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Post by Dazo on Sept 24, 2004 3:22:16 GMT -5
The only way I can see is to copy the pretty image onto an SR template by hand. While not as pretty it would give you what you kage, plus the benefit of being accurate in terms of the planet picture. I personally would prefere to see it done that way, mainly for the reasons you state kage. It also provides the option of small modifications to be made if someone was not entirely happy with continental shape and disposition.
No unfortunatly its random, you can tweak it a little but...
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Post by Sojourner on Sept 24, 2004 3:39:08 GMT -5
There's always photoshop to produce the map in 'pretty' format, then Lightwave to skin it onto a sphere and render it. Just need someone good at all this. It'd give us exactly what we wanted, though.
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Post by Kage2020 on Sept 25, 2004 17:48:48 GMT -5
Also, what about the other 50% of the planet's surface...?
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Post by Philip on Sept 25, 2004 18:50:08 GMT -5
Yes, they are pretty. There is no escaping this. I really, really like them and wish to keep them. But there are huge problems in terms of standard representations... There is no way of determining distance, for one, meaning that while pretty they are fairly, well, redundant. They are nothing but pretty. Well you can do anything with an image in Photoshop given the time... The SRs could be used as a template, and using the marque tool/ free transform to shape the pretty map to match. Once shaped a hex grid could be overlaid on a new layer. This would give a workable map with a scale, but it will not be perfect (but it might be passable).
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Post by Philip on Sept 26, 2004 6:04:10 GMT -5
Test/ ‘Flexify’ filter=Anargo Primus III==SR Map= Missing a few bits* and not 100% Anargo but it gives an idea of ‘middle ground’. *I removed some of the entries in the second line as they were too small to read, if the SR maps are going to be this size it may be better just to put in the numbers (I did one as an example).
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Post by Philip on Sept 26, 2004 6:35:03 GMT -5
Test/ ‘Flexify’ filter/ Mucking about=Old Map=
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Post by Kage2020 on Sept 26, 2004 8:03:28 GMT -5
<drools>
Well, I'm sold!!
I knew that if I bitched for a while someone would pull out the stops and impress me. Any complaints that I have are automatically redundant in the face of all the strengths.
Seems that we have our map-makers. Congratulations!
<Kage does jig and is cheered up despite having to write Conclusions and alter major chapter today>
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Post by CELS on Sept 26, 2004 8:11:02 GMT -5
Happy day! ;D If the honourable map-makers could start out by doing the maps for the finished SRs (Tryphon and Nagoma), that would be most appreciated!
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Post by Kage2020 on Sept 26, 2004 8:38:50 GMT -5
One question, though, and not really an important one. Is there a way of translating the image to an SR grid without actually including atmospheric conditions (clouds, whatever)?
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Post by Philip on Sept 26, 2004 9:25:28 GMT -5
;D
Glad you like them, and yes the clouds could be removed before outputting to the .psd format (flat version).
I’ll have to sort out the template so that others can use it; if Dazo and Nathan are interested I can send them my .psd file I used to make the Anargo map and they can use this as a base to produce new ‘pretty’ SR maps?
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Post by Dazo on Sept 26, 2004 9:34:43 GMT -5
Ok explain what I need to learn to be able to do this
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Post by Kage2020 on Sept 26, 2004 11:57:31 GMT -5
Again, it wasn't a biggie except for worlds where the land surface is obscured by cloud cover (or whatever). With atmospheric phenomenon it has the rather interesting look that it is a 'satellite image' rather than a mere drawing... Edit - And on a personal note, please send the URL for those pretty piccies so that I can add them to the Anargo SR!
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Post by CELS on Sept 26, 2004 16:00:46 GMT -5
I also have a question about the Anargo map specifically; Does the program tell you what the different colours are? If not, is it possible that the 'forest' regions are in fact 'mountain' regions, and that the 'field' regions are in fact 'desert' regions? If this is open to interpretation, have you checked the temperature of Anargo before determining what the different colours are? If the equator has a temperature of +50 degrees celsius, then perhaps there would be deserts there... Just curious
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Post by Philip on Sept 26, 2004 18:04:34 GMT -5
Ok explain what I need to learn to be able to do this I have to put together a quick tutorial, but in the mean time pop over to flaming pear and grab the ‘flexify’ filter. Load it up just as before. Start with flat maps 1000x500 (all flat maps should be 2:1 ratio) and apply the flexify filter, there are many options for you to try out and many different results can be achieved from the ‘SR triangle’ style to traditional looking globes etc. For the SR map the settings are equirectangular/ icomap/normal and no tabs (slider, 0) this will give you a ‘triangle’ map, it needs modification (cut a bit of the left and paste on the right) to square it up to match the SR grid. Have a play with it to get a feel, and I’ll get back to you later. Again, it wasn't a biggie except for worlds where the land surface is obscured by cloud cover (or whatever). With atmospheric phenomenon it has the rather interesting look that it is a 'satellite image' rather than a mere drawing... Edit - And on a personal note, please send the URL for those pretty piccies so that I can add them to the Anargo SR! You can have either; let me know which you prefer. As for the URLs they’re in the post. I did want to fill in the writing in the other three boxes (can you supply this info?), and also adjust the Key to spec (there are still two free spaces, what would you like, perhaps some kind of city marker?). At the moment the Anargo Maps are just ‘proof of concept’ they still need a bit of work which I’m more than happy to do (when I break the back of my latest load of work). I also have a question about the Anargo map specifically; Does the program tell you what the different colours are? If not, is it possible that the 'forest' regions are in fact 'mountain' regions, and that the 'field' regions are in fact 'desert' regions? If this is open to interpretation, have you checked the temperature of Anargo before determining what the different colours are? If the equator has a temperature of +50 degrees celsius, then perhaps there would be deserts there... Just curious The yellow bits are desert (Artistic licence, thinking of mustard/ Rape seed fields which are bright yellow), but can be any colour. The colours can be anything you want. Anargo’s Base Mean Surface Temperature is 28 oC. I have read the description and Anargo is ‘split’ into two distinct land types (green north, industrial south), I’ll have to do a bit of compositing to pull off this look. Coffee break over...
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Post by Philip on Oct 2, 2004 5:17:56 GMT -5
Commission still taking up all my time.
I'm interested on how's everyone getting on with that flexify filter?
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