|
Orkses
Dec 30, 2003 7:54:20 GMT -5
Post by CELS on Dec 30, 2003 7:54:20 GMT -5
Though the orks seem to be the greatest threat to the Anargo sector at the moment, they're still something of a question mark. I was pondering if I wanted to take responsibility for the orks, but I'm not sure I'll have the time when university starts, or even if the position is open, but... at least I can get some discussion going. With your help First of all, how big is the ork empire? Is there only one ork empire, or one big one and a mishmash of surrounding ork elements? What does the empire consist of? Imperial worlds captured by orks, or worlds that have belonged to orks for many, many millennia? How would the concept of ork clans be used? Is it possible to have feral orks (snakebites) on one planet, and other clans on other planets? Or would you find feral orks on all the ork planets? And finally, what's the deal with this 'wily' warlord?
|
|
|
Orkses
Dec 30, 2003 10:50:32 GMT -5
Post by Kage2020 on Dec 30, 2003 10:50:32 GMT -5
I can only tell you what my original thoughts on the Orks were. Without a 'project leader' for this side of things it is impossible at this point to go further though I do agree that it would be useful to keep things in parallel with Castellan. Admittedly we're waiting for Sikkukkut to get something up there... Anyway, for me the 'wily ork warlord' is a genetic throwback. He is very intelligent and handles the natural 'orkiness' with aplomb, maintaing his position through a control of their aggression (partially through directing it against the Imperium). This is in part the reason why there are numerous Waaghs against the Imperium and, if I remember Sikkukkut's concept correctly, to such an extent that it has 'devastated' the infrastructure of a nearby subsector/sector (in the adjacent sector)... Beyond that, I don't know. In terms of the size of the empire, from Sikkukkut's concept I kind of imagined that it would take up one corner of the sector but is otherwised 'hemmed in' by Castellan subsector... The empire would extend more substantially into the other sector and act as a 'link' for the Anargo sector with others (in terms of the most obvious) but which would be beyond the initual purview of the ASP... Kage
|
|
|
Orkses
Dec 31, 2003 21:27:01 GMT -5
Post by Sikkukkut on Dec 31, 2003 21:27:01 GMT -5
The basics as they stand at the moment (let's take the "I propose that..." and "I had it pictured that..." qualifications as read so I don't need to keep typing them out): - the Cruciatine Sector lies adjacent to the Anargo sector. The exact nature of the shared bprder is undecided - I was thinking of a sort of corner-to-corner fit, or at least a short stretch of space;
- In the first half of the thirty-eighth millennium the Cruciatine sector was devastated by massive ork incursions centring around the rampage of Waaagh!-Tuskragga, whose warhorde beat a great curving path from the bottom of the sector to the top and back again;
- The subsectors bordering Anargo were initially invaded by breakaway warbands that peeled off from the main Waaagh! as it passed through the heart of the sector;
- After the Waaagh! was finally broken, these breakaways were reinforced by splinter warbands spreading out from the site of Overboss Tuskragga's destruction at Aliabor Secundus - with no ork powerful enough to provide a new focal point for the Waaagh!, the surviving horde fragmented and regrouped around more junior bosses;
- the so-called Pendulum Tide (see the original Castellan sub thread) made it easy for the orks to flood into Castellan, causing great initial damage, but ultimately they were not able to control anything more than about a half of Castellan, with isolated raids and incursions able to reach deeper into the Sector on rare occasions; and
- after a few centuries of bitter warfare and two stalled crusades the Anargo authorities gave away hope of retaking the ork-held worlds immediately, and simply worked to contain the orks in the outer half of the Castellan sub.
So rather than being a little pocket of green hemmed in by the Imperium, the ork empire is more a sort of promotory sticking out of the still badly run-down and infested Cruciatine Sector. Because any warfare in the enclave will draw excited orks from over the border to fight against the Imperials, a crusade to retake these worlds would be tremendously difficult and would take up a lot of Anargo's resources - more than the current sector rulership is prepared to risk, especially given that the Pendulum Tide adds an extra element of risk to the campaign. Current Imperial activities against the orks are mainly keeping the fortification line across Castellan beefed up, keeping the orkish worlds under as much surveillance as the Lord Militant Protector can manage, and the occasional pre-emptive raid to wreck things like shipbuilding projects or Rok swarms that look like they're heading the wrong way. One strand of thought at Anargo is that by trying to restart the mopping-up and reconstruction process in the border subsectors of Cruciatine (which has slowed to imperceptibility over the past few centuries) Anargo helps itself by trapping the little enclave between two Imperial sectors - occasionally the Lord Militant Protector has to find resources to send shipping convoys to surviving Imperial centres over the border. These ventures are more popular in the capitol than in Castellan, where the military authorities suspect that the fortunes of the trade xartels are the issue rather than the building of a bulwark against the greenskins. So how does all this sound?
