|
Elina
Aug 19, 2004 2:19:50 GMT -5
Post by HighInquisitor on Aug 19, 2004 2:19:50 GMT -5
Because the mysterious death of the old Elina thread, here's the new one. The previous thread may be find here: kagemat.proboards19.com/index.cgi?board=ForgeSub&action=display&thread=1086282238So, where were we? Oh, the colonisation! If you think that mid M37 is a bit too early, it could be easily changed to, say first quarter of M38? I was thinking about the traditions on Elina, and I figured that in a planet with so precious few resources it would make sense to recycle dead people. Do you this could be done? I think they do it on Tallaran at least. There's no lack of water on Elina, but I thought that it could be used as nutritions that are used to help grow the plants where the people of Elina get their food and clothes from. Besides, there isn't any room to bury them anyway. But if they can't be recycled, then I figure they must be burned. In either way, I thought that people of Elina have high respect for their ancestors, and they usually name their children after their ancestors. No matter how small a city, there's always a burial chamber in near the centre of the city. Instead of burying bodies, the people of Elina bury names. The burial chamber is a huge and silent chamber, carved out of black granite, it is only lighted by large fires which are kept burning at all times. On the granite walls are inscribed the names of all the inhabitants of the city who have passed away. These places have huge spiritual importance for the people of Elina who go there to pay their respects to their ancestors. So, what do you think?
|
|
|
Elina
Aug 19, 2004 2:46:05 GMT -5
Post by Dazo on Aug 19, 2004 2:46:05 GMT -5
Good idea that, I say go with it. You could use the bones for plant fertilizer and render the flesh down for animal feed, if their are any animals that is, for some reason that reminds me of oddworld.
keep the skulls only, and intere them in the crypt thing and have the name on bronze plaques attached to the skull.
|
|
|
Elina
Aug 19, 2004 3:19:58 GMT -5
Post by CELS on Aug 19, 2004 3:19:58 GMT -5
I'm torn.... On one hand, Dazo's skull suggestion is so 40k that it's not even funny, but on the other hand, the 'burial' of names is quite original and interesting. I guess all I can do is bless both ideas. However... I don't quite agree that a recycling of dead people is very respectful. If you do intend on recycling dead people by throwing them in the dirt where plants are grown, I wouldn't make a big deal out of the tremendous respect for ancestors. First quarter of M38 is fine by me, I think. For now, let's say M38 and hope that some inconsistency doesn't pop up
|
|
|
Elina
Aug 19, 2004 6:08:12 GMT -5
Post by malika on Aug 19, 2004 6:08:12 GMT -5
Lack of water...recycle dead people?
Have you seen that movie Tank Girl? Or read the comic books? The story takes place on Earth in the future where there is hardly any water and some rich company owns the left over water, they have a strong military and opress the people, and then there is this chick with a tank who goes out and hunts them down bla bla...very punkish in a way, looks of punk stuff.
But ok, lack of water, dead people being recycled, I could see the richest elite of the planet having way more water than they need, they would over use it. On a world were water is rare they have too much of it and use it for the most useless things, like water coming off from wall or some sort of swimming pools instead of beds, stuff like that.
|
|
|
Elina
Aug 19, 2004 6:30:03 GMT -5
Post by CELS on Aug 19, 2004 6:30:03 GMT -5
Malika.... I suggest you read High Inquisitor's post one more time. Thoroughly
|
|
|
Elina
Aug 19, 2004 7:11:34 GMT -5
Post by malika on Aug 19, 2004 7:11:34 GMT -5
I kinda got distracted by something after reading the line "I think they do it on Tallaran at least" Well...maybe the concept I posted could be used to a desert world, I mean..we do have a desert world in the Anargo sector which is under Imperial rule?
|
|
|
Elina
Aug 20, 2004 2:17:37 GMT -5
Post by HighInquisitor on Aug 20, 2004 2:17:37 GMT -5
Hmm... human body is mostly water, and there's no shortage of that on Elina, so recycling them could be usuful, but not necessarily required to survive. So I figure it makes sense that the people, having high respects for their ancestors, would just ritually burn the bodies. Damn, it would have been cool. But having to chose between the two, I think that respect for the dead and silent god-emperor fearing attitude to religion suits their mindset better. And the idea of recycling bodies would probably fit better on a desert world anyway, so...
I'm quite fond of the idea of burying names, but the skull idea is also very cool. So maybe the common folk just burn bodies and bury names, but the nobles might have private crypts, where they have the skulls of all of their ancestors.
M38 it is then.
|
|
|
Elina
Sept 5, 2004 10:19:03 GMT -5
Post by HighInquisitor on Sept 5, 2004 10:19:03 GMT -5
Few questions...
Tech level, while the technology of the real earth industrial revolution should be advanced enough for large scale mining, why would the companies, who posses more advanced technology, let the population of Elina work with such inefficient technology. They are all about making money, so wouldn't they want to use more advanced technology to extract the minerals faster and more efficiently. I can see them not worrying about luxury stuff and other things that are not necessar for mining, but I don't think it makes sense to work with such inefficient equipment. Also, the workers originally come from a whole lot of different planets, so wouldn't they bring more advanced technology with them? And since the planet is newly colonized and hasn't lost contact with imperium at any point, I don't see any reason why the would have such a low tech level.
