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Trilla
Jul 7, 2004 15:09:27 GMT -5
Post by KeirLeslie on Jul 7, 2004 15:09:27 GMT -5
Here are the detailed numbers for Trilla
Trilla Date of preparation: 467.M41 World UWP: M-v c875511-7-5-ag-503-IM-154 Diameter: 12967 Km. Density: 0.93 Gravity: 0.9 Mass: 0.93 Primary Mass (star):0.489 Orbit number: 0 Orbital period: 66.8 Terran days. Rotation period: 33:28:21 Axial tilt: 38 degrees Orbital eccentricity: 0.000 Seismic stress factor: 0.1 Primary Mass: 0.93 Asteroid belt zones: 0 Atmospheric composition: Oxygen-nitrogen mix with the Istary viral disease. Surface pressure: 0.96 Stellar luminosity: 0.45 Orbit factor: 836.435 Energy absorption: 0.700 Greenhouse effect: 1.10 Base Temperature: 16.82ºC Orbital eccentricity: 0 Latitude temperature effects: 1-11. +21, +14, +7, 0, -7, -14, -21, -28, -35, -42, -49 C. Axial tilt effects: +23.8C in summer, -38 C in winter. Hex 1, 0.25, 2, 0.50, 3, 0.75, 4-11, 1.00. Daytime plus: 0.5C per hour, no more than +175 Nighttime minus: 1C per hour, no more than –48.5. Native life: Viral infection-Istary disease. Atmospheric terraforming: No. Greenhouse effect terraforming: No. Albedo terraforming: No. Temperature terraforming: No. Hydrographic percent: 51% Hydrosphere composition: Water. Number of tectonic plates: 8 Hydrosphere terraforming: Yes. Terrain terraforming: No. Number of major continents: 6 Number of minor continents: 3 Number of large islands: 12 Number of small islands: Number of archipelagos: 10 Notable volcanoes: 14 Weather control: No Natural resources: Agricultural. Processed resources: Agro products. Manufactured goods: None Information: Art forms-dancing. Total population: 589 534. Local customs: Trillans have few customs save always bowing to icons upon entering a room. Primary cities: 706 share same digit. Each has 400 people approximately. The largest are Infratragia (756), Derastovia (630), Raston (578) and Resat (821), seat of Imperial rule Secondary cities: 430 ‘cities’ of 40 people. Tertiary cities: 3050 ‘cities’ of 9 people. The following have two sets of values, one for the peasantry and one for the Merchant Houses. The Merchants values are second. Progressiveness: Conservative, advancing. Progressive, advancing Aggressiveness: Competitive, militant. Competitive, conciliatory. Extensiveness: Harmonious, aloof. Harmonious, friendly. Representative authority: No split. World Government description: Rule by three rulers. Other authority: Imperial Adjucator.
The allocation of population is odd. Extended system generation will come soon.
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Trilla
Sept 1, 2004 0:44:33 GMT -5
Post by KeirLeslie on Sept 1, 2004 0:44:33 GMT -5
The extended system generation.
Trilla Prime 52/21/35 M-0-V
Trilla See above.
Rosov Gas Giant-Large 1: XC00000-0 Satellites: 1 Ring, Orbit 2 2 Ring, Orbit 3 3 XS00000, Orbit 5 4 X100000, Orbit 7 5 X300000, Orbit 30
Planet: Rosov World Class: Gas Giant Population: None Aestimare: A beautiful blue gas giant, Rosov is composed primarily of Methane and ammonia. Surrounded by two spectacular rings composed of tiny dust and methane ice particles, containing no metals or other minerals. Rosov is of little value strategically and economically.
Tasala Gas giant-Small 3 XC00000-0 Satellites: 1 XS00000, Orbit 15 2 X300000, Orbit 150
Planet: Tasala World Class: Gas Giant Population: None Aestimare: Tasala was once used as a refueling point, but this practice has long been abandoned in favour of further out Thresa. Tasla is a shade of brown slightly darker than Thresa, causing it be known as the Older Brother on Trilla.
Thresa Gas giant-Small 4 XC00000-0 Satellites: 1 Ring, Orbit 1 2 XS00000, Orbit 5 3 XS00000, Orbit 40
Planet: Thresa World Class: Gas Giant Population: None Aestimare:
Thresa is used as a refueling point for visiting ships. Thresa is a deep, ruddy brown, caused by it's hydrogen rich composition. This makes it ideal for refuelling ships from. The satellites of Thresa are bare and desolate, inhabited only rarely by runaway sailors, living in the remains of mining settlements.
Jeartas 6 Y200128-8 Satellites none
Planet: Jeartas World Class: Listening post Population: 200-300 Aestimare:
Small and nigh invisible against the black of space, Jeartas has an covering of frozen carbon dioxide. Jeartas functions as a listening post, detecting movement in the Warp. It has never detected anything untoward, yet the grand Merchant Houses sleep easier because the Astropaths of Jeartas are standing guard.
