile range; jammer); medium range radio communicator (5.000-mile range; direction finder); LLTV (magnification x24); AESA (scan 15, 5-mile range); PESA (scan 15, 5-mile range); sonar IFF; inertial navigation system; 12 smoke dischargers; advanced radar detector; small computer (complexity 4; compact, hardened, high capacity); 200-gig mass storage system (hardened); computer navigation program (C2); +2 damage control program (C2); database; datalink program (C1); encryption program (C2); routine vehicle operation program (piloting-12, C2); transmission profiling program (C3); compact fire suppression system; cargo ramp. Open Mount: 1.200 rounds 20mm HEAT ammo; full stabilization; universal mount; 20mm rifled electric automatic (medium barrel; caseless ammo); LLTV (magnification x24).
Statistics Size: [LxWxH] 41’x10,3’x5,13’ Payload: 23.512 lbs. Lwt.: 50.079 lbs. Volume: 2.156 cf Maint.: 21,7 hours (4,43 mh/day) Price: $852.062
HT: 12 HP: 780 each [2xTracks], 2.194 [Body], 30 [Open Mount].
Ground Performance: Motive Power 300-kW, Top Speed 45 mph, gAcc 3 mph/s, gDec 20 mph/s, gMR 1, gSR 7, Ground Pressure 481 lbs./sf, Off Road Speed 35 mph.
Water Performance: Top Speed 7 mph, wAcc 1 mph/s, wDec 10 mph/s (10,5 mph/s), wMR 0,5, wSR 7, Draft 2,4 ft, Drag 1.359, Flotation 84.053 lbs.
Underwater Performance: Top Speed 6 mph, uAcc 0,4 mph/s, uDec 10 mph/s (10,2 mph/s), uMR 0,5, uSR 7, Draft 17,1 ft, Drag 2.628, Test Depth 66 yds, Crush Depth 132 yds.
Design Notes: TL10 heavy frame expensive materials [Vehicle]. TL10 DR 100 expensive metal; Layer 2: T TL1 DR 0 no material, U TL1 DR 0 no material, L TL10 DR 100 expensive laminate, R TL10 DR 100 expensive laminate, F TL1 DR 0 no material, B TL1 DR 0 no material [Tracks]. T TL10 DR 100 expensive laminate, U TL10 DR 100 expensive laminate, L TL10 DR 300 expensive laminate, R TL10 DR 300 expensive laminate, F TL10 DR 300 expensive laminate, B TL10 DR 150 expensive laminate [Body]. TL10 DR 50 expensive metal [Open Mount]. Payload Cost: $4.896 Vehicle Features: computerized controls, sealed, no streamlining. Water Features: no lines, flotation. Body: 30° Front Slope, 30° Rear Slope. Tracks: quantity 2, improved suspension, smart tracks. Open Mount: full rotation. Volume: 807 cf [Tracks], 1.345 cf [Body], 4,01 cf [Open Mount]. Area: 520 sf [Tracks], 731 sf [Body], 15,1 sf [Open Mount]. Book Options: Vehicles Expansion crush depth.
(Variant: drop the Gasturbines & fuel, replace is with an 300 KW NPU and you have 2 years endurace)
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Post by CELS on May 12, 2004 8:07:45 GMT -5
Rhino? 20 mm HEAT? 11 crew members? WTF?
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Post by eustakos on May 12, 2004 8:21:48 GMT -5
Rhino: the basic hull for Predator, Whirlwind, razorback just add turret, weapons..... 20 mm Heat: this is the Bolter 11 crewmembers: look at this line There is only one Crewstation, 10 SM are "cargo" WTF
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Post by CELS on May 12, 2004 9:52:09 GMT -5
Well, even if it can carry 10 Marines, that doesn't mean that they're crew. The crew operate the vehicle. The passengers hop along for the ride, and are not counted as crew.
That said, I would suggest that there are two crew-members in a Rhino. True, one Marine can drive it, but two Marines would make driving and navigating it a whole lot easier. To my knowledge, no modern APCs have only one crewmember.
As for the HEAT... The bolter ammunition doesn't work like modern HEAT ammunition, to my knowledge. And why introduce terms from modern military when the fluff already provides names for the different bolt rounds? (Standard, Hellfire, Inferno, Kraken, Metal Storm and Stalker)
By the way; why would the Rhino be slower than the Predator? Same hull, no?
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Post by ZoomDog on May 12, 2004 10:02:07 GMT -5
I don't recall Predators being wider then they are longer. Even if this includes the sponsons I still believe the length would be larger then the width. 2 Astartes Heavy Bolters 446AV 'Godwyn-Tadcocke'-pattern in 180 degree traversable mount It would be more then 180 degrees, otherwise they wouldn't be able to shoot targets directly in front of them. I'd add another 5-10 degrees. And IIRC, Second Ed Fluff had the Rhino with 2 crew members, a Driver and a gunner.