Second question. How stricktly must I follow the instructions about allocating population to the cities? I don't think the guidelines in the guide really work with this kind of a planet. There would be a lot more bigger cities, but as we've discussed it is too expensive to maintain a large population on the cities of Elina. Hence, lots of small cities.
|
|
|
Elina
Sept 5, 2004 10:28:05 GMT -5
Post by Dazo on Sept 5, 2004 10:28:05 GMT -5
The tech level is your choice really, within reason ie 1-9 cos A-C are for mechanicus only.
On population, work out how many people you have and how many of the different types of city you want first off, then allocate them as you see fit, it make a hell of a lot more sense than the H&E allocation
|
|
|
Elina
Sept 6, 2004 7:33:53 GMT -5
Post by Kage2020 on Sept 6, 2004 7:33:53 GMT -5
Tech level, while the technology of the real earth industrial revolution should be advanced enough for large scale mining, why would the companies, who posses more advanced technology, let the population of Elina work with such inefficient technology. Technically, no reason whatsoever beyond costs of maintaining 'non-local' technology on the world. And since the planet is newly colonized and hasn't lost contact with imperium at any point, I don't see any reason why the would have such a low tech level. Simply that it does not have the ability to produce that technology at the moment? The whole TL system is subject to a wide degree of interpretation. See the Guide for examples. Second question. How stricktly must I follow the instructions about allocating population to the cities? I don't think the guidelines in the guide really work with this kind of a planet. The Guide is there to make people think. If you don't think that it works then discuss it with the "Praefectus regio" (PPL) and run the changes by them. I doubt that you'll get an argument. The population-related guidelines are there as just that... to get people to generate information that goes above and beyond the number of Imperial Guardsman come from that world! The tech level is your choice really, within reason ie 1-9 cos A-C are for mechanicus only. An easy and unfortunate confusion to make in reference to the TL (TTL) as utilised by both the Guide and H&E. C/D is the level of the adeptus mechanicus and operates the ceiling of Imperium technology as currently manufacturable. The "A-C" thing was Phillip's (?mis)interpretation of the GURPS TL (GTL) system, where the adeptus mechanicus is GTL10/11, with human archaeotech from GTL12/13 and xenos tech of the same or higher. This is, of course, just how I represent things in the gross scale. On population, work out how many people you have and how many of the different types of city you want first off, then allocate them as you see fit, it make a hell of a lot more sense than the H&E allocation If people allocated reasonable numbers then this is fine. The Guide attempts to create a consistent form and offer guidelines rather than have people not even bother thinking about this type of thing. Ultimately "colour text" 'fluff', RPGs, or whatever, can be set in the cities if they are thought about...
|
|
|
Elina
Oct 10, 2004 5:09:07 GMT -5
Post by Sojourner on Oct 10, 2004 5:09:07 GMT -5
With your burial-thing, you could always go the Brave New World route and have the phosphorus reclaimed after incineration, being the most valuable mineral in the body. Handy as fertiliser.
|
|
|
Elina
Dec 18, 2004 12:02:10 GMT -5
Post by HighInquisitor on Dec 18, 2004 12:02:10 GMT -5
I'm back! Finally... Sorry it took me this long, real life you know, what can I say? Back to the question of the tech level. How about tech level of 7? According to the tech level thread this means: "Pre-Stellar (mini-electronics; ca.1970)" So, approximately the same level of tehnology that mankind had in the seventies. However I can see the corporations bringing some individual pieces of higher technology to make it easier to perform some mining related tasks. This would be quite rare though, and wouldn't have an impact on the general level of techonogy on Elina.
I'm also happy to report that I'm nearly done with the standard representation as far as the statistics and raw data go.
|
|
|
Elina
Dec 18, 2004 12:05:58 GMT -5
Post by CELS on Dec 18, 2004 12:05:58 GMT -5
Don't worry about it! You can decide the tech level, but if you put it as low as 7, there's going to have to be significant Adeptus Mechanicus presence in order for the world to contribute to the sector as a mining world. Either that, or interstellar corporations. Whenever you feel ready, start an SR: Elina thread and be sure that it is formatted similar to other SR threads
|
|
|
Elina
Dec 18, 2004 17:29:01 GMT -5
Post by HighInquisitor on Dec 18, 2004 17:29:01 GMT -5
Hmm... I increased the tech level to eight. I think there still needs to be a significant Adeptus Mechanicus presence on the planet, but I don't mind that. So, if it is okay with you, I'll stick with tech level eight.
About the corporations, I was thinking that there could be, say, five corporations present on Elina. So, that means that in addittion to Quillix/Kharga and Lexus there would be three more corporations present. Is it okay if I desing the three others myself, as I think it would be faster. I had this sudden urge to get the SR completed, see. If I just name them and start working on the corporations after all the work on Elina is done?
|
|
|
Elina
Dec 19, 2004 7:54:37 GMT -5
Post by CELS on Dec 19, 2004 7:54:37 GMT -5
Feel free to invent new corporations, but I'd appreciate it if they weren't all super-mega corporations with their own great merchant fleets, private star systems, mercenary armies, etc, etc. So yeah, just give them a name, maybe give a tiny description in a 'Glossary' section, and then we'll give them a more thorough look later, when we start a thread about the great corporations in the Anargo sector! And TL 8 is fine.
|
|