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Trilla
Sept 1, 2004 2:58:10 GMT -5
Post by Dazo on Sept 1, 2004 2:58:10 GMT -5
Thats some good stuff, just a few little points. Thats probably wrong you should take a look at what CELS has done, go here [ftp]http://kagemat.proboards19.com/index.cgi?board=Imperium&action=display&thread=1072539370[/ftp] Could you elaborate a little more, is it flat or hilly, what colour are its seas, is it temperate or tropical, does it have ice caps, go nuts man. Put a space between the different catagories, and if you make all the headings bold it will be alot easier to read So this is a dying world, how are they able raise tithes, surely the adult population would actually be to small to maintain the society let alone the workrate. I have visions of david hasselhof and bright orange bathing costumes . Do you think you might b persuaded to find another name. Re-allocate, I did, it makes a hell of a lot more sense, you don't really get cities of 9 people, which i assume is what you found odd. Take a look at what i did for seleca you might find the way I did it makes more sense to you. Ah nice do you think you could give a physical description of the rest of the worlds. I suppose its not necessary, but its good if your able to have a mental picture of the whole system. Oh and for extra points do you know why it would be blue You could flesh it out a bit more by saying what the rings are composed of, ice, rock, dust. And this is just a writing thing, but you used beautiful in both sentences you don't want to repeat yourself that close together, if you replaced one of those with a different word such as spectacular it would read better. That is purely my own opinion so feel free to ignore it if you want.
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Trilla
Sept 1, 2004 3:15:49 GMT -5
Post by Tynesh on Sept 1, 2004 3:15:49 GMT -5
Nice work so far Les! Maybe move the planet slightly further from the star to get a little lower temp. At the current level you will have 70 degree plus temperatures on the equator, and still very warm at the poles. Not the best conditions for growing plants! The will also be compounded by the low hydrosphere % meaning a less humid atmosphere. Why are the population so pale?? It is fairly sunny on the planet! Oh change the name of the virus too, it sounds far to plagarised! And just mention that the virus causes sterility in the cells it replicates in. This is a better explanation than the one you have given, believe me:)
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Trilla
Sept 1, 2004 3:31:14 GMT -5
Post by Dazo on Sept 1, 2004 3:31:14 GMT -5
Its an M V star, very dim(compared with our star) and not alot of UV radiation hence lack of sun tans. This means the plants need to have large leaves to harvest more sunlight aswell I give an explanation of this in my Stars thread in world buildingTynesh raise's a few good points, all of which I seemed to have missed in my reply
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Trilla
Sept 1, 2004 23:57:16 GMT -5
Post by KeirLeslie on Sept 1, 2004 23:57:16 GMT -5
All right. Easy stuff first.
I'll edit the text.
A planet with a lot of methane and ammonia will be blue, because those gases are blue/green. Uranus is an example of a methane/ ammonia mix.
Life Guards. How about the Guards Triumphant?
Description:
Trilla has few hills, consisting mainly of broad plains that were once covered in vast and ancient forests. Cut down by the first settlers there are few plants over two metres tall on the entire planet.
Trilla has a dry atmosphere, forcing Trillan grain to grow deep roots, making them hard to uproot. Combined with their broad leaves, Trillan grain requires large fields, regular rain and long hours of sun. This is of course slightly contradictory, and the harvest is often poor.
Planets appearance
The rings of Rosov are composed of tiny dust and methane ice particles, containing no metals or other minerals.
Tasla is a shade of brown slightly darker than Thresa, causing it be known as the Older Brother on Trilla.
Thresa is a deep, ruddy brown, caused by it's hydrogen rich composition. This makes it ideal for refuelling ships from.
Small and nigh invisible against the black of space, Jeartas has an covering of frozen carbon dioxide.
Communities raising one child. The idea was not that ther was one child per community, but that each child was raised by all. I will clarify.
Disease Where do you think the name was taken from? I'm curious, as I didn't take it from any where consciously, but it could be my subconscious or something. The explanation may be removed, but I'm going to see if their is any scientific problem with that explanation, and if ther is I'll fix/change/remove.
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Trilla
Sept 2, 2004 10:34:05 GMT -5
Post by CELS on Sept 2, 2004 10:34:05 GMT -5
Life Guards. How about the Guards Triumphant? Cool. Right... this is a perfect example of oversimplifying a world's look. I think most worlds will have a quite varied landscape. For example, Norway has a lot of fjords and deep valleys because of the many glaciers which have shaped the land through the ice ages. And if the entire world looks the same, I think it deserves an explanation. Otherwise, it's just like Quetchit, where the entire world looks like Puerto Rico
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Trilla
Sept 2, 2004 23:11:37 GMT -5
Post by KeirLeslie on Sept 2, 2004 23:11:37 GMT -5
Cels, your right. Not only is it an over simplification, it does not make sense. If ther is a virus that sterilises everything, how is that there used to be trees?