|
|
|
Orkses
Jan 1, 2004 2:59:37 GMT -5
Post by zholud on Jan 1, 2004 2:59:37 GMT -5
So how does all this sound? I haven’t yet looked up the coordinates of Fortress, but seems it isn’t on the border of our 200 l.y. per side cub of sector... generally I like the idea that Orks can just enter and exit so we can regulate their activity in the fluff. But I thought we spoke about Ork Empire, i.e. settled for the long time system (or 2-3 systems). Zholud gone reading Fortress fluff...
|
|
|
Orkses
Jan 1, 2004 3:39:24 GMT -5
Post by Kage2020 on Jan 1, 2004 3:39:24 GMT -5
I was thinking of a sort of corner-to-corner fit, or at least a short stretch of space This would allow for the 'ork empire' to expand over a number of sectors while only having a minimal impact upon the Anargo sector. So that sounds like a reasonable idea given the suggested size of the 'ork empire'. It also gives the 'wily ork empire' the sense of the the provincial and can explain differential activity. In this case the 'wily ork warlord' would be a sub-Warlord of something larger... That smacks of more interest to me. The subsectors bordering Anargo were initially invaded by breakaway warbands that peeled off from the main Waaagh! as it passed through the heart of the sector To obvious questions. Do you mean 'sectors' instead of 'subsectors' in the first? And do you mean the Cruciatine or the Anargo sector in the last? with no ork powerful enough to provide a new focal point for the Waaagh!, the surviving horde fragmented and regrouped around more junior bosses... Okay, so no ultimate authority but actually distinct 'ork empires' squabbling for power. Again, reasonable... the so-called Pendulum Tide (see the original Castellan sub thread) made it easy for the orks to flood into Castellan... The 'Pendulum Tide' has always been in search of an explanatory mechanism and IIRC none was found. This must be found before continuing with this concept. Current Imperial activities against the orks are mainly keeping the fortification line across Castellan beefed up, keeping the orkish worlds under as much surveillance as the Lord Militant Protector... The use of 'Lord Militant Protector' reminds me that we have very little structure with regards to the adeptus terra at this point, and this is something else that I feel should be consistently address. We need published guidelines in the appropriate boards. These ventures are more popular in the capitol than in Castellan, where the military authorities suspect that the fortunes of the trade xartels are the issue rather than the building of a bulwark against the greenskins. A good feature which shows the interesting interplay between politics, economics and warfare... Kage
|
|
|
Orkses
Jan 1, 2004 3:51:55 GMT -5
Post by Sikkukkut on Jan 1, 2004 3:51:55 GMT -5
I haven’t yet looked up the coordinates of Fortress, but seems it isn’t on the border of our 200 l.y. per side cub of sector... I had a different impression, but I don't pretend to be up to date on where the maps were. This is only really a problem, though, if the Castellan sub is surrounded on all sides by other Anargo subsectors. Considering that we're talking about three dimensions here that can only happen if it's locked right into the centre of the whole area, which I'm quite certain wasn't in the mapping. As long as any part of Castellan bumps up aainst the Anargo border, that's the location we use. It doesn't matter if there's a huge amount of empty space between the nearest Anargo world and the sector border - in fact that would work better as the Frost Bringers homeworld is supposed to be located in a huge interstellar gulf somewhere between the two sectors. But I thought we spoke about Ork Empire, i.e. settled for the long time system (or 2-3 systems). That hasn't changed. My concept was to have about three or four systems in the centre of the sub as a wrecked no-mans-land sort of zone, and split the other systems evenly between the Imperium and the orks (more to come on this in the Castellan concept sheet, which I'm about halfway through at the moment). Given that I count seventeen systems in the sub, we can have four systems as a nomansland and, say, six for the Imperials and seven for the orks. Seven star systems sounds like a respectable little dominion to me, especially when you consider that orks are hardier and spread faster so they'll be swarming over anything in those systems that they can get near.
|
|
|
Orkses
Jan 1, 2004 4:26:05 GMT -5
Post by Sikkukkut on Jan 1, 2004 4:26:05 GMT -5
This would allow for the 'ork empire' to expand over a number of sectors while only having a minimal impact upon the Anargo sector. So that sounds like a reasonable idea given the suggested size of the 'ork empire'. It also gives the 'wily ork empire' the sense of the the provincial and can explain differential activity. In this case the 'wily ork warlord' would be a sub-Warlord of something larger... That smacks of more interest to me.
