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Post by AtomSmasher on Mar 16, 2004 17:42:22 GMT -5
I don't think that orks are completely incapable of building warp drives, but it doesn't seem to be something they're very good at - they seem to prefer snagging hulks and using captured ships (suitably orkified as per the 'Ammer class) or salvaged engines. The very strong impression that the ork literature gives is that orks by and large hitch onto whatever's passing and go where the currents take them; the last edition's writeup for Nazdreg ug Urdgrub's hulk Scylla mentioned that his boyz seemed to have gained a degree of control over the hulk's movements, in a way that implied that this was highly unusual and possibly unique. This is bang on.
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Post by Kage2020 on Mar 16, 2004 18:22:04 GMT -5
That I'm fine on... However, we have to ensure that we're consistent with both our arguments and the implications of those arguments. Kage
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Post by AtomSmasher on Mar 16, 2004 19:03:57 GMT -5
That doesn't bode well for *any* organized incursion on the part of the Orks in the sector...
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Post by Lordof on Mar 17, 2004 1:17:23 GMT -5
No all you need is a Big Mek who has learnt how to build reliable and effective Warp Drives.
Any Mek who makes good Warp Drives means that his Boss will Have da biggest meanest and fastest Ork Fleet in the sector.
Hence it would very quickly come to the attention of higher Bosses who would either attempt to kill the Mek or to Recruit him
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Post by AtomSmasher on Mar 17, 2004 1:32:17 GMT -5
No all you need is a Big Mek who has learnt how to build reliable and effective Warp Drives. Any Mek who makes good Warp Drives means that his Boss will Have da biggest meanest and fastest Ork Fleet in the sector. Hence it would very quickly come to the attention of higher Bosses who would either attempt to kill the Mek or to Recruit him good point, and more like kill the warboss and take control of the Mek
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Post by Kage2020 on Mar 18, 2004 11:26:12 GMT -5
Ah, the Ork "Michaelangelos" and "DaVinci's" argument... <shudder> Kage
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Post by Lordof on Mar 19, 2004 0:51:02 GMT -5
Well also Orks can learn from each other So a Big Mek with a retinue of Meks would probably be able to turn out Warp Drives fairly fast (Well as fast as any Massive Space going vessal is going to be constructed)
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Fael
Scribe
Posts: 14
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Post by Fael on Jan 27, 2005 17:48:51 GMT -5
Come to think of it, even if ork warp travel isn't all that good, they can probably hurl enough orks through at a time that the force that comes out the other end is still effective. Although BloodAxes may not like that approach all that much. Maybe there are still various ork hulks and ships just drifiting through deep space or the warp, cause they have'nt managed to arrive anywhere yet.
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Post by HighInquisitor on Mar 17, 2005 16:59:54 GMT -5
Hmm... I'm dead tired at the moment, so I can't really recall if this is "real fluff" or just somebody interpretion, but they way I (might) see it follows.
Old Ones created two very psychic races to use as weapons against the C'tan (not again!), the Eldar and the Orks. Of these two, Eldar are sort of directly psychic, they are aware of it and take steps to learn to master it. Orks however, are not at all aware of their psychic talents (except maybe the oddboyz). Instead the whole of the race is communally psychically active. They believe that red paint makes buggys go faster. And because of their communal belief they do. They use captured space hulks and spacecraft in a similar way. They hop in and believe that it will take them somewhere where a big battle awaits. And because of their belief the spacecraft actually navigates its way to a battle instead of drifting meaninglesly for ages.
Hmm.. it seems that this is slightly off topic. It's just that I've always wondered how orks navigate the ships. To bed now...
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Post by Lordof on Mar 22, 2005 4:06:56 GMT -5
Thats always been my belief as to how orks get around.
And all that would mean is that Ghuzkull simply knows how to manipulate where the Orks are thinking of or actually how to manipulate the focus of the communal belief.
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