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Post by Kage2020 on May 10, 2004 10:42:56 GMT -5
Thinking about the information that has been discussed previously, and having just read Sojourner's post about "tree campaigns", I'm reminded that it might be intriguing to begin to discuss the first few campaigns. Two obvious possibilities present themselves: - Castellan Subsector - The most obvious suggestion. We detail a Waargh into the Castellan subsector through overlapping campaigns integrating the various game levels, i.e. BFG, 40k, etc.
- The Rogue Trader - One premise of particular interest to me is the idea that the 'Heart of the Sector' is, for me, somehow 'off limits' and that this creates problems in terms of trans-sector travel. (This is still a premise that is being worked upon; please turn your browsers to the "Meta" board and the "Heart of Anargo" thread.) To this end - suggests the somewhat 'grainy' concept - Lord Anargo has requested and been granted the presence of a 'Rogue Trader' in the Anargo Sector to delve into the heart... The potential of a campaign into the unknown, perhaps?
Just some thoughts. I've got the sneaky suspicion that the Castellan campaign would be the easiest one to run at this juncture... Kage
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Post by CELS on May 11, 2004 5:29:18 GMT -5
Hmmm, well, the important thing about the campaigns, for me, is that we find an arena where as many as possible of the Warhammer 40,000 armies are represented. If we run a campaign over a single war on an fortress-world in the Castellan subsector, there won't be any room for Chaos, Dark Eldar, etc.
But let's assume we play it out over the Castellan subsector and Ork empire, and go over the background for each possible race. Space Marines - The Frosties assemble to defend their sector, but are stretched so thin over the neighbouring sectors, that other nearby Chapters are also summoned. Not massive fleets, just enough to justify people using their own chapter in a small skirmish. Imperial Guard - Guardsmen from all over Anargo and even some neighbouring sectors come to counter the Ork horde. Orks - Well.... Waaagh! Eldar - I don't really see why they would meddle, which is a shame. Open for suggestions. Dark Eldar - Come to take advantage of the mayhem, appearing behind Imperial lines, attacking the agri-worlds instead of fortress worlds, and even doing a few attacks against orks for interesting playthings. Chaos - Alpha Legion taking advantage of the situation as well? I don't see why not, but we don't want this war to destroy the Anargo sector. Suggestions? Necrons - Zzzzzzz.... sleeping. Tyranids - Far, far away. Tau - Ditto Inquisition - Ordo Xenos (aka Alien Hunters) will be here in all their glory, obviously. Ordo Malleus (daemonhunters) will appear only if the Alpha Legion or other chaos forces decide to make a move. Ordo Hereticus... I'm stumped.
I agree that we should start out with the Castellan campaign. I kinda saw the Rogue Trader crusade as something happening rather late in M41, anyway, possibly when we want to awake the Necrons.
Then there's the question of how much we'll let this affect the Anargo sector. What if the "forces of disorder" completely overrun the Castellan subsector? Do we show the Castellan sub as a heap of trash in 570.M41? Do we arbitrarily decide that though a few fortress-worlds were crippled, the Castellan sub was mostly saved?
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Post by Minister on May 11, 2004 8:03:26 GMT -5
Simple, declare a War of Faith. The Sororitas jump in, the Faretas Militia muster and the Hereticus follow along for the ride.