Hmm. What I had in mind was more that the pocket in the Anargo sector does indeed represent a spillover from a larger greenskin presence in another sector, but it's not one province of a larger, coherent "ork empire" as such. In fact, it may well be one of the largest ork enclaves in the region. Cruciatine is still heavily infested, but there's no stability or pattern to it: it's marked by constant offensives, counter-offensives, guerilla wars, suppressions and skirmishing by both sides, with pockets of both humans and greenskins holding out against one another. The Imperium will eventually get back on top, I suspect, but that goal won't even be in sight for the next few hundred years.
What I suppose I'm saying is that I'd like the orks to wander across the border into the "empire" as part of semi-random migrations into the territory of an independent warlord, rather than as reinforcements to one province of a larger, coherent ork empire.
To obvious questions. Do you mean 'sectors' instead of 'subsectors' in the first? And do you mean the Cruciatine or the Anargo sector in the last?
Both refer to Cruciatine - probably not very well phrased on my part. Waaagh!-Tuskragga never entered Anargo space, but it passed through the border subsectors of Cruciatine and the effects washed out from there. Think of the Waaagh! as the speedboat that goes powering by out in the middle of the river and the Castellan sub as the angler on the bank who gets swamped by the wave it kicks up.
Okay, so no ultimate authority but actually distinct 'ork empires' squabbling for power. Again, reasonable...
Orks being what they are, there's going to be constant scrapping throughout this enclave no matter who is nominally in charge. If we go with seven systems, I'd like to go with probably three or four fairly tightly bound to the boss' goons and the rest balkanised between rival warbands trying to win favour with the boss by achieving glory against one another. One aspect of his orky kunnin is that he knows how to keep them scrapping to make sure none of them works up the momentum to lead a Waaagh! against him.
(I'm thinking of making him a Bad Moon, since they seem to best fit the type of ork who'd run things this way.)
Bear in mind, though, that the original fragmentation of the Waaagh! took place halfway through M38, so there will have been any number of shifts in the power balance among the greenskins since then.
The 'Pendulum Tide' has always been in search of an explanatory mechanism and IIRC none was found. This must be found before continuing with this concept.
Not sure what you mean - it's a warp current. The warp has tides, currents, shoals and rips, and this is one of them. It's the Immaterium's equivalent of phenomena like the trade winds, or El Nino, or that current pattern that creates the Sargasso.
The use of 'Lord Militant Protector' reminds me that we have very little structure with regards to the adeptus terra at this point, and this is something else that I feel should be consistently address. We need published guidelines in the appropriate boards.
The nature of the militarised zone in Castellan and the exigencies of the war effort mean the power structures are going to be a little different there to the wholly civilian subsectors. Which, the nature of power being what it is, is going to create a raft of interesting little conflicts and squabbles...
|
|
|
Orkses
Jan 1, 2004 7:37:16 GMT -5
Post by CELS on Jan 1, 2004 7:37:16 GMT -5
So the total orkish presence in the Anargo sector consists of seven ork worlds in a sub-empire located in the Castellan subsector? There are no other orks in the Anargo sector? (In other words, it would be nigh impossible for the orks to attack other subsectors at present?)
And Sikkukkut, it sounds as if all seventeen systems in the Castellan subsector has habitable planets. Is this true? Or did you not been inhabited systems when you counted six Imperial systems, seven Ork systems and four ravaged unclaimed systems? And of these seven ork systems, were all once Imperial? What I'd like to see, is something like two or three inhabited ork systems in the Castellan sector, and maybe three or four systems that are wartorn and either unpopulated (destroyed by war) or inhabited by both humans and orks. You'd then have maybe five or six inhabited Imperial systems in the subsector, and leave the rest as totally uninhabited and with little strategic value.
I noticed that no one has talked much about Clans (except that the warboss is a Bad Moon). Would it be unlikely that there would be sub-empires in this Ork empire for some individual Clans?
Btw, Sikkukkut, here's a quick question: Do you know how orks travel in the warp? Do their weirdboyz take the role as navigators, or are they dependant on making very short warp jumps without navigators? This question is really from the kroot thread, but is relevant to this thread as well, I shall like to think.