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Post by eustakos on May 12, 2004 10:35:09 GMT -5
Crew: I use the GVB files for the postings, currently there is a crewmember for every component that can be used by a single person , vehicle control (ground, helm), 6 communicators, 2 navigation aids, 2 sensors, 2 countermeasures.I have installed only one Crewstation (Driver) There must be switch somewhere. 1 or 2 crew. i had this diskussion on the protent forums, i would prefer 2 SM crew, but it seems there is only one crewmember. the cargospce is big enogh to include a second crewmember. (Note that IMO the chimera is also lacking one crewmember (Driver, Hull gunner, Commander/Turret gunner) the commander will be overworked commanding the vehicle & controlling the main gun) There is a C4 computer installed (C4 100x the power of a modern High end PC), this one can handle the secondary tasks easiely. Bolter: I use the terms form "modern military" beacuse that are the terms GURPS uses. HEAT: This is because i can use 20 mm HEAT for a shotgun style weapon when i give a "Bolter" to an ordinary human. As for the other ammo types, you can allways call the Chem round a Hellfire the APFSDSUD a Kraken .... Speed ? Ist the rhino slower ? I can add a bigger drivetrain to the basic modell, and a appropriate power scource to get the right speed Same Hull: The last time i saw a GW modell of Rhiino & Predator i had the impression that they use the same hull it eases logistics, but it will give you lots off extra space in the Predator. can you check the hulls at some modells.
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Post by eustakos on May 12, 2004 10:41:32 GMT -5
the 5-10 degrees are drowing in the background noise of GURPS/GVB so dont worry this is free.
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Post by CELS on May 12, 2004 11:10:27 GMT -5
ZoomDog, you are of course right about the length & width! As for the 180 degrees... the GW poster says 180 degrees. True, that means you can't fire at anything directly in front or behind the vehicle (unless it's equal size), but the hull is already in the way at short ranges. But I shan't protest if you up it to 190 degrees or something. Even then though, you won't be able to fire with both sponsons too often. I disagree with the listing of passengers as crew. First of all, because crew are per definition the people who operate the vehicle. Second of all, because once the enemy is in sight, the Marines will not only be ready to hop out on moments notice, but will also be firing out hatches and the like. When you write the number of crew, I think it's most reasonable to give the number that are usually needed to operate the vehicles, not the maximum possible number. If you want two crew members, Eustakos, and I want two crew members, and ZoomDog agrees, I say we go with two crewmembers. Screw the guys from Portent As for the HEAT... this is why I usually stay out of the way of you RP'ers You haven't made it slower than the Rhino btw. I just got confused, since I've written mph on road speed and kph on cross-country *goes to edit*
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Post by eustakos on May 12, 2004 11:21:00 GMT -5
Crew: I will try to find the switch in GVB, till then ... there will be two crew.
I will try to post an impoved version the next days any other commnets ?
What about the Chimera & the support weapons ?
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Post by Kage2020 on May 15, 2004 8:09:32 GMT -5
There is a C4 computer installed (C4 100x the power of a modern High end PC), this one can handle the secondary tasks easiely. Just a quick point. Are not Land Raiders capable of developing, at the very least, psuedo-intelligent (AI, not MI) operating systems? In which case you might need to up the complexity or, alternatively, use one of the options from GURPS Robots (might be in Vehicles) regarding 'neural net' or something similar? Bolter: I use the terms form "modern military" beacuse that are the terms GURPS uses. HEAT: This is because i can use 20 mm HEAT for a shotgun style weapon when i give a "Bolter" to an ordinary human. Not sure what you're doing here. Based upon 'fluff' descriptions the closest analogue to the 'true bolter' (not an ammunition variant) is a 12.5mm shaped charged gyroc. The description of what it does against unarmoured targets is similar to the 'fluff' and, plus, it also gives the bolter an obvious light armour penetrating capability which would be appropriate given the fact that it is used against other Marines! But methinks that I misunderstood something... Kage
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Post by CELS on May 15, 2004 11:58:40 GMT -5
Land Raiders have Machine Spirit with artificial intelligence (true, not true, whatever). Predators and other Rhino-based variants do not.
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Post by eustakos on May 15, 2004 16:21:36 GMT -5
the GVB can use "neural net" options, but C4 is a bit low 20mm, i can scale down the bolter, but you are sure that they are that small ? I seem tor remember from forums.portent.net/that the bolters wwere 18,5 mm (shotgun) or even bigger, so i decided to go for 20 mm, this way i can give IG auto-shotguns in 20 mm, while keeping 20mm fullpower for vehicles, SM, Orks... hmmmmm..... do i write this the second time
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