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Post by Kage2020 on Jun 14, 2004 11:55:38 GMT -5
Hmmm, well, the important thing about the campaigns, for me, is that we find an arena where as many as possible of the Warhammer 40,000 armies are represented. There is that... but as the first campaign it might be best to do the whole KISS situation... Space Marines - The Frosties assemble to defend their sector, but are stretched so thin over the neighbouring sectors, that other nearby Chapters are also summoned. Well, I generally work on the principle that 50%+ of the Chapter strength is 'out and about', depending on the size of the Waagh other Chapters would be drawn in anyway... Imperial Guard - Guardsmen from all over Anargo and even some neighbouring sectors come to counter the Ork horde. Basically anywhere... Eldar - I don't really see why they would meddle, which is a shame. Open for suggestions. Anything from not wanting the Waagh to interact with the Heart of Anargo, to wanting the Waagh to interact with the Heart of Anargo to... anything else. The eldar are mercurial. Come to take advantage of the mayhem... Basically, yep. Chaos - Alpha Legion taking advantage of the situation as well? I don't see why not, but we don't want this war to destroy the Anargo sector. Suggestions? Anything is possible, from either local cult activity to even the suggestion of your non-Chaos ork cults... Necrons - Zzzzzzz.... sleeping. Tyranids - Far, far away. Tau - Ditto Nowt, as they say in Yorkshire, that can be done about this given the time period and the location... But on the bright side the first and second can be integrated at a later date as part of the story... I personally think that's far more interesting. Ordo Hereticus... I'm stumped. Your ork cult, again... Any Imperial Commander that isn't liking some of the orders that are coming around for mobilisation for mobilisation of their forces, etc., etc. Or even anti-Imperial sentiment since poor Castellan is always at the forefront of Ork Waaghs, which is obviously a failure of the Imperium itself (I mean, with all their might they should be able to get rid of the ork problem!)... I kinda saw the Rogue Trader crusade as something happening rather late in M41... Well the earliest date is obviously when the Necrons first begin to make an appearance... give or take some years either way... Then there's the question of how much we'll let this affect the Anargo sector. Again, KISS... The first Waagh should be small, not something that we want to get into too much trouble with, but just enough that their presence can be felt... It's part of the reason that I've asked that three more worlds from each of the subsectors near to the 'wily ork empire' be created by project members. It is hoped that those, with the ones that already exist (i.e. Tryphon, Anargo, Proteus, etc.) will be integrated into this initial campaign... What if the "forces of disorder" completely overrun the Castellan subsector? The joy of a narrative campaign is that the total extent of the conflict can be pre-determined at a 'maximum level' with the wargame results giving a continuum between 'no impact' and this predetermined 'maximum' level... Do we arbitrarily decide that though a few fortress-worlds were crippled, the Castellan sub was mostly saved? <grin> That is how the campaigns work, for the most part. I would be most surprised if GW really paid that much attention to the specifics of the results for the EoT campaign but rather used it to moderate their pre-determined narrative. Remembering, of course, that we really need someone with some experience of wargame campaigns. RPG campaigns I can do just fine, but wargame ones... I can think of ideas, but I don't know which have been tried before and which ones are successful and which are not... Kage
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Post by CELS on Jun 16, 2004 23:45:19 GMT -5
There is that... but as the first campaign it might be best to do the whole KISS situation... It's a delicate balance, yes I have no such rules of thumb. In the third war for Armageddon, most Space Marine chapters participating showed up in more than half strength, and there were a handful of Chapters that committed all ten companies. I will raise eyebrows at regiments coming in from other Segmentae to defend the Anargo sector. Well... we need to figure out about the Heart of Anargo first, but yeah Ah, good point. Right. Cool You're thinking of running this campaign before all worlds have been completed? *eyebrows* Sure, but unlike GW, we should make sure the maximum level is in proportion with the power of forces involved. For example, if the orks attack with a force that could easily overrun the entire Anargo sector, and the two sectors behind it, the maximum should not be the fall of Castellan. We need to define the maximum level, and estimate the power of the forces involved from that. As I've said before, I'm not doing the same mistakes as GW when it comes to campaigning. The EoT campaign led to a fantastic amount of bitching amongst participants, IIRC.
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Post by Kage2020 on Jun 17, 2004 11:10:49 GMT -5
You're thinking of running this campaign before all worlds have been completed? *eyebrows* Oh yes... can you not see the possibilities? Thought that you of all the others could...
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Post by Zidagar Dinoman on Jun 17, 2004 14:16:22 GMT -5
Funny how great minds think alike!
Perhaps during his search for the Dark Eldar Rogue Trader Skurien runs across Necrons. That'd be a fun twist. I'd like to volunteer the write the background for the Rogue Trader, as I've already done quite a bit of work on Skurien.