And one last thing, Sikkukkut- Are you going to be in charge of the entire Ork race as well, in the same sense as Kage is in charge of Eldar?
|
|
|
Orkses
Jan 1, 2004 11:59:58 GMT -5
Post by Kage2020 on Jan 1, 2004 11:59:58 GMT -5
I had a different impression, but I don't pretend to be up to date on where the maps were. This is only really a problem, though, if the Castellan sub is surrounded on all sides by other Anargo subsectors. The Castellan subsector is the shield between the 'wily ork empire' and the other subsectors of the Anargo sector. It is actually elongated in one of its axes unlike the 'cuboid' subsectors thus far represented for Anargo, Proteus, Meksum, Other and Shrineworld. As long as any part of Castellan bumps up aainst the Anargo border, that's the location we use. By taking a look at some of the simple co-ordinates we can see that it doesn't butt against the 'border' but rather is brought back to it, towards the centre by around 5 or so parsecs. ...Frost Bringers homeworld is supposed to be located in a huge interstellar gulf somewhere between the two sectors. [/b][/quote] Subsectors... <Playfully *thunks* Sikkukkut on the forehead: Doh!> Are you looking for a lost planetoid (either planet or gas giant)? My concept was to have about three or four systems in the centre of the sub as a wrecked no-mans-land sort of zone, and split the other systems evenly between the Imperium and the orks (more to come on this in the Castellan concept sheet, which I'm about halfway through at the moment). For some reason I had envisaged the Castellan to be a pure shield, untainted by the ork presence that the 'wily ork warlord' had thrown against it. Stupid me. The shield that has buckled has much more potential. ...seven for the orks. Seven star systems sounds like a respectable little dominion to me, especially when you consider that orks are hardier and spread faster so they'll be swarming over anything in those systems that they can get near. Not every system must by 'inhabited', I would add. With that in mind how would you invisage the relationship between the orks present in the Castellan subsector and those of the 'wily ork empire' which is crammed into the corner and which might overflow into adjacent sectors? Hmm. What I had in mind was more that the pocket in the Anargo sector does indeed represent a spillover from a larger greenskin presence in another sector, but it's not one province of a larger, coherent "ork empire" as such. Yep, I think that we have the same rough concept. For me the 'wily ork empire' is rather an established 'micro-empire' which is at variance to the other 'territories' in the other sectors and, indeed, which may spill back over into Anargo. Whereas the others might be considered as volumes in which the orks are present, it is only the 'wily ork empire' which might be thought of as, well, an empire. However, there are related issues which might make this problematic at best... Cruciatine is still heavily infested, but there's no stability or pattern to it: it's marked by constant offensives, counter-offensives, guerilla wars, suppressions and skirmishing by both sides, with pockets of both humans and greenskins holding out against one another. Yes, exactly! It seems that we do have the same overall concept in mind. The orks of the 'wily ork empire' do have an advantage in terms of organisation (well, possibly) so it has some potential impact in the long-run. Thus it is the Anargo end of the ork 'contamination' that is the real worry in the long term, but at the moment it is a general volume of 'orkiness'. Orks being what they are, there's going to be constant scrapping throughout this enclave no matter who is nominally in charge. Agreed. The concept behind the 'wily ork warlord' is that he has the nonce - the brains - to control this system as much as it can be controlled. This is meant by means of direction, not contradiction. If we go with seven systems, I'd like to go with probably three or four fairly tightly bound to the boss' goons and the rest balkanised between rival warbands trying to win favour with the boss by achieving glory against one another. That seems more than reasonable and perhaps addresses the above question with regards to the relationship between the 'wily ork empire' (and warlord) and the ork-infested worlds of Castellan. Not sure what you mean - it's a warp current. The warp has tides, currents, shoals and rips, and this is one of them. It's the Immaterium's equivalent of phenomena like the trade winds, or El Nino, or that current pattern that creates the Sargasso. Don't get me wrong, I'm in favour of the concept. I personally require a bit more consistency with regards to such things in the Anargo sector. Remember that there is going to be a 'warp map' of the Anargo sector and the Pendulum Tide must conform to the conventions described with this... there must be a logic to the fact that it changes direction and that it heads in one direction or the other in a cyclical nature. The nature of the militarised zone in Castellan and the exigencies of the war effort mean the power structures are going to be a little different there to the wholly civilian subsectors. Oh, I agree. But they must still integrate into a structure. So the total orkish presence in the Anargo sector consists of seven ork worlds in a sub-empire located in the Castellan subsector? There are no