|
Post by CELS on Apr 9, 2004 8:11:05 GMT -5
What!? Another ork thread!? Yes. I like to start new ork threads. It gives me a sense of progress ;D Aaanyway, I was just peaking in the 2nd ed Ork codex, when I came across the Oddboyz. As you know, there are orks that seem to have a natural understanding of certain sciences. Mekboyz are good at tinkering with mechanics, Painboyz are good at medicine and biology (well, kinda ;D), Runtherdz are good at herding squigs, snotlings and gretchin and Weirdboyz... well, they do all kinds of stuff. But there are other Oddboyz too, which are briefly mentioned in Codex Orks, namely... Brewboyz, Diggerz, Sumboyz and Yellers. Now, I don't know what these oddboyz specialize in. Obviously, they have some sort of gift, like all the other Oddboyz, but I'm hoping to find out what. Brewboyz are probably good at making squigbeer, but perhaps also talented at all things chemistry? Diggerz... well, aren't these mentioned in GorkaMorka? Sumboyz.. I have no idea. Yellers... maybe messengers? Or diplomats?
|
|
|
Post by Sojourner on Apr 9, 2004 9:20:30 GMT -5
Sumboyz - those that can count beyond three...
|
|
|
Post by CELS on Apr 9, 2004 9:31:47 GMT -5
Sojourner, that's brilliant! Sumboyz are masters of economy! Aaah, this will be most useful in detailing the inner workings of the ork empire ;D Edit- Actually, most orks can count to more than three. Looking it the glyphs in C: Orks, they have glyphs for 1-5. Anything more than that is 'Lotz' ;D
|
|
|
Post by Tynesh on Apr 9, 2004 11:39:57 GMT -5
I guess diggers are the engineers and sappers of the ork clans, they build forts, farms, buildings etc. Not very advanced but so
|
|
|
Post by zholud on Apr 9, 2004 14:20:05 GMT -5
Sojourner, that's brilliant! Sumboyz are masters of economy! Aaah, this will be most useful in detailing the inner workings of the ork empire ;D Don't joke about economy... Their system is very interesting indeed, with depreciation and stuff. But economy is for snotlings... not much stumping here... and not, I am not back yet.
|
|
|
Post by CELS on Apr 9, 2004 15:01:42 GMT -5
Aww... well, when you do get back, you should tell me about "their economy", because I need a lot of help trying to figure out how ork macro economy works when their only currency is supposedly 'teef'...
|
|
|
Post by Minister on Apr 9, 2004 15:10:49 GMT -5
"Brewboyz are probably good at making squigbeer, but perhaps also talented at all things chemistry? Diggerz... well, aren't these mentioned in GorkaMorka? Sumboyz.. I have no idea. Yellers... maybe messengers? Or diplomats? "
Diggerz in GorkaMorka are something else entirley. I would place them as construction engineers etc ('Coz dey diggz a lot) Yellerz... Perhaps something equivelant to a town crier? A good memory and a loud voice? Sumboyz, basicly the non-madboy version of Savantz.
|
|
|
Post by CELS on Apr 9, 2004 15:41:01 GMT -5
"Diggerz in GorkaMorka are something else entirley. I would place them as construction engineers etc ('Coz dey diggz a lot)" Sounds reasonable, except one would think most ork constructions are actually built upwards. Or are they perhaps an underground race?
"Yellerz... Perhaps something equivelant to a town crier? A good memory and a loud voice?" Hmm, perhaps. At higher levels of communication though, I presume that Yellers would resort to other methods than just crying out at the top of their lunges. So in small ork villages, the Yellerz are the ones communicating the will of the Boss to the public by acting as a Town Crier. "' 'Ear ye, 'ear ye" ;D In greater societies, they'd be used for other sorts of communication, such as negotiators and diplomats perhaps? You can't use normal orks for that, after all.
"Sumboyz, basicly the non-madboy version of Savantz." Wouldn't it be more useful with mathematicians and economists, as Sojourner suggested? It also makes sense in regards to the word 'Sumboyz', since they know how to summarize.
[glow=green,2,300]Ork boss: Grugkraka, how many ooomies do you see? Grugkraka: Well... fwee ovah there, and... lotz ovah there... dat makes... twenty pinkies. Ork boss: By Mork, Grugkraka, you's a clevah sumboy.[/glow] Or something to that effect.
|
|
|
Post by Lordof on Apr 10, 2004 8:34:27 GMT -5
Orky Counting
Wun, Wun an' Wun, Da Wun afta' Wun an' Wun, Lots.
|
|
|
Post by zholud on Apr 10, 2004 10:48:25 GMT -5
Aww... well, when you do get back, you should tell me about "their economy", because I need a lot of help trying to figure out how ork macro economy works when their only currency is supposedly 'teef'... OK, lets play it out… Orks have teef/teeth as their currency. Strangely enough but they do not produce it for own usage, but only for the usage of others (who will kick their teeth out). I had an idea long ago about some grot that tricked several Orks, set them to some dungeon and now regularly harvest their teeth… Wise guy, isn’t he? The very important problem is that unlike usual currencies known to us, teeth of Orks deteriorate very quickly, so you cannot really hoard large capital. This results in the fact that they try to make long-term investments in other commodities, primary slaves, weapons, etc. so, actual long-term large denomination currency of Orks are armour/weapon/slaves. The Orks do not think about future, so almost all income goes on immediate consumption. Their utility function is close to human but depreciation rate is way higher, suggesting absence of investments in projects which may start to pay off in several years or so. Only those who receive additional utility from such investments (oddboyz) are making them. E.g., Gargant building takes decades, but Mekaniaks enjoys every moment of the process per se regardless to results. And I’m still off-limits ATM. If anything urgent – drop me by mail.
|
|
|
Post by Minister on Apr 10, 2004 14:03:22 GMT -5
I would put in as the vast majority of Orks lacking any mid-to-long term financial planning, but yes.
As for the Diggerz, I was actualy refering to the digging of foundations and the digging of trenches in combat situations for the name. It's der onlee hexplaination wot I could fink ov.
|
|
|
Post by zholud on Apr 16, 2004 15:28:06 GMT -5
As for the Diggerz, I was actualy refering to the digging of foundations and the digging of trenches in combat situations for the name. It's der onlee hexplaination wot I could fink ov. Trenche warfare is not an orky way to fight. after all Old Ones created them as guerrilla fighters and not organised force for protracted conflicts. So, I think those are guys who just enjoy to dig, anything, anywhere nin obsessive manner.
|
|
|
Post by CELS on Apr 16, 2004 16:03:11 GMT -5
Guerilla fighters? How is hundreds of thousands of Orks charging towards the Imperial lines, followed by skyscraping Gargants and seas of RED wartrukks and battlewagons.... guerilla warfare? ;D
Or are you suggesting that this is not what the Old Ones intended, and that the Orks have changed?
I do agree that digging trenches isn't an orky way to fight though. Good luck trying to keep the orks in the trenches.
|
|
|
Post by Sojourner on Apr 16, 2004 16:24:56 GMT -5
Nar...
Grubbin 'round in 'oles is fer da Grots, yer whingey runt!
|
|
|
Post by ErnestBorgnine on Jul 12, 2004 12:10:41 GMT -5
Ork spores, once they contaminate a planet, could continue producing orks for years after an invasion is stopped. Thus, arguably the intent of the Krork may have been to be seeded behind enemy lines as guerillas until enough grow to form a warband, then enough warbands to form a waaagh.
If you make the other guy turn the planet into a cinder to stop an infestation of krork, you've denied him the planet's productive capacity.
|
|