-Dinoman
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Post by Kage2020 on Jul 11, 2004 3:07:12 GMT -5
Perhaps during his search for the Dark Eldar Rogue Trader Skurien runs across Necrons. That'd be a fun twist. I'd like to volunteer the write the background for the Rogue Trader, as I've already done quite a bit of work on Skurien. Well, the RT isn't due to arrive for some time, and thus would not likely be a part of the initial narrative...
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Post by Femerenden on Jul 11, 2004 23:12:18 GMT -5
Hi back again. I have to deal with school, job and personal probs.
Finished 1000pts of the Castellan guard made a few games with them.
I am looking forward to the Campaign but i am sad that i have to bring in my new Flesh Tearers.
Now as all of you know if Orks attack it depend on how big the force and perhaps is the Castellan or even the Anargo is precious for the Imperium(Or to be accurate the =][=). I must remind that The =][= left the Kulchis(sp?, the Ork codex's first page right up) to the Ork's to gain time for the defences of the Ryza.
They can sadly do this to the Massil and we may have to deffend ourselves from Castella or even from other subs.
Note:A good comeback eh?
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Post by Inquisitor Lord Vatsyayana on Jul 12, 2004 4:07:34 GMT -5
It seems to me that the sector is going to focus more on small skirmishes than major scale actions. Political intrugue and subterfuge seemed to be more the focus on this sector.
That being said, we should probably focus more on those kinds of missions/story line. Maybe every once in a while throwing some major incidents.
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Post by Kage2020 on Jul 13, 2004 1:26:12 GMT -5
Well, a bit of both. It all depends on how the actual campaign goes. For example, I can quite readily see a successful ork campaign leading through Castellan and into Archiaos or Anargo, depending where the 'winds of the warp' will take them... Of course, RPG campaigns are also going to be a part of this... Hopefully. Some more information needs to be done on the socio-cultural information before RPG can take place but, at this point, it would be fairly easy to get an ork Waaagh going (note the absence of the 'r', CELS! ).
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Post by orangesm on Aug 1, 2004 17:17:42 GMT -5
In the storyline of the Ork Waaaagh Campaign can have a result where vast numbers of refugees populate new planets following the halting of the Orks. It might even result in an Imperial Offensive following the Ork Waaagh... (what Imperials on the offensive cant have that happening).
Alpha Legion tend to make life hard on the Imperium and in general wouldnt care about whether the Imperium is falling to Chaos or Orks. They can kill the Orks later.
Tau actually arent to far away if you are out on the Eastern Fringe. It might even be that the Ork empire is a vast one (possibly resulting in an Imperial Crusade!) with massive amounts of in fighting and it seperates the Anargo Sector from the Tau Empire. Farsight Mercs might have even made it there (if it is close enough).
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Post by CELS on Aug 1, 2004 23:23:54 GMT -5
You really need to catch up on your reading, orangesm The tau are definitely too far away to get here on their own. Probably over a thousand light years away, actually, and as you know, they do not have true warp-travel. The ork empire in the Anargo sector is independent from its origins in the Cruciatine sector, and was formed by Blood Axe clanners from all over that sector. You can read more about it in the Warlord Morzkraga thread in the Ork forum
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Post by orangesm on Aug 2, 2004 7:03:53 GMT -5
I have been jumping around the entire project looking for various threads and was looking for something pretaining to the location of the Sector. - It is described as being out on the Eastern Fringe but I havent found anything else. Ok, I was just suggesting something. Your right I do have alot of reading to do on the project overall. Is there a place with short history of the various areas and/or a general map of the whole sector (possibly in the view of the Eye of Terror sectors, Armeggedon sub sectors, Gothic sub sectors). The 3d maps are awesome but they are hard to read and also dont show the established web routes. I could do some work on this but dont know enough about the various planets and the trade connections to do the best job.
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Post by Dazo on Aug 2, 2004 7:14:59 GMT -5
Try this, as you can see these are the very questions we are struggling with Re: A new galactic map sorry, i dont know how to post a link so just go to the artwork section and look for it
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