However, I'm too tired to change it now so I'll do it tomorrow.
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Trilla
Sept 26, 2004 19:14:33 GMT -5
Post by KeirLeslie on Sept 26, 2004 19:14:33 GMT -5
Sorry about taking so long.
For the planets look:
The landscape of Trilla consists primarily of broad rolling plains, with the occasional bare outcrop of rock breaking up the monotony. With very little seisimic activity on Trilla, there are few mountain ranges, and those that there are have been worn smooth over countless millennia. Because there are so few mountain ranges very few rain shadow deserts occur on Trilla, and the weather is very similar across the whole world, apart from the varying temperatures.
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Trilla
Oct 2, 2004 7:52:41 GMT -5
Post by Kage2020 on Oct 2, 2004 7:52:41 GMT -5
An improvement, definitely. As CELS says, though, you're going to have to remember that a world is unlikely to specifically revolve around a specific image. Consider the "swamp world" that is currently being discussed. In there it is acknowledged that not all the world will be 'swamp'... and that's the point. There is going to be a world outside of the specific image that a designer came up with, otherwise we'll end up going down GW's routes where all worlds are broadly the same, only different because of a few hundred square kilometers!
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Trilla
Oct 3, 2004 8:23:43 GMT -5
Post by CELS on Oct 3, 2004 8:23:43 GMT -5
With very little seisimic activity on Trilla, there are few mountain ranges, and those that there are have been worn smooth over countless millennia. Again, I bring you the example of Norway. Very little seismic activity, but being so close to the pole has led to glaciers carving mountains (or rather, valleys and fjords) out of the lands. If there are cold poles on your world, the same is likely to have happened here. And countless millennia has done little to wear smooth the fjords of Norway Of course, one has to include the hardness of the rock into the equation, and many other geological factors that I know little about, but I still think it sounds odd to have a world without mountains. Especially when the world has water. Perhaps this is a matter of personal taste, but this sounds slightly boring in my humble opinion
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Trilla
Nov 6, 2004 7:58:53 GMT -5
Post by Dazo on Nov 6, 2004 7:58:53 GMT -5
I would point out that England has no mountains or deserts and is far from boring, in fact it is very interesting for not having such dominant features Triumphal guards sounds more savvy than guards triumphant
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Trilla
Nov 7, 2004 15:50:01 GMT -5
Post by CELS on Nov 7, 2004 15:50:01 GMT -5
Forgive my honesty, but I've been to England about 20 times in my life and there's really nothing interesting about it Ok, I'm kidding (well, 90% kidding ), but my point remains. Just like characters get interesting the more complex they are, so do worlds. Look at all the great characters from the different universes.... Gollum, Darth Vader, Batman... above all, what they have in common is complexity
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Trilla
Nov 8, 2004 4:28:06 GMT -5
Post by Dazo on Nov 8, 2004 4:28:06 GMT -5
Yes the devils in the details I know, but you don't need mountains or other vast terrain features for there to be beauty and interest. Big sky tends to spring to mind when thinking about flat landscapes, like the american mid west and all those grain fields, or dartmoor or the yorkshire dales, the norfolk downs, I don't know where you were in england, yes I know you were joking and I do agree there are some truely boring dull grey places, but the more picturesque parts are made more so for having the dull and mundane.
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Trilla
Jan 9, 2005 17:11:54 GMT -5
Post by KeirLeslie on Jan 9, 2005 17:11:54 GMT -5
Right, lets get this finished.
For the worlds look: When the first colonist arrived on Trilla they were greeted by a land of broad plains, with no living things growing there. To their amazement, the plains of Trilla were crisscrosed by deep canyons, eroded away by the rushing torrents of the spring melts. These canyons can descend hundreds of metres down, and snake across the dry plains for thousands of kilometres. They begin with rushing mountain springs, tumbling down the peaks of the Trillan ranges. When they leave the hard rock of the mountains behind they begin to cut down through the soft and crumbly rocks of the plains. Twisting and turning their way across the landscape, they often fragment, flowing around harder outcrops, wearing away at the soft surrondig to reveal the hard rock beneath. When they finally meet the sea the canyon walls fall away, and the rivers spread out into broad deltas, covered in fertile silt. However, as the year turns and the snow in the mountains freezes again the water dries up, and only in the rare years when the storm clouds gather and unleash their thundering torrent do the dusty riverbeds at the bottom of the canyons fill with water once more before the next spring. So it went for millions of years, in an endless cycle, undisturbed by life. Then when the humans came it all changed. The water was diverted to irrigate crops, and the Istary virus stirred once more. After the the long decades of inactivity, Trilla was once more farmed, the broad ochre plains covered in green and the canyons ran dry again. The Trillan grain requires little water, but is insistent upon long hours of sun. Broad leaved and tall, it often hides the deep canyons, and many an unwary visitor has lost his life when he stumbled upon a canyon, hidden by the grain.
Apart from the description and trade is there any thing else I need to do?
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