other orks in the Anargo sector? (In other words, it would be nigh impossible for the orks to attack other subsectors at present?) No. The 'wily ork empire' and the volume of orks represents a defined threat and concept in the Anargo sector. Orks will be present elsewhere but, at the moment, they are not defined. There must be space in the Anargo sector for introduction... However, we do not want them cropping up everywhere and being used as an explanation for conflict all the time... And Sikkukkut, it sounds as if all seventeen systems in the Castellan subsector has habitable planets. Is this true? Hence my questions above. And of these seven ork systems, were all once Imperial? A good question... one that could provide interesting additional information when these worlds are created. Remembering that if they are defined as part of the concept then they should be created through the use of guide.pdf. You'd then have maybe five or six inhabited Imperial systems in the subsector, and leave the rest as totally uninhabited and with little strategic value. Stategic value is a very difficult concept to weigh up when one considers the true nature of warp travel, even more so with the permeable nature of ork warp travel. I shall wait until I see more concrete information from Sikkukkut before passing out generalities. And one last thing, Sikkukkut- Are you going to be in charge of the entire Ork race as well, in the same sense as Kage is in charge of Eldar? That has yet to be decided. It will depend on the quality of concepts, the desires of others to be involved with the orks, and so on. Remember that the ork presence is not limited to one system as with the eldar, which in part results on my control of that system. (You will note that I have opened it up to discussion...) So, we shall see what happens with the Orks... At present Sikkukkut has shown the ability and desire to post information here, more so because it relates to Castellan. Kage
|
|
|
Orkses
Jan 1, 2004 16:20:00 GMT -5
Post by CELS on Jan 1, 2004 16:20:00 GMT -5
No. The 'wily ork empire' and the volume of orks represents a defined threat and concept in the Anargo sector. Orks will be present elsewhere but, at the moment, they are not defined. There must be space in the Anargo sector for introduction... Of course. It just seems that these guys pop up in all the different corners of the galaxy, so ruling out that other orks might reach some of the other subsectors seemed a bit harsh to me. They are the most common hostile aliens in the galaxy, after all. But I agree, we don't want them attacking the sector from ten different angles, nor ork infestations on every other world in the sector. Hence my questions above. *grins* Yes, but I did ask them first Remembering that if they are defined as part of the concept then they should be created through the use of guide.pdf. How so? Stategic value is a very difficult concept to weigh up when one considers the true nature of warp travel, even more so with the permeable nature of ork warp travel. I shall wait until I see more concrete information from Sikkukkut before passing out generalities. Yes, the various routes of warp travel will have a lot to say about strategic value, of course.... but fair enough. That has yet to be decided. It will depend on the quality of concepts, the desires of others to be involved with the orks, and so on. Remember that the ork presence is not limited to one system as with the eldar, which in part results on my control of that system. (You will note that I have opened it up to discussion...) Oh, right! Well, I for one would greatly desire to be involved with the orks, and make damn sure that we find a cool balance between the orks as we know them from 2nd Ed, and the orks from 3rd Ed, since GW obviously failed horribly. Would very much like to see the Orks as the scary aliens they should be, whilst still retaining orkiness and clan identities.
|
|
|
Orkses
Jan 1, 2004 16:40:51 GMT -5
Post by Kage2020 on Jan 1, 2004 16:40:51 GMT -5
Of course. It just seems that these guys pop up in all the different corners of the galaxy, so ruling out that other orks might reach some of the other subsectors seemed a bit harsh to me. They are the most common hostile aliens in the galaxy, after all. This was not the point, only to make them a dominant thread in the Anargo sector would be over-statement. Much like suggesting that Chaos is responsible for everything... But I agree, we don't want them attacking the sector from ten different angles, nor ork infestations on every other world in the sector. Exactly. As part of the project. There is no specialised creation just because the world is ork... Yes, the various routes of warp travel will have a lot to say about strategic value, of course.... but fair enough. Yes... And the Imperium has an automatic 'get-out' card: that is the singular advantage of the Navigator. Oh, right! Well, I for one would greatly desire to be involved with the orks, and make damn sure that we find a cool balance between the orks as we know them from 2nd Ed, and the orks from 3rd Ed, since GW obviously failed horribly. The make your presence known... reasonably so. Would very much like to see the Orks as the scary aliens they should be, whilst still retaining orkiness and clan identities. Perhaps you should post your core concetps for the race? Maybe even in another thread...? Kage
|
|