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Post by CELS on Dec 29, 2003 19:11:24 GMT -5
That's some interesting points and I have to agree with the imagary but mountains in the shape of runes...I'm not so keen on, however there is no reason that runes couldn't be carved into the mountains rather than from the mountain. Aye, fair enough. I was just brainstorming Hmmn, which borders on the technologies employed by the pre-Fall eldar. In general terms, though, I agree. Maybe not on the planetary/geological scale, but at a smaller level definitely. Right. How old would these planets be though? Remember, I have very little knowledge about the Eldar (compared to some people), so... are these worlds that were built pre-fall but were uninhabited at the time of the Fall, or were they built after the fall? Most definitely... and the one example where you really might have multiple habitable worlds within a single system! How would they accomplish this?
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Post by ZoomDog on Dec 29, 2003 20:29:15 GMT -5
I've always pictured Eldar colonies similar to the High Elf cities in WHFB, just more high tech. So, there's the huge slender towers, the buildings thats sort of merge into the earth, etc. I'll see if I can find some pictures of what I mean..
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Post by Kage2020 on Dec 30, 2003 7:04:31 GMT -5
Thanks for that Zoom... it could be quite useful. Right. How old would these planets be though? As a general rule the colonies are begun on Maiden Worlds, which were created (i.e. terraformed) before the Fall of the Eldar (which as an event took place just before the Great Crusade of the Imperium but as a process took an unspecified amount of time). It is only really now (and in the recent-ish) past that the eldar have begun to return to these worlds. Kage
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Post by malika on Dec 30, 2003 7:09:55 GMT -5
I've always pictured Eldar colonies similar to the High Elf cities in WHFB, just more high tech. So, there's the huge slender towers, the buildings thats sort of merge into the earth, etc. I'll see if I can find some pictures of what I mean.. yes that was my idea as well, some very high towers, maybe this huge balcony structure on one of them which will function as a landing pad, where ships could land?
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Post by CELS on Dec 30, 2003 7:18:42 GMT -5
As a general rule the colonies are begun on Maiden Worlds, which were created (i.e. terraformed) before the Fall of the Eldar (which as an event took place just before the Great Crusade of the Imperium but as a process took an unspecified amount of time). In that case, I wouldn't have any trouble with large-scale planetshaping such as moving oceans and mountain ranges, but it's your world How do the Eldar make uninhabitable worlds more suitable for colonisation though? Changing the atmosphere is a given, but what about regulating the temperature and enriching the soil?
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Post by malika on Dec 30, 2003 7:20:19 GMT -5
maybe they have some generator for it?
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Post by Kage2020 on Dec 30, 2003 9:27:33 GMT -5
In that case, I wouldn't have any trouble with large-scale planetshaping such as moving oceans and mountain ranges, but it's your world The point being that this level of planetary engineering is not going to occur in the 'future' as it were. It would appear that the eldar have lost much of their technology for this type of thing. (Although that in itself is not surprising given the fact that every bugger and his dog has lost their technology in the 40k universe.) From an interpretation of wraithbone, the eldar are still going to maintain some of this technology (read: certain aspects of nanotechnology), but I personally dislike the idea of mountains carved into runes, oceans manipulated so that they spell out "Tir'Asur" - or whatever - if you read them from space... that kind of thing. Admittedly, taking your examples to ludicrous extreme there so apologies for that. How do the Eldar make uninhabitable worlds more suitable for colonisation though? Changing the atmosphere is a given, but what about regulating the temperature and enriching the soil? That's the question... You'd have to start with something to remain with the bounds of plausibility. But then again that hasn't stopped GW with such systems as Armageddon. Kage
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Post by CELS on Dec 30, 2003 9:42:56 GMT -5
LoL! Apology accepted.
And malika, yes, some kind of generator is a possibility. But I was looking for answers on how such a construction would work? What would this generator do? I don't like the idea of a huge oven or refrigerator myself.
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Post by malika on Dec 30, 2003 9:58:09 GMT -5
hmm maybe some giant psychic device that turns the planet into a place suitable for eldar, it will try to utilise the stuff that is already there..so for example a star shines on the planet but not enough heat come from it, the "generator" tries to "suck" more heat from it...that kidna stuff maybe
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Post by Farseer Kythil on Dec 31, 2003 8:26:33 GMT -5
I always imagined the terra-forming process rather like the Exterminatus Torpedo. The 'Genesis Torpedo' is fired at a chosen planet releasing chemicals, nutrients and catalysts into the atmosphere and they start a chain reaction that eventually creates a Maiden World. With this idea obviously there would be some prep work required (not least of which, making sure the planet has an atmosphere to contain the catalysts etc).
I was wondering what your reaction would be to the Eldar having the ability to ‘tow’ planets. Perhaps there is a favourable planet but it is too far from its sun, would it be feasible (and I use that word lightly) for the Eldar to use some sort of graviton device to alter a planet’s orbit, rotational period, axial tilt etc?
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Post by CELS on Dec 31, 2003 10:43:25 GMT -5
Personally, I have no idea if this would be feasible, since my knowledge of Pre-fall Eldar tech is nigh non-existant. To me, this stuff sounds very difficult and high tech, but then... so does destroying whole worlds and stars, and that's already been done by Eldar and C'tan, IIRC.
The Genesis Torpedo sounds interesting, but I still can't comprehend how you would change the atmosphere and soil of an entire planet! You'll need a hell of a lot of those chemicals then...
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Post by Farseer Kythil on Dec 31, 2003 10:49:46 GMT -5
The Genesis Torpedo would work along the same lines as a viral based Exterminatus Torpedo (by releasing bacterial and viral agents that would multiply at an accelerated rate. But unlike the Exterminatus Torpedo the Genesis Torpedo’s ‘payload’ will take several centuries to take effect (Were as the Exterminatus requires only several hours).
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Post by Kage2020 on Jan 1, 2004 5:23:48 GMT -5
The formation of the Maiden Worlds was described as something that was gradual, hence the Genesis-torpedo concept might not be entirely concept. We are, however, going a bit too far OffT... Kage
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Post by Caladors on Mar 10, 2004 17:39:16 GMT -5
Hello all, this is where i hate being sperated from my white dwarfs and codexs i remeber that there was a number of people named in the city fight codex which were called eldar architechs and looked some of them up there work was fairly interest but it all lead up to one image i had in my head you know those gated communitys popping up around the place well it's like them full planned but with a great deal of eldar style I didn't have to many images of farms and such well at least not with eldar around. (just bots and the like or slaves)
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Post by malika on Mar 10, 2004 17:41:55 GMT -5
Would the Eldar have AI? I think they would have like warwalker like suits for hard work...or they get their food from the Exodite Colonies
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